← Search

Peter R. Wurman

6 accepted papers

2026

Out-of-Distribution Generalization with a SPARC: Racing 100 Unseen Vehicles with a Single Policy

AAAI 2026technical

Generalization to unseen environments is a significant challenge in the field of robotics and control. In this work, we focus on contextual reinforcement learning, where agents act within environments with varying contexts, such as self-driving cars or quadrupedal robots that need to operate in diff

Cited by 0SourcePDFScholar
2025

A Champion-Level Vision-Based Reinforcement Learning Agent for Competitive Racing in Gran Turismo 7

RA-L 2025

Deep reinforcement learning has achieved superhuman racing performance in high-fidelity simulators like Gran Turismo 7 (GT7). It typically utilizes global features that require instrumentation external to a car, such as precise localization of agents and opponents, limiting real-world applicability.

Cited by 6SourceScholar
2025

SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learning

ICLR 2025spotlight

Recent advances in CV and NLP have been largely driven by scaling up the number of network parameters, despite traditional theories suggesting that larger networks are prone to overfitting. These large networks avoid overfitting by integrating components that induce a simplicity bias, guiding models…

2024

Discovering Creative Behaviors through DUPLEX: Diverse Universal Features for Policy Exploration

NeurIPS 2024poster

The ability to approach the same problem from different angles is a cornerstone of human intelligence that leads to robust solutions and effective adaptation to problem variations. In contrast, current RL methodologies tend to lead to policies that settle on a single solution to a given problem, mak…

Cited by 1SourcePDFScholar
2023

Composing Efficient, Robust Tests for Policy Selection

UAI 2023poster

Modern reinforcement learning systems produce many high-quality policies throughout the learning process. However, to choose which policy to actually deploy in the real world, they must be tested under an intractable number of environmental conditions. We introduce RPOSST, an algorithm to select a s…

Cited by 0SourcePDFScholar
2022

Value Function Decomposition for Iterative Design of Reinforcement Learning Agents

NeurIPS 2022accept

Designing reinforcement learning (RL) agents is typically a difficult process that requires numerous design iterations. Learning can fail for a multitude of reasons and standard RL methods provide too few tools to provide insight into the exact cause. In this paper, we show how to integrate \textit{…

Cited by 10SourcePDFScholar