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Chenfanfu Jiang

30 accepted papers

2026

AniMimic: Imitating 3D Animation from Video Priors

CVPR 2026

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video diffusion models have recently demonstrated remarkable 2D motion imagination, generating dynamic and visually coherent

Cited by 0SourceScholar
2026

EMPM: Embodied MPM for Modeling and Simulation of Deformable Objects

RA-L 2026

Modeling deformable objects – especially continuum materials – in a way that is physically plausible, generalizable, and data-efficient remains challenging across 3D vision, graphics, and robotic manipulation. Many existing methods oversimplify the rich dynamics of deformable objects or require larg

Cited by 1SourcecodeScholar
2026

ElastoGen: 4D Generative Elastodynamics

AAAI 2026technical

We present ElastoGen, a knowledge-driven AI model that generates physically accurate 4D elastodynamics. Unlike deep models that learn from video- or image-based observations, ElastoGen leverages the principles of physics and learns from established mathematical and optimization procedures. The core

Cited by 0SourcePDFScholar
2026

Right-Side-Out: Learning Zero-Shot Sim-To-Real Garment Reversal

ICRA 2026poster

Turning garments right-side out is a challenging manipulation task: it is highly dynamic, entails rapid contact changes, and is subject to severe visual occlusion. We introduce Right-Side-Out, a zero-shot sim-to-real framework that effectively solves this challenge by exploiting task structures. We …

2026

SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge

CVPR 2026

Articulated 3D objects are critical for embodied AI, robotics, and scene understanding, yet creating simulation-ready assets remains labor-intensive and requires expert modeling of part hierarchies and motion structures. We introduce SPARK, a framework for reconstructing physically consistent, kinem

Cited by 0SourcecodeScholar
2025

A Convex Formulation of Material Points and Rigid Bodies with GPU-Accelerated Async-Coupling for Interactive Simulation

IROS 2025

We present a novel convex formulation that weakly couples the Material Point Method (MPM) with rigid body dynamics through frictional contact, optimized for efficient GPU parallelization. Our approach features an asynchronous time-splitting scheme to integrate MPM and rigid body dynamics under diffe

Cited by 3SourceScholar
2025

ARM: Appearance Reconstruction Model for Relightable 3D Generation

CVPR 2025highlight

Recent image-to-3D reconstruction models have greatly advanced geometry generation, but they still struggle to faithfully generate realistic appearance. To address this, we introduce ARM, a novel method that reconstructs high-quality 3D meshes and realistic appearance from sparse-view images. The co…

2025

Articulated Kinematics Distillation from Video Diffusion Models

CVPR 2025poster

We present Articulated Kinematics Distillation (AKD), a framework for generating high-fidelity character animations by merging the strengths of skeleton-based animation and modern generative models. AKD uses a skeleton-based representation for rigged 3D assets, drastically reducing the Degrees of Fr…

2025

CFSum: A Transformer-Based Multi-Modal Video Summarization Framework With Coarse-Fine Fusion

ICASSP 2025accepted

Video summarization, by selecting the most informative and/or user-relevant parts of original videos to create concise summary videos, has high research value and consumer demand in today’s video proliferation era. Multi-modal video summarization that accomodates user input has become a research hot…

Cited by 0SourceScholar
2025

Embedded IPC: Fast and Intersection-Free Simulation in Reduced Subspace for Robot Manipulation

ICRA 2025

Physics-based simulation is essential for developing and evaluating robot manipulation policies, particularly in scenarios involving deformable objects and complex contact interactions. However, existing simulators often struggle to balance computational efficiency with numerical accuracy, especiall

Cited by 2SourceScholar
2025

GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping

IROS 2025

Grasping is fundamental to robotic manipulation, and recent advances in large-scale grasping datasets have provided essential training data and evaluation benchmarks, accelerating the development of learning-based methods for robust object grasping. However, most existing datasets exclude deformable

Cited by 3SourcecodeScholar
2025

Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering

CVPR 2025poster

We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructed using 3DGS. Leveraging the coherence of the Gaussian Splatting and Position-Based Dynamics (PBD) in the underlying rep…

Cited by 10SourcePDFScholar
2025

Lightweight Predictive 3D Gaussian Splats

ICLR 2025poster

Recent approaches representing 3D objects and scenes using Gaussian splats show increased rendering speed across a variety of platforms and devices. While rendering such representations is indeed extremely efficient, storing and transmitting them is often prohibitively expensive. To represent large-…

2025

Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulation

NeurIPS 2025spotlight

Tactile sensing is crucial for achieving human-level robotic capabilities in manipulation tasks. As a promising solution, Vision-based Tactile Sensors (VBTSs) offer high spatial resolution and cost-effectiveness, but present unique challenges in robotics for their complex physical characteristics an…

Cited by 0SourcecodeScholar
2025

Towards Physical Understanding in Video Generation: A 3D Point Regularization Approach

NeurIPS 2025poster

We present a novel video generation framework that integrates 3-dimensional geometry and dynamic awareness. To achieve this, we augment 2D videos with 3D point trajectories and align them in pixel space. The resulting 3D-aware video dataset, PointVid, is then used to fine-tune a latent diffusion mod…

Cited by 0SourceScholar
2025

VideoPhy: Evaluating Physical Commonsense for Video Generation

ICLR 2025poster

Recent advances in internet-scale video data pretraining have led to the development of text-to-video generative models that can create high-quality videos across a broad range of visual concepts, synthesize realistic motions and render complex objects. Hence, these generative models have the potent…

2024

A Convex Formulation of Frictional Contact for the Material Point Method and Rigid Bodies

IROS 2024poster

In this paper, we introduce a novel convex formulation that seamlessly integrates the Material Point Method (MPM) with articulated rigid body dynamics in frictional contact scenarios. We extend the linear corotational hyperelastic model into the realm of elastoplasticity and include an efficient ret…

Cited by 4SourceScholar
2024

Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication

NeurIPS 2024poster

Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary for downstream tasks. Generated models frequently fail to maintain balance when placed in physics-based simulations or 3D…

Cited by 5SourcePDFScholar
2024

PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF

CVPR 2024poster

We show that physics-based simulations can be seamlessly integrated with NeRF to generate high-quality elastodynamics of real-world objects. Unlike existing methods we discretize nonlinear hyperelasticity in a meshless way obviating the necessity for intermediate auxiliary shape proxies like a tetra…

2024

PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics

CVPR 2024highlight

We introduce PhysGaussian a new method that seamlessly integrates physically grounded Newtonian dynamics within 3D Gaussians to achieve high-quality novel motion synthesis. Employing a customized Material Point Method (MPM) our approach enriches 3D Gaussian kernels with physically meaningful kinemat…

Cited by 178SourcePDFScholar
2023

Efficient Learning of Mesh-Based Physical Simulation with Bi-Stride Multi-Scale Graph Neural Network

ICML 2023poster

Learning the long-range interactions on large-scale mesh-based physical systems with flat Graph Neural Networks (GNNs) and stacking Message Passings (MPs) is challenging due to the scaling complexity w.r.t. the number of nodes and over-smoothing. Therefore, there has been growing interest in the com…

Cited by 39SourcePDFScholar
2023

PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification

ICLR 2023top-25%

Existing approaches to system identification (estimating the physical parameters of an object) from videos assume known object geometries. This precludes their applicability in a vast majority of scenes where object geometries are complex or unknown. In this work, we aim to identify parameters chara…

Cited by 82SourcePDFScholar
2022

HoD-Net: High-Order Differentiable Deep Neural Networks and Applications

AAAI 2022technical

We introduce a deep architecture named HoD-Net to enable high-order differentiability for deep learning. HoD-Net is based on and generalizes the complex-step finite difference (CSFD) method. While similar to classic finite difference, CSFD approaches the derivative of a function from a higher-dimens…

Cited by 4SourcePDFScholar
2022

PlasticityNet: Learning to Simulate Metal, Sand, and Snow for Optimization Time Integration

NeurIPS 2022accept

In this paper, we propose a neural network-based approach for learning to represent the behavior of plastic solid materials ranging from rubber and metal to sand and snow. Unlike elastic forces such as spring forces, these plastic forces do not result from the positional gradient of any potential en…

Cited by 17SourcePDFScholar
2021

Soft Hybrid Aerial Vehicle via Bistable Mechanism

ICRA 2021poster

Unmanned aerial vehicles have been demonstrated successfully in a variety of tasks, including surveying and sampling tasks over large areas. These vehicles can take many forms. Quadrotors’ agility and ability to hover makes them well suited for navigating potentially tight spaces, while fixed wing a…

Cited by 13SourceScholar
2019

Autonomous Precision Pouring From Unknown Containers

RA-L 2019

We autonomously pour from unknown symmetric containers found in a typical wet laboratory for the development of a robot-assisted, rapid experiment preparation system. The robot estimates the pouring container symmetric geometry, then leverages simulated pours as priors for a given fluid to pour prec

Cited by 46SourceScholar
2018

Human-Centric Indoor Scene Synthesis Using Stochastic Grammar

CVPR 2018poster

We present a human-centric method to sample and synthesize 3D room layouts and 2D images thereof, for the purpose of obtaining large-scale 2D/3D image data with the perfect per-pixel ground truth. An attributed spatial And-Or graph (S-AOG) is proposed to represent indoor scenes. The S-AOG is a proba…

2016

Inferring Forces and Learning Human Utilities From Videos

CVPR 2016oral

We propose a notion of affordance that takes into account physical quantities generated when the human body interacts with real-world objects, and introduce a learning framework that incorporates the concept of human utilities, which in our opinion provides a deeper and finer-grained account not onl…

Cited by 113PDFScholar