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Guanying CHEN

25 accepted papers

2026

HouseTune: Two-Stage Floorplan Generation with LLM Assistance

AAAI 2026technical

This paper proposes a two-stage text-to-floorplan generation framework that combines the reasoning capability of Large Language Models (LLMs) with the generative power of diffusion models. In the first stage, we leverage a Chain-of-Thought (CoT) prompting strategy to guide an LLM in generating an in

Cited by 0SourcePDFScholar
2025

AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstruction

CVPR 2025poster

Generating animatable human avatars from a single image is essential for various digital human modeling applications. Existing 3D reconstruction methods often struggle to capture fine details in animatable models, while generative approaches for controllable animation, though avoiding explicit 3D mo…

2025

LHM: Large Animatable Human Reconstruction Model for Single Image to 3D in Seconds

ICCV 2025poster

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and the reliance of using synthetic 3D scans for training limits…

2025

Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation

NeurIPS 2025poster

Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus on single human animation and struggle with multi-stream au…

Cited by 0SourcecodeScholar
2025

MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion

ICCV 2025poster

Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for generating PBR textures from 3D meshes and image prompts, addr…

Cited by 0SourcePDFScholar
2025

RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS

ICCV 2025poster

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient objects, leading to artifacts in the rendered images. We identi…

2024

Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial Imagery

CVPR 2024poster

We present a neural radiance field method for urban-scale semantic and building-level instance segmentation from aerial images by lifting noisy 2D labels to 3D. This is a challenging problem due to two primary reasons. Firstly objects in urban aerial images exhibit substantial variations in size inc…

2024

DreamDissector: Learning Disentangled Text-to-3D Generation from 2D Diffusion Priors

ECCV 2024poster

"Text-to-3D generation has recently seen significant progress. To enhance its practicality in real-world applications, it is crucial to generate multiple independent objects with interactions, similar to layer-compositing in 2D image editing. However, existing text-to-3D methods struggle with this t…

2024

OMG: Occlusion-friendly Personalized Multi-concept Generation in Diffusion Models

ECCV 2024poster

"Personalization is an important topic in text-to-image generation, especially the challenging multi-concept personalization. Current multi-concept methods are struggling with identity preservation, occlusion, and the harmony between foreground and background. In this work, we propose OMG, an occlus…

2024

RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D

CVPR 2024highlight

Lifting 2D diffusion for 3D generation is a challenging problem due to the lack of geometric prior and the complex entanglement of materials and lighting in natural images. Existing methods have shown promise by first creating the geometry through score-distillation sampling (SDS) applied to rendere…

2024

SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation

ECCV 2024oral

"While recent advances in 3D-aware Generative Adversarial Networks (GANs) have aided the development of near-frontal view human face synthesis, the challenge of comprehensively synthesizing a full 3D head viewable from all angles still persists. Although PanoHead [?] proves the possibilities of usin…

2023

Forward Flow for Novel View Synthesis of Dynamic Scenes

ICCV 2023oral

This paper proposes a neural radiance field (NeRF) approach for novel view synthesis of dynamic scenes using forward warping. Existing methods often adopt a static NeRF to represent the canonical space, and render dynamic images at other time steps by mapping the sampled 3D points back to the canoni…

Cited by 48PDFcodeScholar
2023

MVImgNet: A Large-Scale Dataset of Multi-View Images

CVPR 2023poster

Being data-driven is one of the most iconic properties of deep learning algorithms. The birth of ImageNet drives a remarkable trend of "learning from large-scale data" in computer vision. Pretraining on ImageNet to obtain rich universal representations has been manifested to benefit various 2D visua…

Cited by 180SourcePDFScholar
2023

Non-Lambertian Multispectral Photometric Stereo via Spectral Reflectance Decomposition

IJCAI 2023poster

Multispectral photometric stereo (MPS) aims at recovering the surface normal of a scene from a single-shot multispectral image captured under multispectral illuminations. Existing MPS methods adopt the Lambertian reflectance model to make the problem tractable, but it greatly limits their applicatio…

Cited by 9SourcePDFScholar
2023

REC-MV: REconstructing 3D Dynamic Cloth From Monocular Videos

CVPR 2023poster

Reconstructing dynamic 3D garment surfaces with open boundaries from monocular videos is an important problem as it provides a practical and low-cost solution for clothes digitization. Recent neural rendering methods achieve high-quality dynamic clothed human reconstruction results from monocular vi…

2022

ETHSeg: An Amodel Instance Segmentation Network and a Real-World Dataset for X-Ray Waste Inspection

CVPR 2022poster

Waste inspection for packaged waste is an important step in the pipeline of waste disposal. Previous methods either rely on manual visual checking or RGB image-based inspection algorithm, requiring costly preparation procedures (e.g., open the bag and spread the waste items). Moreover, occluded item…

Cited by 16PDFcodeScholar
2022

JIFF: Jointly-Aligned Implicit Face Function for High Quality Single View Clothed Human Reconstruction

CVPR 2022oral

This paper addresses the problem of single view 3D human reconstruction. Recent implicit function based methods have shown impressive results, but they fail to recover fine face details in their reconstructions. This largely degrades user experience in applications like 3D telepresence. In this pape…

Cited by 38PDFScholar
2022

PS-NeRF: Neural Inverse Rendering for Multi-View Photometric Stereo

ECCV 2022poster

"Traditional multi-view photometric stereo (MVPS) methods are often composed of multiple disjoint stages, resulting in noticeable accumulated errors. In this paper, we present a neural inverse rendering method for MVPS based on implicit representation. Given multi-view images of a non-Lambertian obj…

2022

S$^3$-NeRF: Neural Reflectance Field from Shading and Shadow under a Single Viewpoint

NeurIPS 2022accept

In this paper, we address the "dual problem" of multi-view scene reconstruction in which we utilize single-view images captured under different point lights to learn a neural scene representation. Different from existing single-view methods which can only recover a 2.5D scene representation (i.e., a…

2022

Towards High-Fidelity Single-View Holistic Reconstruction of Indoor Scenes

ECCV 2022poster

"We present a new framework to reconstruct holistic 3D indoor scenes including both room background and indoor objects from single-view images. Existing methods can only produce 3D shapes of indoor objects with limited geometry quality because of the heavy occlusion of indoor scenes. To solve this,…

2021

HDR Video Reconstruction: A Coarse-To-Fine Network and a Real-World Benchmark Dataset

ICCV 2021poster

High dynamic range (HDR) video reconstruction from sequences captured with alternating exposures is a very challenging problem. Existing methods often align low dynamic range (LDR) input sequence in the image space using optical flow, and then merge the aligned images to produce HDR output. However,…

Cited by 74PDFScholar
2020

What is Learned in Deep Uncalibrated Photometric Stereo?

ECCV 2020poster

This paper targets at discovering what a deep uncalibrated photometric stereo network learns to resolve the problem’s inherent ambiguity, and designing an effective network architecture based on the new insight to improve the performance. The recently proposed deep uncalibrated photometric stereo me…

Cited by 63SourcePDFScholar
2019

Self-Calibrating Deep Photometric Stereo Networks

CVPR 2019oral

This paper proposes an uncalibrated photometric stereo method for non-Lambertian scenes based on deep learning. Unlike previous approaches that heavily rely on assumptions of specific reflectances and light source distributions, our method is able to determine both shape and light directions of a sc…

Cited by 182PDFcodeScholar
2018

TOM-Net: Learning Transparent Object Matting From a Single Image

CVPR 2018poster

This paper addresses the problem of transparent object matting. Existing image matting approaches for transparent objects often require tedious capturing procedures and long processing time, which limit their practical use. In this paper, we first formulate transparent object matting as a refractive…