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Dustin Schwenk

14 accepted papers

2025

FlexOLMo: Open Language Models for Flexible Data Use

NeurIPS 2025spotlight

We introduce FlexOLMo, a new class of language models (LMs) that supports (1) distributed training without data sharing, where different model parameters are independently trained on private datasets, and (2) data-flexible inference, where these parameters along with their associated data can be eas…

Cited by 0SourceScholar
2025

OLMoE: Open Mixture-of-Experts Language Models

ICLR 2025oral

We introduce OLMoE, a fully open, state-of-the-art language model leveraging sparse Mixture-of-Experts (MoE). OLMoE-1B-7B has 7 billion (B) parameters but uses only 1B per input token. We pretrain it on 5 trillion tokens and further adapt it to create OLMoE-1B-7B-Instruct. Our models outperform all…

2024

Dolma: an Open Corpus of Three Trillion Tokens for Language Model Pretraining Research

ACL 2024long

Information about pretraining corpora used to train the current best-performing language models is seldom discussed: commercial models rarely detail their data, and even open models are often released without accompanying training data or recipes to reproduce them. As a result, it is challenging to…

2024

OLMo: Accelerating the Science of Language Models

ACL 2024long

Language models (LMs) have become ubiquitous in both NLP research and in commercial product offerings. As their commercial importance has surged, the most powerful models have become closed off, gated behind proprietary interfaces, with important details of their training data, architectures, and de…

2024

Paloma: A Benchmark for Evaluating Language Model Fit

NeurIPS 2024poster

Evaluations of language models (LMs) commonly report perplexity on monolithic data held out from training. Implicitly or explicitly, this data is composed of domains—varying distributions of language. We introduce Perplexity Analysis for Language Model Assessment (Paloma), a benchmark to measure LM…

Cited by 7SourcePDFScholar
2024

SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World

CVPR 2024poster

Reinforcement learning (RL) with dense rewards and imitation learning (IL) with human-generated trajectories are the most widely used approaches for training modern embodied agents. RL requires extensive reward shaping and auxiliary losses and is often too slow and ineffective for long-horizon tasks…

2024

What's In My Big Data?

ICLR 2024spotlight

Large text corpora are the backbone of language models. However, we have a limited understanding of the content of these corpora, including general statistics, quality, social factors, and inclusion of evaluation data (contamination). In this work, we propose What's In My Big Data? (WIMBD), a platfo…

2023

Objaverse: A Universe of Annotated 3D Objects

CVPR 2023poster

Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's benchmarks. A notable omission within this family of large-scale d…

Cited by 931SourcePDFScholar
2022

A-OKVQA: A Benchmark for Visual Question Answering Using World Knowledge

ECCV 2022poster

"The Visual Question Answering (VQA) task aspires to provide a meaningful testbed for the development of AI models that can jointly reason over visual and natural language inputs. Despite a proliferation of VQA datasets, this goal is hindered by a set of common limitations. These include a reliance…

2021

Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text

EMNLP 2021main

Communicating with humans is challenging for AIs because it requires a shared understanding of the world, complex semantics (e.g., metaphors or analogies), and at times multi-modal gestures (e.g., pointing with a finger, or an arrow in a diagram). We investigate these challenges in the context of Ic…

2021

Learning Generalizable Visual Representations via Interactive Gameplay

ICLR 2021oral

A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem solving, decision making, and socialization. Comparatively littl…

Cited by 30SourcePDFScholar
2020

RoboTHOR: An Open Simulation-to-Real Embodied AI Platform

CVPR 2020poster

Visual recognition ecosystems (e.g. ImageNet, Pascal, COCO) have undeniably played a prevailing role in the evolution of modern computer vision. We argue that interactive and embodied visual AI has reached a stage of development similar to visual recognition prior to the advent of these ecosystems.…

Cited by 300PDFcodeScholar
2018

Imagine This! Scripts to Compositions to Videos

ECCV 2018poster

Imagining a scene described in natural language with realistic layout and appearance of entities is the ultimate test of spatial, visual, and semantic world knowledge. As a step towards this goal, we present the Composition Retrieval and Fusion Networks (CRAFT), a model capable of learning this know…

Cited by 104SourcePDFScholar
2017

Are You Smarter Than a Sixth Grader? Textbook Question Answering for Multimodal Machine Comprehension

CVPR 2017spotlight

We introduce the task of Multi-Modal Machine Comprehension (M3C), which aims at answering multimodal questions given a context of text, diagrams and images. We present the Textbook Question Answering (TQA) dataset that includes 1,076 lessons and 26,260 multi-modal questions, taken from middle school…

Cited by 360PDFScholar