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Michael Littman

19 accepted papers

2025

Knowledge Retention in Continual Model-Based Reinforcement Learning

ICML 2025poster

We propose DRAGO, a novel approach for continual model-based reinforcement learning aimed at improving the incremental development of world models across a sequence of tasks that differ in their reward functions but not the state space or dynamics. DRAGO comprises two key components: *Synthetic Expe…

Cited by 0SourcePDFScholar
2025

Planetarium: A Rigorous Benchmark for Translating Text to Structured Planning Languages

NAACL 2025long

Recent works have explored using language models for planning problems. One approach examines translating natural language descriptions of planning tasks into structured planning languages, such as the planning domain definition language (PDDL). Existing evaluation methods struggle to ensure semanti…

2024

Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy

NeurIPS 2024poster

Reinforcement learning algorithms typically rely on the assumption that the environment dynamics and value function can be expressed in terms of a Markovian state representation. However, when state information is only partially observable, how can an agent learn such a state representation, and how…

2023

Coarse-Grained Smoothness for Reinforcement Learning in Metric Spaces

AISTATS 2023poster

Principled decision-making in continuous state–action spaces is impossible without some assumptions. A common approach is to assume Lipschitz continuity of the Q-function. We show that, unfortunately, this property fails to hold in many typical domains. We propose a new coarse-grained smoothness def…

Cited by 1SourcePDFScholar
2023

Computably Continuous Reinforcement-Learning Objectives Are PAC-Learnable

AAAI 2023technical

In reinforcement learning, the classic objectives of maximizing discounted and finite-horizon cumulative rewards are PAC-learnable: There are algorithms that learn a near-optimal policy with high probability using a finite amount of samples and computation. In recent years, researchers have introdu…

Cited by 0SourcePDFScholar
2023

Meta-learning Parameterized Skills

ICML 2023poster

We propose a novel parameterized skill-learning algorithm that aims to learn transferable parameterized skills and synthesize them into a new action space that supports efficient learning in long-horizon tasks. We propose to leverage off-policy Meta-RL combined with a trajectory-centric smoothness t…

2022

Evaluation beyond Task Performance: Analyzing Concepts in AlphaZero in Hex

NeurIPS 2022accept

AlphaZero, an approach to reinforcement learning that couples neural networks and Monte Carlo tree search (MCTS), has produced state-of-the-art strategies for traditional board games like chess, Go, shogi, and Hex. While researchers and game commentators have suggested that AlphaZero uses concepts t…

2022

Explaining Why: How Instructions and User Interfaces Impact Annotator Rationales When Labeling Text Data

NAACL 2022long

In the context of data labeling, NLP researchers are increasingly interested in having humans select rationales, a subset of input tokens relevant to the chosen label. We conducted a 332-participant online user study to understand how humans select rationales, especially how different instructions a…

Cited by 9SourcePDFScholar
2022

Faster Deep Reinforcement Learning with Slower Online Network

NeurIPS 2022accept

Deep reinforcement learning algorithms often use two networks for value function optimization: an online network, and a target network that tracks the online network with some delay. Using two separate networks enables the agent to hedge against issues that arise when performing bootstrapping. In th…

2022

Model-based Lifelong Reinforcement Learning with Bayesian Exploration

NeurIPS 2022accept

We propose a model-based lifelong reinforcement-learning approach that estimates a hierarchical Bayesian posterior distilling the common structure shared across different tasks. The learned posterior combined with a sample-based Bayesian exploration procedure increases the sample efficiency of learn…

2021

On the Expressivity of Markov Reward

NeurIPS 2021oral

Reward is the driving force for reinforcement-learning agents. This paper is dedicated to understanding the expressivity of reward as a way to capture tasks that we would want an agent to perform. We frame this study around three new abstract notions of “task” that might be desirable: (1) a set of a…

Cited by 117SourcePDFScholar
2020

Value Preserving State-Action Abstractions

AISTATS 2020poster

Abstraction can improve the sample efficiency of reinforcement learning. However, the process of abstraction inherently discards information, potentially compromising an agent’s ability to represent high-value policies. To mitigate this, we here introduce combinations of state abstractions and optio…

Cited by 71SourcePDFScholar
2019

Finding Options that Minimize Planning Time

ICML 2019oral

We formalize the problem of selecting the optimal set of options for planning as that of computing the smallest set of options so that planning converges in less than a given maximum of value-iteration passes. We first show that the problem is $\NP$-hard, even if the task is constrained to be determ…

Cited by 50SourcePDFScholar
2018

Policy and Value Transfer in Lifelong Reinforcement Learning

ICML 2018oral

We consider the problem of how best to use prior experience to bootstrap lifelong learning, where an agent faces a series of task instances drawn from some task distribution. First, we identify the initial policy that optimizes expected performance over the distribution of tasks for increasingly com…

2018

State Abstractions for Lifelong Reinforcement Learning

ICML 2018oral

In lifelong reinforcement learning, agents must effectively transfer knowledge across tasks while simultaneously addressing exploration, credit assignment, and generalization. State abstraction can help overcome these hurdles by compressing the representation used by an agent, thereby reducing the c…

2016

Showing versus doing: Teaching by demonstration

NeurIPS 2016oral

People often learn from others' demonstrations, and classic inverse reinforcement learning (IRL) algorithms have brought us closer to realizing this capacity in machines. In contrast, teaching by demonstration has been less well studied computationally. Here, we develop a novel Bayesian model for te…

Cited by 143SourcePDFScholar
2015

Grounding English Commands to Reward Functions

RSS 2015poster

As intelligent robots become more prevalent, methods to make interaction with the robots more accessible are increasingly important. Communicating the tasks that a person wants the robot to carry out via natural language, and training the robot to ground the natural language through demonstration, a…