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Yunuo Chen

13 accepted papers

2026

Adaptive Learned Image Compression with Graph Neural Networks

CVPR 2026

Efficient image compression relies on modeling both local and global redundancy. Most state-of-the-art (SOTA) learned image compression (LIC) methods are based on CNNs or Transformers, which are inherently rigid. Standard CNN kernels and window-based attention mechanisms impose fixed receptive field

Cited by 0SourcecodeScholar
2026

AniMimic: Imitating 3D Animation from Video Priors

CVPR 2026

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video diffusion models have recently demonstrated remarkable 2D motion imagination, generating dynamic and visually coherent

Cited by 0SourceScholar
2026

Content-Aware Mamba for Learned Image Compression

ICLR 2026poster

Recent Learned image compression (LIC) leverages Mamba-style state-space models (SSMs) for global receptive fields with linear complexity. However, the standard Mamba adopts content-agnostic, predefined raster (or multi-directional) scans under strict causality. This rigidity hinders its ability to…

Cited by 0SourcecodeScholar
2026

EMPM: Embodied MPM for Modeling and Simulation of Deformable Objects

RA-L 2026

Modeling deformable objects – especially continuum materials – in a way that is physically plausible, generalizable, and data-efficient remains challenging across 3D vision, graphics, and robotic manipulation. Many existing methods oversimplify the rich dynamics of deformable objects or require larg

Cited by 1SourcecodeScholar
2026

SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors

ICLR 2026poster

Reconstructing 3D scenes from sparse images remains a challenging task due to the difficulty of recovering accurate geometry and texture without optimization. Recent approaches leverage generalizable models to generate 3D scenes using 3D Gaussian Splatting (3DGS) primitive. However, they often fail…

Cited by 0SourcecodeScholar
2026

iMontage: Unified, Versatile, Highly Dynamic Many-to-many Image Generation

CVPR 2026

Pre-trained video models learn powerful priors for generating high-quality, temporally coherent content. While these models excel at temporal coherence, their dynamics are often constrained by the continuous nature of their training data. We hypothesize that by injecting the rich and unconstrained c

Cited by 0SourcecodeScholar
2025

GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping

IROS 2025

Grasping is fundamental to robotic manipulation, and recent advances in large-scale grasping datasets have provided essential training data and evaluation benchmarks, accelerating the development of learning-based methods for robust object grasping. However, most existing datasets exclude deformable

Cited by 3SourcecodeScholar
2025

H3D-DGS: Exploring Heterogeneous 3D Motion Representation for Deformable 3D Gaussian Splatting

NeurIPS 2025poster

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a dynamic scene into a static representation in a canonical space…

Cited by 0SourceScholar
2025

Knowledge Distillation for Learned Image Compression

ICCV 2025poster

Recently, learned image compression (LIC) models have achieved remarkable rate-distortion (RD) performance, yet their high computational complexity severely limits practical deployment. To overcome this challenge, we propose a novel Stage-wise Modular Distillation framework, SMoDi, which efficiently…

Cited by 0SourcePDFScholar
2025

Towards Physical Understanding in Video Generation: A 3D Point Regularization Approach

NeurIPS 2025poster

We present a novel video generation framework that integrates 3-dimensional geometry and dynamic awareness. To achieve this, we augment 2D videos with 3D point trajectories and align them in pixel space. The resulting 3D-aware video dataset, PointVid, is then used to fine-tune a latent diffusion mod…

Cited by 0SourceScholar
2024

Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication

NeurIPS 2024poster

Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary for downstream tasks. Generated models frequently fail to maintain balance when placed in physics-based simulations or 3D…

Cited by 5SourcePDFScholar
2024

Neural Rate Control for Learned Video Compression

ICLR 2024poster

The learning-based video compression method has made significant progress in recent years, exhibiting promising compression performance compared with traditional video codecs. However, prior works have primarily focused on advanced compression architectures while neglecting the rate control techniqu…

Cited by 6SourcePDFScholar
2023

Bayesian Neural Networks Avoid Encoding Complex and Perturbation-Sensitive Concepts

ICML 2023poster

In this paper, we focus on mean-field variational Bayesian Neural Networks (BNNs) and explore the representation capacity of such BNNs by investigating which types of concepts are less likely to be encoded by the BNN. It has been observed and studied that a relatively small set of interactive concep…