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Hanzhang Tu

6 accepted papers

2026

SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation

CVPR 2026

Novel view synthesis of dynamic scenes is fundamental to achieving photorealistic 4D reconstruction and immersive visual experiences. Recent progress in Gaussian-based representations has significantly improved real-time rendering quality, yet existing methods still struggle to maintain a balance be

Cited by 0SourceScholar
2026

Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction

AAAI 2026technical

We present Splat-SAP, a feed-forward approach to render novel views of human-centered scenes from binocular cameras with large sparsity. Gaussian Splatting has shown its promising potential in rendering tasks, but it typically necessitates per-scene optimization with dense input views. Although some

Cited by 0SourcePDFScholar
2025

GBC-Splat: Generalizable Gaussian-Based Clothed Human Digitalization under Sparse RGB Cameras

CVPR 2025poster

We present an efficient approach for generalizable clothed human digitalization, termed GBC-Splat. Unlike previous methods that necessitate per-subject optimizations or discount watertight geometry, the proposed method is dedicated to reconstructing complete human shapes and Gaussian Splatting via s…

Cited by 0SourcePDFScholar
2025

HADES: Human Avatar with Dynamic Explicit Hair Strands

ICCV 2025poster

We introduce HADES, the first framework to seamlessly integrate dynamic hair into human avatars. HADES represents hair as strands bound to 3D Gaussians, with roots attached to the scalp. By modeling inertial and velocity-aware motion, HADES is able to simulate realistic hair dynamics that naturally…

Cited by 0SourcePDFScholar
2025

ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping

CVPR 2025highlight

In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hands and objects. The core idea of ManiVideo is the construction of a multi-layer occlusion (MLO) representation that learn…

Cited by 1SourcePDFScholar
2023

Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering

CVPR 2023highlight

We present Tensor4D, an efficient yet effective approach to dynamic scene modeling. The key of our solution is an efficient 4D tensor decomposition method so that the dynamic scene can be directly represented as a 4D spatio-temporal tensor. To tackle the accompanying memory issue, we decompose the 4…