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Aniruddha Kembhavi

65 accepted papers

2026

Generate Any Scene: Scene Graph Driven Data Synthesis for Visual Generation Training

ICLR 2026poster

Recent advances in text-to-vision generation excel in visual fidelity but struggle with compositional generalization and semantic alignment. Existing datasets are noisy and weakly compositional, limiting models' understanding of complex scenes, while scalable solutions for dense, high-quality annota…

Cited by 0SourcecodeScholar
2026

The One RING: A Robotic Indoor Navigation Generalist

ICRA 2026poster

Modern robots vary significantly in shape, size, and sensor configurations used to perceive and interact with their environments. However, most navigation policies are embodiment-specific—a policy trained on one robot typically fails to generalize to another, even with minor changes in body size or …

2025

Eval3D: Interpretable and Fine-grained Evaluation for 3D Generation

CVPR 2025poster

Despite the unprecedented progress in the field of 3D generation, current systems still often fail to produce high-quality 3D assets that are visually appealing and geometrically and semantically consistent across multiple viewpoints. To effectively assess the quality of the generated 3D data, there…

Cited by 1SourcePDFScholar
2025

FLaRe: Achieving Masterful and Adaptive Robot Policies with Large-Scale Reinforcement Learning Fine-Tuning

ICRA 2025

In recent years, the Robotics field has initiated several efforts toward building generalist robot policies through large-scale multi-task Behavior Cloning. However, direct deployments of these policies have led to unsatisfactory performance, where the policy struggles with unseen states and tasks.

Cited by 57SourcecodeScholar
2025

Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models

CVPR 2025award

Today's most advanced vision-language models (VLMs) remain proprietary. The strongest open-weight models rely heavily on synthetic data from proprietary VLMs to achieve good performance, effectively distilling these closed VLMs into open ones. As a result, the community has been missing foundational…

2025

One Diffusion to Generate Them All

CVPR 2025poster

We introduce \texttt OneDiffusion - a single large-scale diffusion model designed to tackle a wide range of image synthesis and understanding tasks. It can generate images conditioned on text, depth, pose, layout, or semantic maps. It also handles super-resolution, multi-view generation, instant p…

2025

ReSpec: Relevance and Specificity Grounded Online Filtering for Learning on Video-Text Data Streams

CVPR 2025poster

The rapid growth of video-text data presents challenges in storage and computation during training. Online learning, which processes streaming data in real-time, offers a promising solution to these issues while also allowing swift adaptations in scenarios demanding real-time responsiveness. One str…

2025

Scaling Text-Rich Image Understanding via Code-Guided Synthetic Multimodal Data Generation

ACL 2025long

Reasoning about images with rich text, such as charts and documents, is a critical application of vision-language models (VLMs). However, VLMs often struggle in these domains due to the scarcity of diverse text-rich vision-language data. To address this challenge, we present CoSyn, a framework that…

Cited by 0SourcePDFScholar
2024

From an Image to a Scene: Learning to Imagine the World from a Million 360° Videos

NeurIPS 2024poster

Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and object-centric 3D datasets have shown to be effective in training mod…

2024

Holodeck: Language Guided Generation of 3D Embodied AI Environments

CVPR 2024poster

3D simulated environments play a critical role in Embodied AI but their creation requires expertise and extensive manual effort restricting their diversity and scope. To mitigate this limitation we present Holodeck a system that generates 3D environments to match a user-supplied prompt fully automat…

2024

Iterated Learning Improves Compositionality in Large Vision-Language Models

CVPR 2024poster

A fundamental characteristic common to both human vision and natural language is their compositional nature. Yet despite the performance gains contributed by large vision and language pretraining recent investigations find that most--if not all--our state-of-the-art vision-language models struggle a…

Cited by 18SourcePDFScholar
2024

Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment Collaboration

ICRA 2024

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for man

Cited by 910SourcecodeScholar
2024

Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment Collaboration0

ICRA 2024poster

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for man…

Cited by 259SourcecodeScholar
2024

PoliFormer: Scaling On-Policy RL with Transformers Results in Masterful Navigators

CoRL 2024poster

We present PoliFormer (Policy Transformer), an RGB-only indoor navigation agent trained end-to-end with reinforcement learning at scale that generalizes to the real-world without adaptation despite being trained purely in simulation. PoliFormer uses a foundational vision transformer encoder with a c…

Cited by 16SourceScholar
2024

Promptable Behaviors: Personalizing Multi-Objective Rewards from Human Preferences

CVPR 2024poster

Customizing robotic behaviors to be aligned with diverse human preferences is an underexplored challenge in the field of embodied AI. In this paper we present Promptable Behaviors a novel framework that facilitates efficient personalization of robotic agents to diverse human preferences in complex e…

2024

SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World

CVPR 2024poster

Reinforcement learning (RL) with dense rewards and imitation learning (IL) with human-generated trajectories are the most widely used approaches for training modern embodied agents. RL requires extensive reward shaping and auxiliary losses and is often too slow and ineffective for long-horizon tasks…

2024

Seeing the Unseen: Visual Common Sense for Semantic Placement

CVPR 2024poster

Computer vision tasks typically involve describing what is visible in an image (e.g. classification detection segmentation and captioning). We study a visual common sense task that requires understanding 'what is not visible'. Specifically given an image (e.g. of a living room) and a name of an obje…

Cited by 3SourcePDFScholar
2024

Selective Visual Representations Improve Convergence and Generalization for Embodied AI

ICLR 2024spotlight

Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this information is often irrelevant to the specific task at hand. This…

Cited by 15SourcePDFScholar
2024

Unified-IO 2: Scaling Autoregressive Multimodal Models with Vision Language Audio and Action

CVPR 2024highlight

We present Unified-IO 2 a multimodal and multi-skill unified model capable of following novel instructions. Unified-IO 2 can use text images audio and/or videos as input and can generate text image or audio outputs which is accomplished in a unified way by tokenizing these different inputs and outpu…

2023

EXCALIBUR: Encouraging and Evaluating Embodied Exploration

CVPR 2023poster

Experience precedes understanding. Humans constantly explore and learn about their environment out of curiosity, gather information, and update their models of the world. On the other hand, machines are either trained to learn passively from static and fixed datasets, or taught to complete specific…

Cited by 17SourcePDFScholar
2023

I Can't Believe There's No Images! Learning Visual Tasks Using only Language Supervision

ICCV 2023poster

Many high-level skills that are required for computer vision tasks, such as parsing questions, comparing and contrasting semantics, and writing descriptions, are also required in other domains such as natural language processing. In this paper, we ask whether it is possible to learn those skills fro…

Cited by 43PDFcodeScholar
2023

Neural Priming for Sample-Efficient Adaptation

NeurIPS 2023poster

We propose Neural Priming, a technique for adapting large pretrained models to distribution shifts and downstream tasks given few or no labeled examples. Presented with class names or unlabeled test samples, Neural Priming enables the model to recall and conditions its parameters on relevant data se…

2023

Neural Radiance Field Codebooks

ICLR 2023poster

Compositional representations of the world are a promising step towards enabling high-level scene understanding and efficient transfer to downstream tasks. Learning such representations for complex scenes and tasks remains an open challenge. Towards this goal, we introduce Neural Radiance Field Code…

2023

OBJECT 3DIT: Language-guided 3D-aware Image Editing

NeurIPS 2023poster

Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become detached from the geometry and lighting conditions that are at the foundation of the image formation process; such edit…

Cited by 37SourcePDFScholar
2023

Objaverse-XL: A Universe of 10M+ 3D Objects

NeurIPS 2023poster

Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks have not seen the same progress, in part due to the challenges of acquiring high-quality 3D data. In this work, we present…

Cited by 393SourcePDFScholar
2023

Objaverse: A Universe of Annotated 3D Objects

CVPR 2023poster

Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's benchmarks. A notable omission within this family of large-scale d…

Cited by 931SourcePDFScholar
2023

Phone2Proc: Bringing Robust Robots Into Our Chaotic World

CVPR 2023poster

Training embodied agents in simulation has become mainstream for the embodied AI community. However, these agents often struggle when deployed in the physical world due to their inability to generalize to real-world environments. In this paper, we present Phone2Proc, a method that uses a 10-minute p…

Cited by 18SourcePDFScholar
2023

SatlasPretrain: A Large-Scale Dataset for Remote Sensing Image Understanding

ICCV 2023poster

Remote sensing images are useful for a wide variety of planet monitoring applications, from tracking deforestation to tackling illegal fishing. The Earth is extremely diverse---the amount of potential tasks in remote sensing images is massive, and the sizes of features range from several kilometers…

Cited by 133PDFcodeScholar
2023

Scene Graph Contrastive Learning for Embodied Navigation

ICCV 2023poster

Training effective embodied AI agents often involves expert imitation, specialized components such as maps, or leveraging additional sensors for depth and localization. Another approach is to use neural architectures alongside self-supervised objectives which encourage better representation learning…

Cited by 14PDFScholar
2023

SugarCrepe: Fixing Hackable Benchmarks for Vision-Language Compositionality

NeurIPS 2023poster

In the last year alone, a surge of new benchmarks to measure $\textit{compositional}$ understanding of vision-language models have permeated the machine learning ecosystem. Given an image, these benchmarks probe a model's ability to identify its associated caption amongst a set of compositional dist…

2023

UNIFIED-IO: A Unified Model for Vision, Language, and Multi-modal Tasks

ICLR 2023top-25%

We propose Unified-IO, a model that performs a large variety of AI tasks spanning classical computer vision tasks, including pose estimation, object detection, depth estimation and image generation, vision-and-language tasks such as region captioning and referring expression, to natural language pro…

Cited by 446SourcePDFScholar
2022

Ask4Help: Learning to Leverage an Expert for Embodied Tasks

NeurIPS 2022accept

Embodied AI agents continue to become more capable every year with the advent of new models, environments, and benchmarks, but are still far away from being performant and reliable enough to be deployed in real, user-facing, applications. In this paper, we ask: can we bridge this gap by enabling age…

2022

Object Manipulation via Visual Target Localization

ECCV 2022poster

"Object manipulation is a critical skill required for Embodied AI agents interacting with the world around them. Training agents to manipulate objects, poses many challenges. These include occlusion of the target object by the agent’s arm, noisy object detection and localization, and the target freq…

Cited by 9SourcePDFScholar
2022

Simple but Effective: CLIP Embeddings for Embodied AI

CVPR 2022poster

Contrastive language image pretraining (CLIP) encoders have been shown to be beneficial for a range of visual tasks from classification and detection to captioning and image manipulation. We investigate the effectiveness of CLIP visual backbones for Embodied AI tasks. We build incredibly simple base…

Cited by 252PDFcodeScholar
2022

Towards General Purpose Vision Systems: An End-to-End Task-Agnostic Vision-Language Architecture

CVPR 2022oral

Computer vision systems today are primarily N-purpose systems, designed and trained for a predefined set of tasks. Adapting such systems to new tasks is challenging and often requires non-trivial modifications to the network architecture (e.g. adding new output heads) or training process (e.g. addin…

Cited by 100PDFScholar
2022

Webly Supervised Concept Expansion for General Purpose Vision Models

ECCV 2022poster

"General purpose vision (GPV) systems are models that are designed to solve a wide array of visual tasks without requiring architectural changes. Today, GPVs primarily learn both skills and concepts from large fully supervised datasets. Scaling GPVs to tens of thousands of concepts by acquiring data…

Cited by 63SourcePDFScholar
2022

What Do Navigation Agents Learn About Their Environment?

CVPR 2022poster

Today's state of the art visual navigation agents typically consist of large deep learning architectures trained end to end. Such models offer little to no interpretability about the skills learned by the agent or the actions taken by it in response to its environment. While past works have explored…

Cited by 16PDFcodeScholar
2022

🏘️ ProcTHOR: Large-Scale Embodied AI Using Procedural Generation

NeurIPS 2022accept

Massive datasets and high-capacity models have driven many recent advancements in computer vision and natural language understanding. This work presents a platform to enable similar success stories in Embodied AI. We propose ProcTHOR, a framework for procedural generation of Embodied AI environments…

Cited by 235SourcePDFScholar
2021

Bridging the Imitation Gap by Adaptive Insubordination

NeurIPS 2021poster

In practice, imitation learning is preferred over pure reinforcement learning whenever it is possible to design a teaching agent to provide expert supervision. However, we show that when the teaching agent makes decisions with access to privileged information that is unavailable to the student, this…

Cited by 41SourcePDFScholar
2021

Container: Context Aggregation Networks

NeurIPS 2021poster

Convolutional neural networks (CNNs) are ubiquitous in computer vision, with a myriad of effective and efficient variations. Recently, Transformers -- originally introduced in natural language processing -- have been increasingly adopted in computer vision. While early adopters continued to employ C…

2021

GridToPix: Training Embodied Agents With Minimal Supervision

ICCV 2021poster

While deep reinforcement learning (RL) promises freedom from hand-labeled data, great successes, especially for Embodied AI, require significant work to create supervision via carefully shaped rewards. Indeed, without shaped rewards, i.e., with only terminal rewards, present-day Embodied AI results…

Cited by 24PDFcodeScholar
2021

Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text

EMNLP 2021main

Communicating with humans is challenging for AIs because it requires a shared understanding of the world, complex semantics (e.g., metaphors or analogies), and at times multi-modal gestures (e.g., pointing with a finger, or an arrow in a diagram). We investigate these challenges in the context of Ic…

2021

Learning Generalizable Visual Representations via Interactive Gameplay

ICLR 2021oral

A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem solving, decision making, and socialization. Comparatively littl…

Cited by 30SourcePDFScholar
2021

ManipulaTHOR: A Framework for Visual Object Manipulation

CVPR 2021poster

The domain of Embodied AI has recently witnessed substantial progress, particularly in navigating agents within their environments. These early successes have laid the building blocks for the community to tackle tasks that require agents to actively interact with objects in their environment. Object…

Cited by 147PDFScholar
2021

PIGLeT: Language Grounding Through Neuro-Symbolic Interaction in a 3D World

ACL 2021long

We propose PIGLeT: a model that learns physical commonsense knowledge through interaction, and then uses this knowledge to ground language. We factorize PIGLeT into a physical dynamics model, and a separate language model. Our dynamics model learns not just what objects are but also what they do: gl…

Cited by 81SourcePDFScholar
2021

RobustNav: Towards Benchmarking Robustness in Embodied Navigation

ICCV 2021poster

As an attempt towards assessing the robustness of embodied navigation agents, we propose RobustNav, a framework to quantify the performance of embodied navigation agents when exposed to a wide variety of visual-- affecting RGB inputs -- and dynamics -- affecting transition dynamics -- corruptions. M…

Cited by 60PDFcodeScholar
2021

Visual Semantic Role Labeling for Video Understanding

CVPR 2021poster

We propose a new framework for understanding and representing related salient events in a video using visual semantic role labeling. We represent videos as a set of related events, wherein each event consists of a verb and multiple entities that fulfill various roles relevant to that event. To study…

Cited by 80PDFcodeScholar
2020

A Cordial Sync: Going Beyond Marginal Policies for Multi-Agent Embodied Tasks

ECCV 2020poster

Autonomous agents must learn to collaborate. It is not scalable to develop a new centralized agent every time a task’s difficulty outpaces a single agent’s abilities. While multi-agent collaboration research has flourished in gridworld-like environments, relatively little work has considered visuall…

2020

Learning About Objects by Learning to Interact with Them

NeurIPS 2020poster

Much of the remarkable progress in computer vision has been focused around fully supervised learning mechanisms relying on highly curated datasets for a variety of tasks. In contrast, humans often learn about their world with little to no external supervision. Taking inspiration from infants learnin…

Cited by 25SourcePDFScholar
2020

RoboTHOR: An Open Simulation-to-Real Embodied AI Platform

CVPR 2020poster

Visual recognition ecosystems (e.g. ImageNet, Pascal, COCO) have undeniably played a prevailing role in the evolution of modern computer vision. We argue that interactive and embodied visual AI has reached a stage of development similar to visual recognition prior to the advent of these ecosystems.…

Cited by 300PDFcodeScholar
2020

Supermasks in Superposition

NeurIPS 2020poster

We present the Supermasks in Superposition (SupSup) model, capable of sequentially learning thousands of tasks without catastrophic forgetting. Our approach uses a randomly initialized, fixed base network and for each task finds a subnetwork (supermask) that achieves good performance. If task identi…

2020

What's Hidden in a Randomly Weighted Neural Network?

CVPR 2020poster

Training a neural network is synonymous with learning the values of the weights. By contrast, we demonstrate that randomly weighted neural networks contain subnetworks which achieve impressive performance without ever training the weight values. Hidden in a randomly weighted Wide ResNet-50 is a subn…

Cited by 424PDFcodeScholar
2019

ELASTIC: Improving CNNs With Dynamic Scaling Policies

CVPR 2019oral

Scale variation has been a challenge from traditional to modern approaches in computer vision. Most solutions to scale issues have a similar theme: a set of intuitive and manually designed policies that are generic and fixed (e.g. SIFT or feature pyramid). We argue that the scaling policy should be…

Cited by 87PDFcodeScholar
2019

Two Body Problem: Collaborative Visual Task Completion

CVPR 2019oral

Collaboration is a necessary skill to perform tasks that are beyond one agent's capabilities. Addressed extensively in both conventional and modern AI, multi-agent collaboration has often been studied in the context of simple grid worlds. We argue that there are inherently visual aspects to collabor…

Cited by 98PDFScholar
2018

Don't Just Assume; Look and Answer: Overcoming Priors for Visual Question Answering

CVPR 2018poster

A number of studies have found that today's Visual Question Answering (VQA) models are heavily driven by superficial correlations in the training data and lack sufficient image grounding. To encourage development of models geared towards the latter, we propose a new setting for VQA where for every q…

Cited by 772SourcePDFScholar
2018

IQA: Visual Question Answering in Interactive Environments

CVPR 2018poster

We introduce Interactive Question Answering (IQA), the task of answering questions that require an autonomous agent to interact with a dynamic visual environment. IQA presents the agent with a scene and a question, like: “Are there any apples in the fridge?” The agent must navigate around the scene,…

2018

Imagine This! Scripts to Compositions to Videos

ECCV 2018poster

Imagining a scene described in natural language with realistic layout and appearance of entities is the ultimate test of spatial, visual, and semantic world knowledge. As a step towards this goal, we present the Composition Retrieval and Fusion Networks (CRAFT), a model capable of learning this know…

Cited by 104SourcePDFScholar
2018

Structured Set Matching Networks for One-Shot Part Labeling

CVPR 2018poster

Diagrams often depict complex phenomena and serve as a good test bed for visual and textual reasoning. However, understanding diagrams using natural image understanding approaches requires large training datasets of diagrams, which are very hard to obtain. Instead, this can be addressed as a matchin…

Cited by 42SourcePDFScholar
2017

Are You Smarter Than a Sixth Grader? Textbook Question Answering for Multimodal Machine Comprehension

CVPR 2017spotlight

We introduce the task of Multi-Modal Machine Comprehension (M3C), which aims at answering multimodal questions given a context of text, diagrams and images. We present the Textbook Question Answering (TQA) dataset that includes 1,076 lessons and 26,260 multi-modal questions, taken from middle school…

Cited by 360PDFScholar
2017

Bidirectional Attention Flow for Machine Comprehension

ICLR 2017poster

Machine comprehension (MC), answering a query about a given context paragraph, requires modeling complex interactions between the context and the query. Recently, attention mechanisms have been successfully extended to MC. Typically these methods use attention to focus on a small portion of the cont…

Cited by 2454SourcecodeScholar