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Georgia Gkioxari

38 accepted papers

2026

Linear Mechanisms for Spatiotemporal Reasoning in Vision Language Models

ICLR 2026poster

Spatio-temporal reasoning is a remarkable capability of Vision Language Models (VLMs), but the underlying mechanisms of such abilities remain largely opaque. We postulate that visual/geometrical and textual representations of spatial structure must be combined at some point in VLM computations. We s…

Cited by 0SourcecodeScholar
2026

MonoTher-Depth: Enhancing Thermal Depth Estimation Via Confidence-Aware Distillation

ICRA 2026poster

Monocular depth estimation (MDE) from thermal images is a crucial technology for robotic systems operating in challenging conditions such as fog, smoke, and low light. The limited availability of labeled thermal data constrains the generalization capabilities of thermal MDE models compared to founda…

2026

NitroGen: An Open Foundation Model for Generalist Gaming Agents

CVPR 2026

We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We scale embodied agents through three key ingredients: 1) an internet-scale video-action dataset constructed by automatically extract

Cited by 0SourcecodeScholar
2025

MonoTher-Depth: Enhancing Thermal Depth Estimation via Confidence-Aware Distillation

RA-L 2025

Monocular depth estimation (MDE) from thermal images is a crucial technology for robotic systems operating in challenging conditions such as fog, smoke, and low light. The limited availability of labeled thermal data constrains the generalization capabilities of thermal MDE models compared to founda

Cited by 2SourceScholar
2025

Visual Agentic AI for Spatial Reasoning with a Dynamic API

CVPR 2025poster

Visual reasoning -- the ability to interpret the visual world -- is crucial for embodied agents that operate within three-dimensional scenes. Progress in AI has led to vision and language models capable of answering questions from images. However, their performance declines when tasked with 3D spati…

2024

Caltech Aerial RGB-Thermal Dataset in the Wild

ECCV 2024poster

"We present the first publicly-available RGB-thermal dataset designed for aerial robotics operating in natural environments. Our dataset captures a variety of terrain across the United States, including rivers, lakes, coastlines, deserts, and forests, and consists of synchronized RGB, thermal, globa…

2023

BKinD-3D: Self-Supervised 3D Keypoint Discovery From Multi-View Videos

CVPR 2023poster

Quantifying motion in 3D is important for studying the behavior of humans and other animals, but manual pose annotations are expensive and time-consuming to obtain. Self-supervised keypoint discovery is a promising strategy for estimating 3D poses without annotations. However, current keypoint disco…

2023

Multiview Compressive Coding for 3D Reconstruction

CVPR 2023poster

A central goal of visual recognition is to understand objects and scenes from a single image. 2D recognition has witnessed tremendous progress thanks to large-scale learning and general-purpose representations. But, 3D poses new challenges stemming from occlusions not depicted in the image. Prior wo…

2023

Objaverse-XL: A Universe of 10M+ 3D Objects

NeurIPS 2023poster

Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks have not seen the same progress, in part due to the challenges of acquiring high-quality 3D data. In this work, we present…

Cited by 393SourcePDFScholar
2023

Omni3D: A Large Benchmark and Model for 3D Object Detection in the Wild

CVPR 2023poster

Recognizing scenes and objects in 3D from a single image is a longstanding goal of computer vision with applications in robotics and AR/VR. For 2D recognition, large datasets and scalable solutions have led to unprecedented advances. In 3D, existing benchmarks are small in size and approaches specia…

2023

Pixel-Aligned Recurrent Queries for Multi-View 3D Object Detection

ICCV 2023poster

We present PARQ - a multi-view 3D object detector with transformer and pixel-aligned recurrent queries. Unlike previous works that use learnable features or only encode 3D point positions as queries in the decoder, PARQ leverages appearance-enhanced queries initialized from reference points in 3D sp…

Cited by 9PDFcodeScholar
2022

Differentiable Stereopsis: Meshes From Multiple Views Using Differentiable Rendering

CVPR 2022poster

We propose Differentiable Stereopsis, a multi-view stereo approach that reconstructs shape and texture from few input views and noisy cameras. We pair traditional stereopsis and modern differentiable rendering to build an end-to-end model which predicts textured 3D meshes of objects with varying top…

Cited by 33PDFcodeScholar
2020

3D Shape Reconstruction from Vision and Touch

NeurIPS 2020poster

When a toddler is presented a new toy, their instinctual behaviour is to pick it up and inspect it with their hand and eyes in tandem, clearly searching over its surface to properly understand what they are playing with. At any instance here, touch provides high fidelity localized information while…

2020

SynSin: End-to-End View Synthesis From a Single Image

CVPR 2020oral

View synthesis allows for the generation of new views of a scene given one or more images. This is challenging; it requires comprehensively understanding the 3D scene from images. As a result, current methods typically use multiple images, train on ground-truth depth, or are limited to synthetic dat…

Cited by 510PDFcodeScholar
2019

Bayesian Relational Memory for Semantic Visual Navigation

ICCV 2019poster

We introduce a new memory architecture, Bayesian Relational Memory (BRM), to improve the generalization ability for semantic visual navigation agents in unseen environments, where an agent is given a semantic target to navigate towards. BRM takes the form of a probabilistic relation graph over seman…

Cited by 122PDFcodeScholar
2019

Embodied Question Answering in Photorealistic Environments With Point Cloud Perception

CVPR 2019oral

To help bridge the gap between internet vision-style problems and the goal of vision for embodied perception we instantiate a large-scale navigation task -- Embodied Question Answering [1] in photo-realistic environments (Matterport 3D). We thoroughly study navigation policies that utilize 3D poin…

Cited by 193PDFScholar
2019

Mesh R-CNN

ICCV 2019poster

Rapid advances in 2D perception have led to systems that accurately detect objects in real-world images. However, these systems make predictions in 2D, ignoring the 3D structure of the world. Concurrently, advances in 3D shape prediction have mostly focused on synthetic benchmarks and isolated objec…

Cited by 569PDFScholar
2019

Multi-Target Embodied Question Answering

CVPR 2019poster

Embodied Question Answering (EQA) is a relatively new task where an agent is asked to answer questions about its environment from egocentric perception. EQA as introduced in [8] makes the fundamental assumption that every question, e.g., "what color is the car?", has exactly one target ("car") bein…

Cited by 130PDFcodeScholar
2018

Building Generalizable Agents with a Realistic and Rich 3D Environment

ICLR 2018workshop

Teaching an agent to navigate in an unseen 3D environment is a challenging task, even in the event of simulated environments. To generalize to unseen environments, an agent needs to be robust to low-level variations (e.g. color, texture, object changes), and also high-level variations (e.g. layout c…

Cited by 279SourcecodeScholar
2018

Data Distillation: Towards Omni-Supervised Learning

CVPR 2018poster

We investigate omni-supervised learning, a special regime of semi-supervised learning in which the learner exploits all available labeled data plus internet-scale sources of unlabeled data. Omni-supervised learning is lower-bounded by performance on existing labeled datasets, offering the potential…

2018

Detect-and-Track: Efficient Pose Estimation in Videos

CVPR 2018poster

This paper addresses the problem of estimating and tracking human body keypoints in complex, multi-person video. We propose an extremely lightweight yet highly effective approach that builds upon the latest advancements in human detection and video understanding. Our method operates in two-stages: k…

Cited by 315SourcePDFScholar
2018

Neural Modular Control for Embodied Question Answering

CoRL 2018

We present a modular approach for learning policies for navigation over long planning horizons from language input. Our hierarchical policy operates at multiple timescales, where the higher-level master policy proposes subgoals to be executed by specialized sub-policies. Our choice of subgoals is co

2017

Learn2Smile: Learning non-verbal interaction through observation

IROS 2017poster

Interactive agents are becoming increasingly common in many application domains, such as education, healthcare and personal assistance. The success of such embodied agents relies on their ability to have sustained engagement with their human users. Such engagement requires agents to be socially inte…

Cited by 46SourceScholar