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Davis Rempe

14 accepted papers

2025

GENMO: A GENeralist Model for Human MOtion

ICCV 2025poster

Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, realistic motions from inputs like text, audio, or keyframes, while motion estimation models aim to reconstruct accurate mot…

Cited by 0SourcePDFScholar
2024

COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation

ECCV 2024poster

"Estimating global human motion from moving cameras is challenging due to the entanglement of human and camera motions. To mitigate the ambiguity, existing methods leverage learned human motion priors, which however often result in oversmoothed motions with misaligned 2D projections. To tackle this…

2024

CurveCloudNet: Processing Point Clouds with 1D Structure

CVPR 2024poster

Modern depth sensors such as LiDAR operate by sweeping laser-beams across the scene resulting in a point cloud with notable 1D curve-like structures. In this work we introduce a new point cloud processing scheme and backbone called CurveCloudNet which takes advantage of the curve-like structure inhe…

2024

NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis

CVPR 2024poster

We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific object which outputs the distance to the valid interaction manifold given a human pose as input. This interaction field…

Cited by 44SourcePDFScholar
2023

COPILOT: Human-Environment Collision Prediction and Localization from Egocentric Videos

ICCV 2023poster

The ability to forecast human-environment collisions from egocentric observations is vital to enable collision avoidance in applications such as VR, AR, and wearable assistive robotics. In this work, we introduce the challenging problem of predicting collisions in diverse environments from multi-vie…

Cited by 3PDFcodeScholar
2023

Guided Conditional Diffusion for Controllable Traffic Simulation

ICRA 2023poster

Controllable and realistic traffic simulation is critical for developing and verifying autonomous vehicles. Typical heuristic-based traffic models offer flexible control to make vehicles follow specific trajectories and traffic rules. On the other hand, data-driven approaches generate realistic and…

Cited by 167SourcecodeScholar
2023

Language-Guided Traffic Simulation via Scene-Level Diffusion

CoRL 2023oral

Realistic and controllable traffic simulation is a core capability that is necessary to accelerate autonomous vehicle (AV) development. However, current approaches for controlling learning-based traffic models require significant domain expertise and are difficult for practitioners to use. To remedy…

Cited by 94SourceScholar
2023

Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion

CVPR 2023poster

We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals. We draw on recent advances in guided diffusion modeling to achieve test-time controllability of trajectories, which is normally only associated with rule…

Cited by 118SourcePDFScholar
2022

Generating Useful Accident-Prone Driving Scenarios via a Learned Traffic Prior

CVPR 2022poster

Evaluating and improving planning for autonomous vehicles requires scalable generation of long-tail traffic scenarios. To be useful, these scenarios must be realistic and challenging, but not impossible to drive through safely. In this work, we introduce STRIVE, a method to automatically generate ch…

Cited by 157PDFScholar
2022

SpOT: Spatiotemporal Modeling for 3D Object Tracking

ECCV 2022poster

"3D multi-object tracking aims to uniquely and consistently identify all mobile entities through time. Despite the rich spatiotemporal information available in this setting, current 3D tracking methods primarily rely on abstracted information and limited history, e.g. single-frame object bounding bo…

Cited by 13SourcePDFScholar
2021

HuMoR: 3D Human Motion Model for Robust Pose Estimation

ICCV 2021poster

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences in the presence of noise and occlusions remains a challenge.…

Cited by 354PDFcodeScholar
2020

CaSPR: Learning Canonical Spatiotemporal Point Cloud Representations

NeurIPS 2020spotlight

We propose CaSPR, a method to learn object-centric Canonical Spatiotemporal Point Cloud Representations of dynamically moving or evolving objects. Our goal is to enable information aggregation over time and the interrogation of object state at any spatiotemporal neighborhood in the past, observed or…

2020

Contact and Human Dynamics from Monocular Video

ECCV 2020poster

Existing deep models predict 2D and 3D kinematic poses from video that are approximately accurate, but contain visible errors that violate physical constraints, such as feet penetrating the ground and bodies leaning at extreme angles. In this paper, we present a physics-based method for inferring 3D…

2019

Multiview Aggregation for Learning Category-Specific Shape Reconstruction

NeurIPS 2019poster

We investigate the problem of learning category-specific 3D shape reconstruction from a variable number of RGB views of previously unobserved object instances. Most approaches for multiview shape reconstruction operate on sparse shape representations, or assume a fixed number of views. We present a…