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Peter Stone

120 accepted papers

2026

A Champion-Level Vision-Based Reinforcement Learning Agent for Competitive Racing in Gran Turismo 7

ICRA 2026poster

Deep reinforcement learning has achieved super-human racing performance in high-fidelity simulators like Gran Turismo 7 (GT7). It typically utilizes global features that require instrumentation external to a car, such as precise localization of agents and opponents, limiting real-world applicability…

2026

Factored Latent Action World Models

ICML 2026poster

Learning latent actions from action-free video has emerged as a powerful paradigm for scaling up controllable world model learning. Latent actions provide a natural interface for users to iteratively generate and manipulate videos. However, most existing approaches rely on monolithic inverse and for…

Cited by 0SourceScholar
2026

Large-Language-Model-Guided State Estimation for Partially Observable Task and Motion Planning

ICRA 2026poster

Robot planning in partially observable environments, where not all objects are known or visible, is a challenging problem, as it requires reasoning under uncertainty through partially observable Markov decision processes. During the execution of a computed plan, a robot may unexpectedly observe task…

2026

Learning Agile Striker Skills for Humanoid Soccer Robots from Noisy Sensory Input

ICRA 2026poster

Learning fast and robust ball-kicking skills is a critical capability for humanoid soccer robots, yet it remains a challenging problem due to the need for rapid leg swings, postural stability on a single support foot, and robustness under noisy sensory input and external perturbations (e.g., opponen…

2026

Out-of-Distribution Generalization with a SPARC: Racing 100 Unseen Vehicles with a Single Policy

AAAI 2026technical

Generalization to unseen environments is a significant challenge in the field of robotics and control. In this work, we focus on contextual reinforcement learning, where agents act within environments with varying contexts, such as self-driving cars or quadrupedal robots that need to operate in diff

Cited by 0SourcePDFScholar
2026

The Essentials of AI for Life and Society: A Full-Scale AI Literacy Course Accessible to All

AAAI 2026technical

In Fall 2023, we introduced a new AI Literacy class called The Essentials of AI for Life and Society (CS 109), a one-credit, seminar course consisting mainly of guest lectures, which was open to the entire university, including students, staff, and faculty. Building on its success and popularity, th

Cited by 0SourcePDFScholar
2025

A Champion-Level Vision-Based Reinforcement Learning Agent for Competitive Racing in Gran Turismo 7

RA-L 2025

Deep reinforcement learning has achieved superhuman racing performance in high-fidelity simulators like Gran Turismo 7 (GT7). It typically utilizes global features that require instrumentation external to a car, such as precise localization of agents and opponents, limiting real-world applicability.

Cited by 6SourceScholar
2025

Argus: A Compact and Versatile Foundation Model for Vision

CVPR 2025poster

While existing vision and multi-modal foundation models can handle multiple computer vision tasks, they often suffer from significant limitations, including huge demand for data and computational resources during training and inconsistent performance across vision tasks at deployment time. To addres…

Cited by 0SourcePDFScholar
2025

ComposableNav: Instruction-Following Navigation in Dynamic Environments via Composable Diffusion

CoRL 2025poster

This paper considers the problem of enabling robots to navigate dynamic environments while following instructions. The challenge lies in the combinatorial nature of instruction specifications: each instruction can include multiple specifications, and the number of possible specification combination…

Cited by 0SourceScholar
2025

Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes

AAAI 2025technical

Reinforcement learning (RL), particularly its combination with deep neural networks referred to as deep RL (DRL), has shown tremendous promise across a wide range of applications, suggesting its potential for enabling the development of sophisticated robotic behaviors. Robotics problems, however, po…

Cited by 48SourcePDFScholar
2025

Dyn-O: Building Structured World Models with Object-Centric Representations

NeurIPS 2025poster

World models aim to capture the dynamics of the environment, enabling agents to predict and plan for future states. In most scenarios of interest, the dynamics are highly centered on interactions among objects within the environment. This motivates the development of world models that operate on obj…

Cited by 0SourcecodeScholar
2025

Dyna-LfLH: Learning Agile Navigation in Dynamic Environments from Learned Hallucination

IROS 2025

This paper introduces Dynamic Learning from Learned Hallucination (Dyna-LfLH), a self-supervised method for training motion planners to navigate environments with dense and dynamic obstacles. Classical planners struggle with dense, unpredictable obstacles due to limited computation, while learning-b

Cited by 4SourceScholar
2025

Evaluating Generalization Capabilities of LLM-Based Agents in Mixed-Motive Scenarios Using Concordia

NeurIPS 2025poster

Large Language Model (LLM) agents have demonstrated impressive capabilities for social interaction and are increasingly being deployed in situations where they might engage with both human and artificial agents. These interactions represent a critical frontier for LLM-based agents, yet existing eval…

Cited by 0SourceScholar
2025

FLaRe: Achieving Masterful and Adaptive Robot Policies with Large-Scale Reinforcement Learning Fine-Tuning

ICRA 2025

In recent years, the Robotics field has initiated several efforts toward building generalist robot policies through large-scale multi-task Behavior Cloning. However, direct deployments of these policies have led to unsatisfactory performance, where the policy struggles with unseen states and tasks.

Cited by 57SourcecodeScholar
2025

GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoring

IROS 2025

Curriculum learning has emerged as a promising approach for training complex robotics tasks, yet current applications predominantly rely on manually designed curricula, which demand significant engineering effort and can suffer from subjective and suboptimal human design choices. While automated cur

Cited by 0SourceScholar
2025

Hyperspherical Normalization for Scalable Deep Reinforcement Learning

ICML 2025spotlight

Scaling up the model size and computation has brought consistent performance improvements in supervised learning. However, this lesson often fails to apply to reinforcement learning (RL) because training the model on non-stationary data easily leads to overfitting and unstable optimization. In resp…

Cited by 0SourcePDFScholar
2025

Learning a Fast Mixing Exogenous Block MDP using a Single Trajectory

ICLR 2025poster

In order to train agents that can quickly adapt to new objectives or reward functions, efficient unsupervised representation learning in sequential decision-making environments can be important. Frameworks such as the Exogenous Block Markov Decision Process (Ex-BMDP) have been proposed to formalize…

2025

Longhorn: State Space Models are Amortized Online Learners

ICLR 2025poster

The most fundamental capability of modern AI methods such as Large Language Models (LLMs) is the ability to predict the next token in a long sequence of tokens, known as “sequence modeling.” Although the Transformers model is the current dominant approach to sequence modeling, its quadratic computa…

2025

MEReQ: Max-Ent Residual-Q Inverse RL for Sample-Efficient Alignment from Intervention

CoRL 2025poster

Aligning robot behavior with human preferences is crucial for deploying embodied AI agents in human-centered environments. A promising solution is interactive imitation learning from human intervention, where a human expert observes the policy's execution and provides interventions as feedback. Howe…

Cited by 0SourceScholar
2025

Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds

IROS 2025

Social robot navigation in crowded public spaces such as university campuses, restaurants, grocery stores, and hospitals, is an increasingly important area of research. One of the core strategies for achieving this goal is to understand humans’ intent–underlying psychological factors that govern the

Cited by 9SourceScholar
2025

PRESTO: Fast Motion Planning Using Diffusion Models Based on Key-Configuration Environment Representation

ICRA 2025

We introduce a learning-guided motion planning framework that generates seed trajectories using a diffusion model for trajectory optimization. Given a workspace, our method approximates the configuration space (C-space) obstacles through an environment representation consisting of a sparse set of ta

Cited by 12SourcecodeScholar
2025

Proto Successor Measure: Representing the Behavior Space of an RL Agent

ICML 2025poster

Having explored an environment, intelligent agents should be able to transfer their knowledge to most downstream tasks within that environment without additional interactions. Referred to as "zero-shot learning", this ability remains elusive for general-purpose reinforcement learning algorithms. Wh…

2025

RLZero: Direct Policy Inference from Language Without In-Domain Supervision

NeurIPS 2025poster

The reward hypothesis states that all goals and purposes can be understood as the maximization of a received scalar reward signal. However, in practice, defining such a reward signal is notoriously difficult, as humans are often unable to predict the optimal behavior corresponding to a reward func…

Cited by 0SourceScholar
2025

Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccer

ICRA 2025

Robot decision-making in partially observable, real-time, dynamic, and multi-agent environments remains a difficult and unsolved challenge. Model-free reinforcement learning (RL) is a promising approach to learning decisionmaking in such domains, however, end-to-end RL in complex environments is oft

Cited by 6SourceScholar
2025

SLAC: Simulation-Pretrained Latent Action Space for Whole-Body Real-World RL

CoRL 2025poster

Building capable household and industrial robots requires mastering the control of versatile, high-degree-of-freedom (DoF) systems such as mobile manipulators. While reinforcement learning (RL) holds promise for autonomously acquiring robot control policies, scaling it to high-DoF embodiments remain…

Cited by 0SourceScholar
2025

SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learning

ICLR 2025spotlight

Recent advances in CV and NLP have been largely driven by scaling up the number of network parameters, despite traditional theories suggesting that larger networks are prone to overfitting. These large networks avoid overfitting by integrating components that induce a simplicity bias, guiding models…

2025

SocialNav-SUB: Benchmarking VLMs for Scene Understanding in Social Robot Navigation

CoRL 2025poster

Robot navigation in dynamic, human-centered environments requires socially-compliant decisions grounded in robust scene understanding, including spatiotemporal awareness and the ability to interpret human intentions. Recent Vision-Language Models (VLMs) show exhibit promising capabilities such as ob…

Cited by 0SourceScholar
2025

The Essentials of AI for Life and Society: An AI Literacy Course for the University Community

AAAI 2025technical

We describe the development of a one-credit course to promote AI literacy at the University of Texas at Austin. In response to a call for the rapid deployment of class that would serve a broad audience in Fall of 2023, we designed a 14-week seminar-style course that incorporated an interdisciplinary…

Cited by 0SourcePDFScholar
2024

Building Minimal and Reusable Causal State Abstractions for Reinforcement Learning

AAAI 2024technical

Two desiderata of reinforcement learning (RL) algorithms are the ability to learn from relatively little experience and the ability to learn policies that generalize to a range of problem specifications. In factored state spaces, one approach towards achieving both goals is to learn state abstracti…

Cited by 9SourcePDFScholar
2024

Dexterous Legged Locomotion in Confined 3D Spaces with Reinforcement Learning

ICRA 2024poster

Recent advances of locomotion controllers utilizing deep reinforcement learning (RL) have yielded impressive results in terms of achieving rapid and robust locomotion across challenging terrain, such as rugged rocks, non-rigid ground, and slippery surfaces. However, while these controllers primarily…

Cited by 8SourceScholar
2024

Discovering Creative Behaviors through DUPLEX: Diverse Universal Features for Policy Exploration

NeurIPS 2024poster

The ability to approach the same problem from different angles is a cornerstone of human intelligence that leads to robust solutions and effective adaptation to problem variations. In contrast, current RL methodologies tend to lead to policies that settle on a single solution to a given problem, mak…

Cited by 1SourcePDFScholar
2024

Disentangled Unsupervised Skill Discovery for Efficient Hierarchical Reinforcement Learning

NeurIPS 2024poster

A hallmark of intelligent agents is the ability to learn reusable skills purely from unsupervised interaction with the environment. However, existing unsupervised skill discovery methods often learn entangled skills where one skill variable simultaneously influences many entities in the environment,…

Cited by 2SourcePDFScholar
2024

LaRS: Latent Reasoning Skills for Chain-of-Thought Reasoning

EMNLP 2024finding

Chain-of-thought (CoT) prompting is a popular in-context learning (ICL) approach for large language models (LLMs), especially when tackling complex reasoning tasks. Traditional ICL approaches construct prompts using examples that contain questions similar to the input question. However, CoT promptin…

2024

Learning Optimal Advantage from Preferences and Mistaking It for Reward

AAAI 2024technical

We consider algorithms for learning reward functions from human preferences over pairs of trajectory segments, as used in reinforcement learning from human feedback (RLHF). Most recent work assumes that human preferences are generated based only upon the reward accrued within those segments, or thei…

2024

Learning to Look: Seeking Information for Decision Making via Policy Factorization

CoRL 2024poster

Many robot manipulation tasks require active or interactive exploration behavior in order to be performed successfully. Such tasks are ubiquitous in embodied domains, where agents must actively search for the information necessary for each stage of a task, e.g., moving the head of the robot to find…

Cited by 0SourceScholar
2024

Rethinking Social Robot Navigation: Leveraging the Best of Two Worlds

ICRA 2024poster

Empowering robots to navigate in a socially compliant manner is essential for the acceptance of robots moving in human-inhabited environments. Previously, roboticists have developed geometric navigation systems with decades of empirical validation to achieve safety and efficiency. However, the many…

Cited by 19SourceScholar
2024

Reward (Mis)design for Autonomous Driving (Abstract Reprint)

AAAI 2024technical

This article considers the problem of diagnosing certain common errors in reward design. Its insights are also applicable to the design of cost functions and performance metrics more generally. To diagnose common errors, we develop 8 simple sanity checks for identifying flaws in reward functions. We…

Cited by 0SourcePDFScholar
2024

Sample Efficient Myopic Exploration Through Multitask Reinforcement Learning with Diverse Tasks

ICLR 2024poster

Multitask Reinforcement Learning (MTRL) approaches have gained increasing attention for its wide applications in many important Reinforcement Learning (RL) tasks. However, while recent advancements in MTRL theory have focused on the improved statistical efficiency by assuming a shared structure acro…

Cited by 1SourcePDFScholar
2024

SkiLD: Unsupervised Skill Discovery Guided by Factor Interactions

NeurIPS 2024poster

Unsupervised skill discovery carries the promise that an intelligent agent can learn reusable skills through autonomous, reward-free interactions with environments. Existing unsupervised skill discovery methods learn skills by encouraging distinguishable behaviors that cover diverse states. However,…

Cited by 1SourcePDFScholar
2024

Wait, That Feels Familiar: Learning to Extrapolate Human Preferences for Preference-Aligned Path Planning

ICRA 2024poster

Autonomous mobility tasks such as last-mile delivery require reasoning about operator-indicated preferences over terrains on which the robot should navigate to ensure both robot safety and mission success. However, coping with out of distribution data from novel terrains or appearance changes due to…

Cited by 7SourceScholar
2023

A Novel Control Law for Multi-Joint Human-Robot Interaction Tasks While Maintaining Postural Coordination

IROS 2023poster

Exoskeleton robots are capable of safe torque-controlled interactions with a wearer while moving their limbs through predefined trajectories. However, affecting and assisting the wearer's movements while incorporating their inputs (effort and movements) effectively during an interaction re-mains an…

Cited by 1SourceScholar
2023

Benchmarking Reinforcement Learning Techniques for Autonomous Navigation

ICRA 2023poster

Deep reinforcement learning (RL) has brought many successes for autonomous robot navigation. However, there still exists important limitations that prevent real-world use of RL-based navigation systems. For example, most learning approaches lack safety guarantees; and learned navigation systems may…

Cited by 51SourceScholar
2023

Composing Efficient, Robust Tests for Policy Selection

UAI 2023poster

Modern reinforcement learning systems produce many high-quality policies throughout the learning process. However, to choose which policy to actually deploy in the real world, they must be tested under an intractable number of environmental conditions. We introduce RPOSST, an algorithm to select a s…

Cited by 0SourcePDFScholar
2023

DM²: Decentralized Multi-Agent Reinforcement Learning via Distribution Matching

AAAI 2023technical

Current approaches to multi-agent cooperation rely heavily on centralized mechanisms or explicit communication protocols to ensure convergence. This paper studies the problem of distributed multi-agent learning without resorting to centralized components or explicit communication. It examines the us…

2023

LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning

NeurIPS 2023poster

Lifelong learning offers a promising paradigm of building a generalist agent that learns and adapts over its lifespan. Unlike traditional lifelong learning problems in image and text domains, which primarily involve the transfer of declarative knowledge of entities and concepts, lifelong learning i…

Cited by 108SourcePDFScholar
2023

Learning Generalizable Manipulation Policies with Object-Centric 3D Representations

CoRL 2023poster

We introduce GROOT, an imitation learning method for learning robust policies with object-centric and 3D priors. GROOT builds policies that generalize beyond their initial training conditions for vision-based manipulation. It constructs object-centric 3D representations that are robust toward backgr…

Cited by 48SourcecodeScholar
2023

Learning Perceptual Hallucination for Multi-Robot Navigation in Narrow Hallways

ICRA 2023poster

While current systems for autonomous robot navigation can produce safe and efficient motion plans in static environments, they usually generate suboptimal behaviors when multiple robots must navigate together in confined spaces. For example, when two robots meet each other in a narrow hallway, they…

Cited by 13SourceScholar
2023

MACTA: A Multi-agent Reinforcement Learning Approach for Cache Timing Attacks and Detection

ICLR 2023poster

Security vulnerabilities in computer systems raise serious concerns as computers process an unprecedented amount of private and sensitive data today. Cache timing attacks (CTA) pose an important practical threat as they can effectively breach many protection mechanisms in today’s systems. However, t…

Cited by 7SourcePDFScholar
2023

Metric Residual Network for Sample Efficient Goal-Conditioned Reinforcement Learning

AAAI 2023technical

Goal-conditioned reinforcement learning (GCRL) has a wide range of potential real-world applications, including manipulation and navigation problems in robotics. Especially in such robotics tasks, sample efficiency is of the utmost importance for GCRL since, by default, the agent is only rewarded wh…

2023

Motion Planning (In)feasibility Detection using a Prior Roadmap via Path and Cut Search

RSS 2023poster

Motion planning seeks a collision-free path in a configuration space (C-space), representing all possible robot configurations in the environment. As it is challenging to construct a C-space explicitly for a high-dimensional robot, we generally build a graph structure called a roadmap, a discrete ap…

Cited by 4SourcePDFScholar
2023

STERLING: Self-Supervised Terrain Representation Learning from Unconstrained Robot Experience

CoRL 2023poster

Terrain awareness, i.e., the ability to identify and distinguish different types of terrain, is a critical ability that robots must have to succeed at autonomous off-road navigation. Current approaches that provide robots with this awareness either rely on labeled data which is expensive to collect,…

Cited by 23SourceScholar
2023

Symbolic State Space Optimization for Long Horizon Mobile Manipulation Planning

IROS 2023poster

In existing task and motion planning (TAMP) research, it is a common assumption that experts manually specify the state space for task-level planning. A well-developed state space enables the desirable distribution of limited computational resources between task planning and motion planning. However…

Cited by 6SourceScholar
2023

The Perils of Trial-and-Error Reward Design: Misdesign through Overfitting and Invalid Task Specifications

AAAI 2023technical

In reinforcement learning (RL), a reward function that aligns exactly with a task's true performance metric is often necessarily sparse. For example, a true task metric might encode a reward of 1 upon success and 0 otherwise. The sparsity of these true task metrics can make them hard to learn from,…

2023

f-Policy Gradients: A General Framework for Goal-Conditioned RL using f-Divergences

NeurIPS 2023poster

Goal-Conditioned Reinforcement Learning (RL) problems often have access to sparse rewards where the agent receives a reward signal only when it has achieved the goal, making policy optimization a difficult problem. Several works augment this sparse reward with a learned dense reward function, but…

2022

Adversarial Imitation Learning from Video Using a State Observer

ICRA 2022poster

The imitation learning research community has recently made significant progress towards the goal of enabling artificial agents to imitate behaviors from video demonstrations alone. However, current state-of-the-art approaches developed for this problem exhibit high sample complexity due, in part, t…

Cited by 17SourceScholar
2022

BOME! Bilevel Optimization Made Easy: A Simple First-Order Approach

NeurIPS 2022accept

Bilevel optimization (BO) is useful for solving a variety of important machine learning problems including but not limited to hyperparameter optimization, meta-learning, continual learning, and reinforcement learning. Conventional BO methods need to differentiate through the low-level optimization p…

Cited by 94SourcePDFScholar
2022

Bottom-Up Skill Discovery From Unsegmented Demonstrations for Long-Horizon Robot Manipulation

RA-L 2022

We tackle real-world long-horizon robot manipulation tasks through skill discovery. We present a bottom-up approach to learning a library of reusable skills from unsegmented demonstrations and use these skills to synthesize prolonged robot behaviors. Our method starts with constructing a hierarchica

Cited by 108SourceScholar
2022

Causal Dynamics Learning for Task-Independent State Abstraction

ICML 2022oral

Learning dynamics models accurately is an important goal for Model-Based Reinforcement Learning (MBRL), but most MBRL methods learn a dense dynamics model which is vulnerable to spurious correlations and therefore generalizes poorly to unseen states. In this paper, we introduce Causal Dynamics Learn…

2022

Coopernaut: End-to-End Driving With Cooperative Perception for Networked Vehicles

CVPR 2022poster

Optical sensors and learning algorithms for autonomous vehicles have dramatically advanced in the past few years. Nonetheless, the reliability of today's autonomous vehicles is hindered by the limited line-of-sight sensing capability and the brittleness of data-driven methods in handling extreme sit…

Cited by 121PDFcodeScholar
2022

Dynamic Sparse Training for Deep Reinforcement Learning

IJCAI 2022poster

Deep reinforcement learning (DRL) agents are trained through trial-and-error interactions with the environment. This leads to a long training time for dense neural networks to achieve good performance. Hence, prohibitive computation and memory resources are consumed. Recently, learning efficient DRL…

2022

Learning to Correct Mistakes: Backjumping in Long-Horizon Task and Motion Planning

CoRL 2022poster

As robots become increasingly capable of manipulation and long-term autonomy, long-horizon task and motion planning problems are becoming increasingly important. A key challenge in such problems is that early actions in the plan may make future actions infeasible. When reaching a dead-end in the se…

Cited by 6SourceScholar
2022

Quantifying Changes in Kinematic Behavior of a Human-Exoskeleton Interactive System

IROS 2022poster

While human-robot interaction studies are becoming more common, quantification of the effects of repeated interaction with an exoskeleton remains unexplored. We draw upon existing literature in human skill assessment and present extrinsic and intrinsic performance metrics that quantify how the human…

Cited by 3SourceScholar
2022

Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatch

ICRA 2022poster

Learning from demonstrations in the wild (e.g. YouTube videos) is a tantalizing goal in imitation learning. However, for this goal to be achieved, imitation learning algorithms must deal with the fact that the demonstrators and learners may have bodies that differ from one another. This condition —…

Cited by 10SourceScholar
2022

Socially CompliAnt Navigation Dataset (SCAND): A Large-Scale Dataset of Demonstrations for Social Navigation

RA-L 2022

Social navigation is the capability of an autonomous agent, such as a robot, to navigate in a “socially compliant” manner in the presence of other intelligent agents such as humans. With the emergence of autonomously navigating mobile robots in human-populated environments (e.g., domestic service ro

Cited by 195SourceScholar
2022

VI-IKD: High-Speed Accurate Off-Road Navigation using Learned Visual-Inertial Inverse Kinodynamics

IROS 2022poster

One of the key challenges in high-speed off-road navigation on ground vehicles is that the kinodynamics of the vehicle-terrain interaction can differ dramatically depending on the terrain. Previous approaches to addressing this challenge have considered learning an inverse kinodynamics (IKD) model,…

Cited by 47SourceScholar
2022

VIOLA: Object-Centric Imitation Learning for Vision-Based Robot Manipulation

CoRL 2022poster

We introduce VIOLA, an object-centric imitation learning approach to learning closed-loop visuomotor policies for robot manipulation. Our approach constructs object-centric representations based on general object proposals from a pre-trained vision model. VIOLA uses a transformer-based policy to rea…

Cited by 19SourcecodeScholar
2022

VOILA: Visual-Observation-Only Imitation Learning for Autonomous Navigation

ICRA 2022poster

While imitation learning for vision-based au-tonomous mobile robot navigation has recently received a great deal of attention in the research community, existing approaches typically require state-action demonstrations that were gathered using the deployment platform. However, what if one cannot eas…

Cited by 64SourceScholar
2022

Value Function Decomposition for Iterative Design of Reinforcement Learning Agents

NeurIPS 2022accept

Designing reinforcement learning (RL) agents is typically a difficult process that requires numerous design iterations. Learning can fail for a multitude of reasons and standard RL methods provide too few tools to provide insight into the exact cause. In this paper, we show how to integrate \textit{…

Cited by 10SourcePDFScholar
2022

Visually Grounded Task and Motion Planning for Mobile Manipulation

ICRA 2022poster

Task and motion planning (TAMP) algorithms aim to help robots achieve task-level goals, while maintaining motion-level feasibility. This paper focuses on TAMP domains that involve robot behaviors that take extended periods of time (e.g., long-distance navigation). In this paper, we develop a visual…

Cited by 32SourceScholar
2021

A Scavenger Hunt for Service Robots

ICRA 2021poster

Creating robots that can perform general-purpose service tasks in a human-populated environment has been a longstanding grand challenge for AI and Robotics research. One particularly valuable skill that is relevant to a wide variety of tasks is the ability to locate and retrieve objects upon request…

Cited by 5SourcecodeScholar
2021

APPLI: Adaptive Planner Parameter Learning From Interventions

ICRA 2021poster

While classical autonomous navigation systems can typically move robots from one point to another safely and in a collision-free manner, these systems may fail or produce suboptimal behavior in certain scenarios. The current practice in such scenarios is to manually re-tune the system’s parameters,…

Cited by 57SourceScholar
2021

APPLR: Adaptive Planner Parameter Learning from Reinforcement

ICRA 2021poster

Classical navigation systems typically operate using a fixed set of hand-picked parameters (e.g. maximum speed, sampling rate, inflation radius, etc.) and require heavy expert re-tuning in order to work in new environments. To mitigate this requirement, it has been proposed to learn parameters for d…

Cited by 61SourceScholar
2021

Adversarial Intrinsic Motivation for Reinforcement Learning

NeurIPS 2021poster

Learning with an objective to minimize the mismatch with a reference distribution has been shown to be useful for generative modeling and imitation learning. In this paper, we investigate whether one such objective, the Wasserstein-1 distance between a policy's state visitation distribution and a ta…

2021

Capturing Skill State in Curriculum Learning for Human Skill Acquisition

IROS 2021poster

Humans learn complex motor skills with practice and training. Though the learning process is not fully understood, several theories from motor learning, neuroscience, education, and game design suggest that curriculum-based training may be the key to efficient skill acquisition. However, designing s…

Cited by 6SourceScholar
2021

Coach-Player Multi-agent Reinforcement Learning for Dynamic Team Composition

ICML 2021oral

In real-world multi-agent systems, agents with different capabilities may join or leave without altering the team’s overarching goals. Coordinating teams with such dynamic composition is challenging: the optimal team strategy varies with the composition. We propose COPA, a coach-player framework to…

2021

Conflict-Averse Gradient Descent for Multi-task learning

NeurIPS 2021poster

The goal of multi-task learning is to enable more efficient learning than single task learning by sharing model structures for a diverse set of tasks. A standard multi-task learning objective is to minimize the average loss across all tasks. While straightforward, using this objective often results…

2021

Efficient Real-Time Inference in Temporal Convolution Networks

ICRA 2021poster

It has been recently demonstrated that Temporal Convolution Networks (TCNs) provide state-of-the-art results in many problem domains where the input data is a time-series. TCNs typically incorporate information from a long history of inputs (the receptive field) into a single output using many convo…

Cited by 6SourceScholar
2021

From Agile Ground to Aerial Navigation: Learning from Learned Hallucination

IROS 2021poster

This paper presents a self-supervised Learning from Learned Hallucination (LfLH) method to learn fast and reactive motion planners for ground and aerial robots to navigate through highly constrained environments. The recent Learning from Hallucination (LfH) paradigm for autonomous navigation execute…

Cited by 40SourceScholar
2021

Goal Blending for Responsive Shared Autonomy in a Navigating Vehicle

AAAI 2021technical

Human-robot shared autonomy techniques for vehicle navigation hold promise for reducing a human driver’s workload, ensuring safety, and improving navigation efficiency. However, because typical techniques achieve these improvements by effectively removing human control at critical moments, these app…

Cited by 7SourcePDFScholar
2021

Learning Inverse Kinodynamics for Accurate High-Speed Off-Road Navigation on Unstructured Terrain

RA-L 2021

This letter presents a learning-based approach to consider the effect of unobservable world states in kinodynamic motion planning in order to enable accurate high-speed off-road navigation on unstructured terrain. Existing kinodynamic motion planners either operate in structured and homogeneous envi

Cited by 95SourceScholar
2021

Machine versus Human Attention in Deep Reinforcement Learning Tasks

NeurIPS 2021poster

Deep reinforcement learning (RL) algorithms are powerful tools for solving visuomotor decision tasks. However, the trained models are often difficult to interpret, because they are represented as end-to-end deep neural networks. In this paper, we shed light on the inner workings of such trained mod…

Cited by 28SourcePDFScholar
2021

Temporal-Logic-Based Reward Shaping for Continuing Reinforcement Learning Tasks

AAAI 2021technical

In continuing tasks, average-reward reinforcement learning may be a more appropriate problem formulation than the more common discounted reward formulation. As usual, learning an optimal policy in this setting typically requires a large amount of training experiences. Reward shaping is a common appr…

Cited by 64SourcePDFScholar
2021

Toward Agile Maneuvers in Highly Constrained Spaces: Learning From Hallucination

RA-L 2021

While classical approaches to autonomous robot navigation currently enable operation in certain environments, they break down in tightly constrained spaces, e.g., where the robot needs to engage in agile maneuvers to squeeze between obstacles. Recent machine learning techniques have the potential to

Cited by 63SourceScholar
2021

Towards Safe Motion Planning in Human Workspaces: A Robust Multi-agent Approach

ICRA 2021poster

It is becoming increasingly feasible for robots to share a workspace with humans. However, for them to do so safely while maintaining agile performance, they need the ability to smoothly handle the dynamics and uncertainty caused by human motions. Markov Decision Processes (MDPs) serve as a common f…

Cited by 4SourceScholar
2021

Watch Where You’re Going! Gaze and Head Orientation as Predictors for Social Robot Navigation

ICRA 2021poster

Mobile robots deployed in human-populated environments must be able to safely and comfortably navigate in close proximity to people. Head orientation and gaze are both mechanisms which help people to interpret where other people intend to walk, which in turn enables them to coordinate their movement…

Cited by 23SourceScholar
2020

A Penny for Your Thoughts: The Value of Communication in Ad Hoc Teamwork

IJCAI 2020poster

In ad hoc teamwork, multiple agents need to collaborate without having knowledge about their teammates or their plans a priori. A common assumption in this research area is that the agents cannot communicate. However, just as two random people may speak the same language, autonomous teammates may al…

Cited by 0SourcePDFScholar
2020

An Imitation from Observation Approach to Transfer Learning with Dynamics Mismatch

NeurIPS 2020poster

We examine the problem of transferring a policy learned in a source environment to a target environment with different dynamics, particularly in the case where it is critical to reduce the amount of interaction with the target environment during learning. This problem is particularly important in si…

2020

Balancing Individual Preferences and Shared Objectives in Multiagent Reinforcement Learning

IJCAI 2020poster

In multiagent reinforcement learning scenarios, it is often the case that independent agents must jointly learn to perform a cooperative task. This paper focuses on such a scenario in which agents have individual preferences regarding how to accomplish the shared task. We consider a framework for th…

Cited by 0SourcePDFScholar
2020

Firefly Neural Architecture Descent: a General Approach for Growing Neural Networks

NeurIPS 2020poster

We propose firefly neural architecture descent, a general framework for progressively and dynamically growing neural networks to jointly optimize the networks' parameters and architectures. Our method works in a steepest descent fashion, which iteratively finds the best network within a functional n…

2020

Learning to Improve Multi-Robot Hallway Navigation

CoRL 2020

As multi-robot applications become more prevalent, it becomes necessary to develop navigation systems which allow autonomous mobile robots to efficiently and safely pass each other in confined spaces. Existing navigation systems, such as the widely used ROS Navigation Stack, usually produce safe, co

Cited by 0SourcePDFScholar
2020

RIDM: Reinforced Inverse Dynamics Modeling for Learning from a Single Observed Demonstration

RA-L 2020

Augmenting reinforcement learning with imitation learning is often hailed as a method by which to improve upon learning from scratch. However, most existing methods for integrating these two techniques are subject to several strong assumptions-chief among them that information about demonstrator act

Cited by 36SourceScholar
2020

Reducing Sampling Error in Batch Temporal Difference Learning

ICML 2020poster

Temporal difference (TD) learning is one of the main foundations of modern reinforcement learning. This paper studies the use of TD(0), a canonical TD algorithm, to estimate the value function of a given policy from a batch of data. In this batch setting, we show that TD(0) may converge to an inaccu…

Cited by 16SourcePDFScholar
2020

Reinforced Grounded Action Transformation for Sim-to-Real Transfer

IROS 2020poster

Robots can learn to do complex tasks in simulation, but often, learned behaviors fail to transfer well to the real world due to simulator imperfections (the "reality gap"). Some existing solutions to this sim-to-real problem, such as Grounded Action Transformation (gat), use a small amount of real-w…

Cited by 31SourceScholar
2020

The EMPATHIC Framework for Task Learning from Implicit Human Feedback

CoRL 2020

Reactions such as gestures, facial expressions, and vocalizations are an abundant, naturally occurring channel of information that humans provide during interactions. A robot or other agent could leverage an understanding of such implicit human feedback to improve its task performance at no cost to

Cited by 0SourcePDFScholar
2019

Importance Sampling Policy Evaluation with an Estimated Behavior Policy

ICML 2019oral

We consider the problem of off-policy evaluation in Markov decision processes. Off-policy evaluation is the task of evaluating the expected return of one policy with data generated by a different, behavior policy. Importance sampling is a technique for off-policy evaluation that re-weights off-polic…

2019

Improving Grounded Natural Language Understanding through Human-Robot Dialog

ICRA 2019poster

Natural language understanding for robotics can require substantial domain- and platform-specific engineering. For example, for mobile robots to pick-and-place objects in an environment to satisfy human commands, we can specify the language humans use to issue such commands, and connect concept word…

Cited by 85SourcecodeScholar
2019

Task-Motion Planning with Reinforcement Learning for Adaptable Mobile Service Robots

IROS 2019poster

Task-motion planning (TMP) addresses the problem of efficiently generating executable and low-cost task plans in a discrete space such that the (initially unknown) action costs are determined by motion plans in a corresponding continuous space. A task-motion plan for a mobile service robot that beha…

Cited by 44SourceScholar
2018

PRISM: Pose Registration for Integrated Semantic Mapping

IROS 2018poster

Many robotics applications involve navigating to positions specified in terms of their semantic significance. A robot operating in a hotel may need to deliver room service to a named room. In a hospital, it may need to deliver medication to a patient's room. The Building-Wide Intelligence Project at…

Cited by 14SourceScholar
2017

Data-Efficient Policy Evaluation Through Behavior Policy Search

ICML 2017poster

We consider the task of evaluating a policy for a Markov decision process (MDP). The standard unbiased technique for evaluating a policy is to deploy the policy and observe its performance. We show that the data collected from deploying a different policy, commonly called the behavior policy, can be…

Cited by 55SourcePDFScholar
2017

Leveraging commonsense reasoning and multimodal perception for robot spoken dialog systems

IROS 2017poster

Probabilistic graphical models, such as partially observable Markov decision processes (POMDPs), have been used in stochastic spoken dialog systems to handle the inherent uncertainty in speech recognition and language understanding. Such dialog systems suffer from the fact that only a relatively sma…

Cited by 19SourceScholar
2017

Opportunistic Active Learning for Grounding Natural Language Descriptions

CoRL 2017

Active learning identifies data points from a pool of unlabeled examples whose labels, if made available, are most likely to improve the predictions of a supervised model. Most research on active learning assumes that an agent has access to the entire pool of unlabeled data and can ask for labels of

Cited by 0SourcePDFScholar
2016

On the Analysis of Complex Backup Strategies in Monte Carlo Tree Search

ICML 2016poster

Over the past decade, Monte Carlo Tree Search (MCTS) and specifically Upper Confidence Bound in Trees (UCT) have proven to be quite effective in large probabilistic planning domains. In this paper, we focus on how values are backpropagated in the MCTS tree, and apply complex return strategies from t…

2015

Benchmarking robot cooperation without pre-coordination in the RoboCup Standard Platform League drop-in player competition

IROS 2015poster

The Standard Platform League is one of the main competitions of the annual RoboCup world championships. In this competition, teams of five humanoid robots play soccer against each other. In 2014, the league added a new sub-competition which serves as a testbed for cooperation without pre-coordinatio…

Cited by 11SourceScholar