← Search

Chun Kai Ling

18 accepted papers

2026

Projected Coupled Diffusion for Test-Time Constrained Joint Generation

ICLR 2026poster

Modifications to test-time sampling have emerged as an important extension to diffusion algorithms, with the goal of biasing the generative process to achieve a given objective without having to retrain the entire diffusion model. However, generating jointly correlated samples from multiple pre-trai…

Cited by 0SourceScholar
2026

Security Games with Layered Defenses: Adaptive Adversaries and Gittins Indices

AAAI 2026technical

Real-world security applications (e.g., cybersecurity) often involve multiple attack paths, each with layers of defenses that an attacker needs to sequentially overcome before a successful attack on the entire system. Each defensive resource changes dynamically in efficacy as the attack unfolds. In

Cited by 0SourcePDFScholar
2025

Commitment to Sparse Strategies in Two-Player Games

AAAI 2025technical

While Nash equilibria are guaranteed to exist, they may exhibit dense support, making them difficult to understand and execute in some applications. In this paper, we study k-sparse commitments in games where one player is restricted to mixed strategies with support size at most k. Finding k-sparse…

2024

Deep Copula-Based Survival Analysis for Dependent Censoring with Identifiability Guarantees

AAAI 2024technical

Censoring is the central problem in survival analysis where either the time-to-event (for instance, death), or the time-to censoring (such as loss of follow-up) is observed for each sample. The majority of existing machine learning-based survival analysis methods assume that survival is conditionall…

2024

Multimodal Learning Without Labeled Multimodal Data: Guarantees and Applications

ICLR 2024poster

In many machine learning systems that jointly learn from multiple modalities, a core research question is to understand the nature of multimodal interactions: how modalities combine to provide new task-relevant information that was not present in either alone. We study this challenge of interaction…

2024

Online bipartite matching with imperfect advice

ICML 2024poster

We study the problem of online unweighted bipartite matching with $n$ offline vertices and $n$ online vertices where one wishes to be competitive against the optimal offline algorithm. While the classic RANKING algorithm of (Karp et al., 1990) provably attains competitive ratio of $1-1/e > 1/2$, we…

2023

Abstracting Imperfect Information Away from Two-Player Zero-Sum Games

ICML 2023poster

In their seminal work, Nayyar et al. (2013) showed that imperfect information can be abstracted away from common-payoff games by having players publicly announce their policies as they play. This insight underpins sound solvers and decision-time planning algorithms for common-payoff games. Unfortuna…

Cited by 8SourcePDFScholar
2023

Function Approximation for Solving Stackelberg Equilibrium in Large Perfect Information Games

AAAI 2023technical

Function approximation (FA) has been a critical component in solving large zero-sum games. Yet, little attention has been given towards FA in solving general-sum extensive-form games, despite them being widely regarded as being computationally more challenging than their fully competitive or cooper…

2023

Quantifying & Modeling Multimodal Interactions: An Information Decomposition Framework

NeurIPS 2023poster

The recent explosion of interest in multimodal applications has resulted in a wide selection of datasets and methods for representing and integrating information from different modalities. Despite these empirical advances, there remain fundamental research questions: How can we quantify the interact…

2020

Nonmyopic Gaussian Process Optimization with Macro-Actions

AISTATS 2020poster

This paper presents a multi-staged approach to nonmyopic adaptive Gaussian process optimization (GPO) for Bayesian optimization (BO) of unknown, highly complex objective functions that, in contrast to existing nonmyopic adaptive BO algorithms, exploits the notion of macro-actions for scaling up to a…

Cited by 15SourcePDFScholar
2019

Correlation in Extensive-Form Games: Saddle-Point Formulation and Benchmarks

NeurIPS 2019poster

While Nash equilibrium in extensive-form games is well understood, very little is known about the properties of extensive-form correlated equilibrium (EFCE), both from a behavioral and from a computational point of view. In this setting, the strategic behavior of players is complemented by an extern…

2019

Efficient Regret Minimization Algorithm for Extensive-Form Correlated Equilibrium

NeurIPS 2019spotlight

Self-play methods based on regret minimization have become the state of the art for computing Nash equilibria in large two-players zero-sum extensive-form games. These methods fundamentally rely on the hierarchical structure of the players' sequential strategy spaces to construct a regret minimizer…

Cited by 24SourcePDFScholar