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Marc G. Bellemare

33 accepted papers

2025

Convergence Theorems for Entropy-Regularized and Distributional Reinforcement Learning

NeurIPS 2025poster

In the pursuit of finding an optimal policy, reinforcement learning (RL) methods generally ignore the properties of learned policies apart from their expected return. Thus, even when successful, it is difficult to characterize which policies will be learned and what they will do. In this work, we pr…

Cited by 0SourceScholar
2025

Tapered Off-Policy REINFORCE - Stable and efficient reinforcement learning for large language models

NeurIPS 2025poster

We propose a new algorithm for fine-tuning large language models using reinforcement learning. Tapered Off-Policy REINFORCE (TOPR) uses an asymmetric, tapered variant of importance sampling to speed up learning while maintaining stable learning dynamics, even without the use of KL regularization. TO…

Cited by 0SourceScholar
2024

A Distributional Analogue to the Successor Representation

ICML 2024spotlight

This paper contributes a new approach for distributional reinforcement learning which elucidates a clean separation of transition structure and reward in the learning process. Analogous to how the successor representation (SR) describes the expected consequences of behaving according to a given poli…

2024

Action Gaps and Advantages in Continuous-Time Distributional Reinforcement Learning

NeurIPS 2024poster

When decisions are made at high frequency, traditional reinforcement learning (RL) methods struggle to accurately estimate action values. In turn, their performance is inconsistent and often poor. Whether the performance of distributional RL (DRL) agents suffers similarly, however, is unknown. In th…

Cited by 1SourcePDFScholar
2023

A Novel Stochastic Gradient Descent Algorithm for Learning Principal Subspaces

AISTATS 2023poster

Many machine learning problems encode their data as a matrix with a possibly very large number of rows and columns. In several applications like neuroscience, image compression or deep reinforcement learning, the principal subspace of such a matrix provides a useful, low-dimensional representation o…

2023

Bigger, Better, Faster: Human-level Atari with human-level efficiency

ICML 2023poster

We introduce a value-based RL agent, which we call BBF, that achieves super-human performance in the Atari 100K benchmark. BBF relies on scaling the neural networks used for value estimation, as well as a number of other design choices that enable this scaling in a sample-efficient manner. We conduc…

2023

Bootstrapped Representations in Reinforcement Learning

ICML 2023poster

In reinforcement learning (RL), state representations are key to dealing with large or continuous state spaces. While one of the promises of deep learning algorithms is to automatically construct features well-tuned for the task they try to solve, such a representation might not emerge from end-to-e…

Cited by 8SourcePDFScholar
2023

Investigating Multi-task Pretraining and Generalization in Reinforcement Learning

ICLR 2023poster

Deep reinforcement learning~(RL) has achieved remarkable successes in complex single-task settings. However, designing RL agents that can learn multiple tasks and leverage prior experience to quickly adapt to a related new task remains challenging. Despite previous attempts to improve on these areas…

Cited by 33SourcePDFScholar
2023

Policy Optimization in a Noisy Neighborhood: On Return Landscapes in Continuous Control

NeurIPS 2023poster

Deep reinforcement learning agents for continuous control are known to exhibit significant instability in their performance over time. In this work, we provide a fresh perspective on these behaviors by studying the return landscape: the mapping between a policy and a return. We find that popular alg…

2023

Proto-Value Networks: Scaling Representation Learning with Auxiliary Tasks

ICLR 2023poster

Auxiliary tasks improve the representations learned by deep reinforcement learning agents. Analytically, their effect is reasonably well-understood; in practice, how-ever, their primary use remains in support of a main learning objective, rather than as a method for learning representations. This is…

2023

Sample-Efficient Reinforcement Learning by Breaking the Replay Ratio Barrier

ICLR 2023top-5%

Increasing the replay ratio, the number of updates of an agent's parameters per environment interaction, is an appealing strategy for improving the sample efficiency of deep reinforcement learning algorithms. In this work, we show that fully or partially resetting the parameters of deep reinforcemen…

Cited by 116SourcePDFScholar
2023

The Statistical Benefits of Quantile Temporal-Difference Learning for Value Estimation

ICML 2023poster

We study the problem of temporal-difference-based policy evaluation in reinforcement learning. In particular, we analyse the use of a distributional reinforcement learning algorithm, quantile temporal-difference learning (QTD), for this task. We reach the surprising conclusion that even if a practit…

Cited by 11SourcePDFScholar
2022

Distributional Hamilton-Jacobi-Bellman Equations for Continuous-Time Reinforcement Learning

ICML 2022spotlight

Continuous-time reinforcement learning offers an appealing formalism for describing control problems in which the passage of time is not naturally divided into discrete increments. Here we consider the problem of predicting the distribution of returns obtained by an agent interacting in a continuous…

Cited by 14SourcePDFScholar
2022

On the Generalization of Representations in Reinforcement Learning

AISTATS 2022poster

In reinforcement learning, state representations are used to tractably deal with large problem spaces. State representations serve both to approximate the value function with few parameters, but also to generalize to newly encountered states. Their features may be learned implicitly (as part of a ne…

2022

Reincarnating Reinforcement Learning: Reusing Prior Computation to Accelerate Progress

NeurIPS 2022accept

Learning tabula rasa, that is without any prior knowledge, is the prevalent workflow in reinforcement learning (RL) research. However, RL systems, when applied to large-scale settings, rarely operate tabula rasa. Such large-scale systems undergo multiple design or algorithmic changes during their de…

2022

The Nature of Temporal Difference Errors in Multi-step Distributional Reinforcement Learning

NeurIPS 2022accept

We study the multi-step off-policy learning approach to distributional RL. Despite the apparent similarity between value-based RL and distributional RL, our study reveals intriguing and fundamental differences between the two cases in the multi-step setting. We identify a novel notion of path-depend…

Cited by 13SourcePDFScholar
2021

Contrastive Behavioral Similarity Embeddings for Generalization in Reinforcement Learning

ICLR 2021spotlight

Reinforcement learning methods trained on few environments rarely learn policies that generalize to unseen environments. To improve generalization, we incorporate the inherent sequential structure in reinforcement learning into the representation learning process. This approach is orthogonal to rece…

2021

Deep Reinforcement Learning at the Edge of the Statistical Precipice

NeurIPS 2021oral

Deep reinforcement learning (RL) algorithms are predominantly evaluated by comparing their relative performance on a large suite of tasks. Most published results on deep RL benchmarks compare point estimates of aggregate performance such as mean and median scores across tasks, ignoring the statistic…

2021

Metrics and Continuity in Reinforcement Learning

AAAI 2021technical

In most practical applications of reinforcement learning, it is untenable to maintain direct estimates for individual states; in continuous-state systems, it is impossible. Instead, researchers often leverage {em state similarity} (whether explicitly or implicitly) to build models that can generali…

2021

The Importance of Pessimism in Fixed-Dataset Policy Optimization

ICLR 2021poster

We study worst-case guarantees on the expected return of fixed-dataset policy optimization algorithms. Our core contribution is a unified conceptual and mathematical framework for the study of algorithms in this regime. This analysis reveals that for naive approaches, the possibility of erroneous va…

2021

The Value-Improvement Path: Towards Better Representations for Reinforcement Learning

AAAI 2021technical

In value-based reinforcement learning (RL), unlike in supervised learning, the agent faces not a single, stationary, approximation problem, but a sequence of value prediction problems. Each time the policy improves, the nature of the problem changes, shifting both the distribution of states and thei…

Cited by 73SourcePDFScholar
2020

A Distributional Analysis of Sampling-Based Reinforcement Learning Algorithms

AISTATS 2020poster

We present a distributional approach to theoretical analyses of reinforcement learning algorithms for constant step-sizes. We demonstrate its effectiveness by presenting simple and unified proofs of convergence for a variety of commonly-used methods. We show that value-based methods such as TD(?) an…

Cited by 18SourcePDFScholar
2020

On Bonus Based Exploration Methods In The Arcade Learning Environment

ICLR 2020poster

Research on exploration in reinforcement learning, as applied to Atari 2600 game-playing, has emphasized tackling difficult exploration problems such as Montezuma's Revenge (Bellemare et al., 2016). Recently, bonus-based exploration methods, which explore by augmenting the environment reward, have r…

Cited by 88SourceScholar
2019

DeepMDP: Learning Continuous Latent Space Models for Representation Learning

ICML 2019oral

Many reinforcement learning (RL) tasks provide the agent with high-dimensional observations that can be simplified into low-dimensional continuous states. To formalize this process, we introduce the concept of a \texit{DeepMDP}, a parameterized latent space model that is trained via the minimization…

Cited by 378SourcePDFScholar
2019

Distributional reinforcement learning with linear function approximation

AISTATS 2019poster

Despite many algorithmic advances, our theoretical understanding of practical distributional reinforcement learning methods remains limited. One exception is Rowland et al. (2018)’s analysis of the C51 algorithm in terms of the Cramer distance, but their results only apply to the tabular setting and…

Cited by 30SourcePDFScholar
2019

Statistics and Samples in Distributional Reinforcement Learning

ICML 2019oral

We present a unifying framework for designing and analysing distributional reinforcement learning (DRL) algorithms in terms of recursively estimating statistics of the return distribution. Our key insight is that DRL algorithms can be decomposed as the combination of some statistical estimator and a…

Cited by 119SourcePDFScholar
2019

The Value Function Polytope in Reinforcement Learning

ICML 2019oral

We establish geometric and topological properties of the space of value functions in finite state-action Markov decision processes. Our main contribution is the characterization of the nature of its shape: a general polytope (Aigner et al., 2010). To demonstrate this result, we exhibit several prope…

Cited by 51SourcePDFScholar
2017

A Laplacian Framework for Option Discovery in Reinforcement Learning

ICML 2017poster

Representation learning and option discovery are two of the biggest challenges in reinforcement learning (RL). Proto-value functions (PVFs) are a well-known approach for representation learning in MDPs. In this paper we address the option discovery problem by showing how PVFs implicitly define optio…

2017

Automated Curriculum Learning for Neural Networks

ICML 2017poster

We introduce a method for automatically selecting the path, or syllabus, that a neural network follows through a curriculum so as to maximise learning efficiency. A measure of the amount that the network learns from each data sample is provided as a reward signal to a nonstationary multi-armed bandi…

Cited by 671SourcePDFScholar
2017

Count-Based Exploration with Neural Density Models

ICML 2017poster

Bellemare et al. (2016) introduced the notion of a pseudo-count, derived from a density model, to generalize count-based exploration to non-tabular reinforcement learning. This pseudo-count was used to generate an exploration bonus for a DQN agent and combined with a mixed Monte Carlo update was suf…

Cited by 806SourcePDFScholar