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Stuart Russell

54 accepted papers

2026

Emergence of Superposition: Unveiling the Training Dynamics of Chain of Continuous Thought

ICLR 2026poster

Previous work shows that the chain of continuous thought (continuous CoT) improves the reasoning capability of large language models (LLMs) by enabling implicit parallel thinking, and a subsequent work provided theoretical insight by showing that a two-layer transformer equipped with continuous CoT…

Cited by 0SourcecodeScholar
2025

AssistanceZero: Scalably Solving Assistance Games

ICML 2025poster

Assistance games are a promising alternative to reinforcement learning from human feedback (RLHF) for training AI assistants. Assistance games resolve key drawbacks of RLHF, such as incentives for deceptive behavior, by explicitly modeling the interaction between assistant and user as a two-player g…

2025

BAMDP Shaping: a Unified Framework for Intrinsic Motivation and Reward Shaping

ICLR 2025poster

Intrinsic motivation and reward shaping guide reinforcement learning (RL) agents by adding pseudo-rewards, which can lead to useful emergent behaviors. However, they can also encourage counterproductive exploits, e.g., fixation with noisy TV screens. Here we provide a theoretical model which anticip…

Cited by 0SourcePDFScholar
2025

Extractive Structures Learned in Pretraining Enable Generalization on Finetuned Facts

ICML 2025poster

Pretrained language models (LMs) can generalize to implications of facts that they are finetuned on. For example, if finetuned on "John Doe lives in Tokyo," LMs correctly answer "What language do the people in John Doe's city speak?'' with "Japanese''. However, little is known about the mechanisms t…

2025

Generalization or Hallucination? Understanding Out-of-Context Reasoning in Transformers

NeurIPS 2025poster

Large language models (LLMs) can acquire new knowledge through fine-tuning, but this process exhibits a puzzling duality: models can generalize remarkably from new facts, yet are also prone to hallucinating incorrect information. However, the reasons for this phenomenon remain poorly understood. In…

Cited by 0SourceScholar
2025

Monitoring Latent World States in Language Models with Propositional Probes

ICLR 2025spotlight

Language models (LMs) are susceptible to bias, sycophancy, backdoors, and other tendencies that lead to unfaithful responses to the input context. Interpreting internal states of LMs could help monitor and correct unfaithful behavior. We hypothesize that LMs faithfully represent their input contexts…

2025

Observation Interference in Partially Observable Assistance Games

ICML 2025poster

We study partially observable assistance games (POAGs), a model of the human-AI value alignment problem which allows the human and the AI assistant to have partial observations. Motivated by concerns of AI deception, we study a qualitatively new phenomenon made possible by partial observability: wou…

Cited by 2SourcePDFScholar
2025

Reasoning by Superposition: A Theoretical Perspective on Chain of Continuous Thought

NeurIPS 2025poster

Large Language Models (LLMs) have demonstrated remarkable performance in many applications, including challenging reasoning problems via chain-of-thought (CoT) techniques that generate ``thinking tokens'' before answering the questions. While existing theoretical works demonstrate that CoT with disc…

Cited by 0SourceScholar
2025

Robust and Diverse Multi-Agent Learning via Rational Policy Gradient

NeurIPS 2025poster

Adversarial optimization algorithms that explicitly search for flaws in agents' policies have been successfully applied to finding robust and diverse policies in the context of multi-agent learning. However, the success of adversarial optimization has been largely limited to zero-sum settings becaus…

Cited by 0SourcecodeScholar
2025

The Partially Observable Off-Switch Game

AAAI 2025technical

A wide variety of goals could cause an AI to disable its off switch because ``you can’t fetch the coffee if you’re dead.'' Prior theoretical work on this shutdown problem assumes that humans know everything that AIs do. In practice, however, humans have only limited information. Moreover, in many of…

Cited by 1SourcePDFScholar
2024

AI Alignment with Changing and Influenceable Reward Functions

ICML 2024poster

Existing AI alignment approaches assume that preferences are static, which is unrealistic: our preferences change, and may even be influenced by our interactions with AI systems themselves. To clarify the consequences of incorrectly assuming static preferences, we introduce Dynamic Reward Markov Dec…

Cited by 22SourcePDFScholar
2024

Ethically Compliant Autonomous Systems under Partial Observability

ICRA 2024poster

Ethically compliant autonomous systems (ECAS) are the prevailing approach to building robotic systems that perform sequential decision making subject to ethical theories in fully observable environments. However, in real-world robotics settings, these systems often operate under partial observabilit…

Cited by 1SourceScholar
2024

Evidence of Learned Look-Ahead in a Chess-Playing Neural Network

NeurIPS 2024poster

Do neural networks learn to implement algorithms such as look-ahead or search "in the wild"? Or do they rely purely on collections of simple heuristics? We present evidence of *learned look-ahead* in the policy and value network of Leela Chess Zero, the currently strongest deep neural chess engine.…

Cited by 9SourcePDFScholar
2024

Image Hijacks: Adversarial Images can Control Generative Models at Runtime

ICML 2024poster

Are foundation models secure against malicious actors? In this work, we focus on the image input to a vision-language model (VLM). We discover image hijacks, adversarial images that control the behaviour of VLMs at inference time, and introduce the general Behaviour Matching algorithm for training i…

2024

On Representation Complexity of Model-based and Model-free Reinforcement Learning

ICLR 2024poster

We study the representation complexity of model-based and model-free reinforcement learning (RL) in the context of circuit complexity. We prove theoretically that there exists a broad class of MDPs such that their underlying transition and reward functions can be represented by constant depth circui…

Cited by 7SourcePDFScholar
2024

Position: Social Choice Should Guide AI Alignment in Dealing with Diverse Human Feedback

ICML 2024poster

Foundation models such as GPT-4 are fine-tuned to avoid unsafe or otherwise problematic behavior, such as helping to commit crimes or producing racist text. One approach to fine-tuning, called reinforcement learning from human feedback, learns from humans’ expressed preferences over multiple outputs…

Cited by 29SourcePDFScholar
2024

Tensor Trust: Interpretable Prompt Injection Attacks from an Online Game

ICLR 2024spotlight

While Large Language Models (LLMs) are increasingly being used in real-world applications, they remain vulnerable to *prompt injection attacks*: malicious third party prompts that subvert the intent of the system designer. To help researchers study this problem, we present a dataset of over 563,000…

Cited by 86SourcePDFScholar
2024

The Effective Horizon Explains Deep RL Performance in Stochastic Environments

ICLR 2024spotlight

Reinforcement learning (RL) theory has largely focused on proving minimax sample complexity bounds. These require strategic exploration algorithms that use relatively limited function classes for representing the policy or value function. Our goal is to explain why deep RL algorithms often perform w…

2024

Towards a Theoretical Understanding of the 'Reversal Curse' via Training Dynamics

NeurIPS 2024poster

Auto-regressive large language models (LLMs) show impressive capacities to solve many complex reasoning tasks while struggling with some simple logical reasoning tasks such as inverse search: when trained on ''$A \to B$'' (e.g., *Tom is the parent of John*), LLM fails to directly conclude ''$B \gets…

2024

Trajectory Improvement and Reward Learning from Comparative Language Feedback

CoRL 2024poster

Learning from human feedback has gained traction in fields like robotics and natural language processing in recent years. While prior works mostly rely on human feedback in the form of comparisons, language is a preferable modality that provides more informative insights into user preferences. In th…

Cited by 8SourceScholar
2024

When Your AIs Deceive You: Challenges of Partial Observability in Reinforcement Learning from Human Feedback

NeurIPS 2024poster

Past analyses of reinforcement learning from human feedback (RLHF) assume that the human evaluators fully observe the environment. What happens when human feedback is based only on partial observations? We formally define two failure cases: deceptive inflation and overjustification. Modeling the hum…

Cited by 4SourcePDFScholar
2023

Adversarial Policies Beat Superhuman Go AIs

ICML 2023oral

We attack the state-of-the-art Go-playing AI system KataGo by training adversarial policies against it, achieving a >97% win rate against KataGo running at superhuman settings. Our adversaries do not win by playing Go well. Instead, they trick KataGo into making serious blunders. Our attack transfer…

Cited by 40SourcePDFScholar
2023

Bridging RL Theory and Practice with the Effective Horizon

NeurIPS 2023oral

Deep reinforcement learning (RL) works impressively in some environments and fails catastrophically in others. Ideally, RL theory should be able to provide an understanding of why this is, i.e. bounds predictive of practical performance. Unfortunately, current theory does not quite have this ability…

2023

Formal Composition of Robotic Systems as Contract Programs

IROS 2023poster

Robotic systems are often composed of modular algorithms that each perform a specific function within a larger architecture, ranging from state estimation and task planning to trajectory optimization and object recognition. Existing work for specifying these systems as a formal composition of contra…

Cited by 0SourceScholar
2023

Invariance in Policy Optimisation and Partial Identifiability in Reward Learning

ICML 2023poster

It is often very challenging to manually design reward functions for complex, real-world tasks. To solve this, one can instead use reward learning to infer a reward function from data. However, there are often multiple reward functions that fit the data equally well, even in the infinite-data limit.…

Cited by 53SourcePDFScholar
2023

Optimal Conservative Offline RL with General Function Approximation via Augmented Lagrangian

ICLR 2023top-25%

Offline reinforcement learning (RL), which aims at learning good policies from historical data, has received significant attention over the past years. Much effort has focused on improving offline RL practicality by addressing the prevalent issue of partial data coverage through various forms of con…

Cited by 47SourcePDFScholar
2023

SMCP3: Sequential Monte Carlo with Probabilistic Program Proposals

AISTATS 2023poster

This paper introduces SMCP3, a method for automatically implementing custom sequential Monte Carlo samplers for inference in probabilistic programs. Unlike particle filters and resample-move SMC (Gilks and Berzuini, 2001), SMCP3 algorithms can improve the quality of samples and weights using pairs o…

2023

Who Needs to Know? Minimal Knowledge for Optimal Coordination

ICML 2023poster

To optimally coordinate with others in cooperative games, it is often crucial to have information about one’s collaborators: successful driving requires understanding which side of the road to drive on. However, not every feature of collaborators is strategically relevant: the fine-grained accelerat…

2022

Cross-Domain Imitation Learning via Optimal Transport

ICLR 2022poster

Cross-domain imitation learning studies how to leverage expert demonstrations of one agent to train an imitation agent with a different embodiment or morphology. Comparing trajectories and stationary distributions between the expert and imitation agents is challenging because they live on different…

Cited by 60SourcePDFScholar
2022

Estimating and Penalizing Induced Preference Shifts in Recommender Systems

ICML 2022spotlight

The content that a recommender system (RS) shows to users influences them. Therefore, when choosing a recommender to deploy, one is implicitly also choosing to induce specific internal states in users. Even more, systems trained via long-horizon optimization will have direct incentives to manipulate…

Cited by 59SourcePDFScholar
2022

Selecting the Partial State Abstractions of MDPs: A Metareasoning Approach with Deep Reinforcement Learning

IROS 2022poster

Markov decision processes (MDPs) are a common general-purpose model used in robotics for representing sequential decision-making problems. Given the complexity of robotics applications, a popular approach for approximately solving MDPs relies on state aggregation to reduce the size of the state spac…

Cited by 6SourceScholar
2021

An Empirical Investigation of Representation Learning for Imitation

NeurIPS 2021poster

Imitation learning often needs a large demonstration set in order to handle the full range of situations that an agent might find itself in during deployment. However, collecting expert demonstrations can be expensive. Recent work in vision, reinforcement learning, and NLP has shown that auxiliary r…

Cited by 33SourceScholar
2021

Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism

NeurIPS 2021poster

Offline (or batch) reinforcement learning (RL) algorithms seek to learn an optimal policy from a fixed dataset without active data collection. Based on the composition of the offline dataset, two main methods are used: imitation learning which is suitable for expert datasets, and vanilla offline RL…

Cited by 346SourcePDFScholar
2021

MADE: Exploration via Maximizing Deviation from Explored Regions

NeurIPS 2021poster

In online reinforcement learning (RL), efficient exploration remains particularly challenging in high-dimensional environments with sparse rewards. In low-dimensional environments, where tabular parameterization is possible, count-based upper confidence bound (UCB) exploration methods achieve minima…

2021

Quantifying Differences in Reward Functions

ICLR 2021spotlight

For many tasks, the reward function is inaccessible to introspection or too complex to be specified procedurally, and must instead be learned from user data. Prior work has evaluated learned reward functions by evaluating policies optimized for the learned reward. However, this method cannot disting…

2021

Scalable Online Planning via Reinforcement Learning Fine-Tuning

NeurIPS 2021poster

Lookahead search has been a critical component of recent AI successes, such as in the games of chess, go, and poker. However, the search methods used in these games, and in many other settings, are tabular. Tabular search methods do not scale well with the size of the search space, and this problem…

Cited by 22SourcePDFScholar
2020

Adversarial Policies: Attacking Deep Reinforcement Learning

ICLR 2020poster

Deep reinforcement learning (RL) policies are known to be vulnerable to adversarial perturbations to their observations, similar to adversarial examples for classifiers. However, an attacker is not usually able to directly modify another agent's observations. This might lead one to wonder: is it pos…

Cited by 472SourcecodeScholar
2019

Bayesian Relational Memory for Semantic Visual Navigation

ICCV 2019poster

We introduce a new memory architecture, Bayesian Relational Memory (BRM), to improve the generalization ability for semantic visual navigation agents in unseen environments, where an agent is given a semantic target to navigate towards. BRM takes the form of a probabilistic relation graph over seman…

Cited by 122PDFcodeScholar
2018

An Efficient, Generalized Bellman Update For Cooperative Inverse Reinforcement Learning

ICML 2018oral

Our goal is for AI systems to correctly identify and act according to their human user’s objectives. Cooperative Inverse Reinforcement Learning (CIRL) formalizes this value alignment problem as a two-player game between a human and robot, in which only the human knows the parameters of the reward fu…

Cited by 45SourcePDFScholar
2018

Discrete-Continuous Mixtures in Probabilistic Programming: Generalized Semantics and Inference Algorithms

ICML 2018oral

Despite the recent successes of probabilistic programming languages (PPLs) in AI applications, PPLs offer only limited support for random variables whose distributions combine discrete and continuous elements. We develop the notion of measure-theoretic Bayesian networks (MTBNs) and use it to provide…

2018

Learning Plannable Representations with Causal InfoGAN

NeurIPS 2018poster

In recent years, deep generative models have been shown to 'imagine' convincing high-dimensional observations such as images, audio, and even video, learning directly from raw data. In this work, we ask how to imagine goal-directed visual plans -- a plausible sequence of observations that transition…

2018

Negotiable Reinforcement Learning for Pareto Optimal Sequential Decision-Making

NeurIPS 2018poster

It is commonly believed that an agent making decisions on behalf of two or more principals who have different utility functions should adopt a Pareto optimal policy, i.e. a policy that cannot be improved upon for one principal without making sacrifices for another. Harsanyi's theorem shows that when…

Cited by 16SourcePDFScholar
2016

Cooperative Inverse Reinforcement Learning

NeurIPS 2016poster

For an autonomous system to be helpful to humans and to pose no unwarranted risks, it needs to align its values with those of the humans in its environment in such a way that its actions contribute to the maximization of value for the humans. We propose a formal definition of the value alignment pro…

Cited by 900SourcePDFScholar
2016

Sequential quadratic programming for task plan optimization

IROS 2016poster

We consider the problem of refining an abstract task plan into a motion trajectory. Task and motion planning is a hard problem that is essential to long-horizon mobile manipulation. Many approaches divide the problem into two steps: a search for a task plan and task plan refinement to find a feasibl…

Cited by 29SourceScholar