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Kevin Jamieson

47 accepted papers

2026

Revisiting the Bertrand Paradox via Equilibrium Analysis of No-regret Learners

ICML 2026poster

We study the discrete Bertrand pricing game with a non-increasing demand function. The game has $n \ge 2$ players who simultaneously choose prices from the set {$1/k, 2/k, \ldots, 1$}, where $k\in\mathbb{N}$. The player who sets the lowest price captures the entire demand; if multiple players tie fo…

Cited by 0SourceScholar
2025

Adapting to Stochastic and Adversarial Losses in Episodic MDPs with Aggregate Bandit Feedback

NeurIPS 2025poster

We study online learning in finite-horizon episodic Markov decision processes (MDPs) under the challenging \textit{aggregate bandit feedback} model, where the learner observes only the cumulative loss incurred in each episode, rather than individual losses at each state-action pair. While prior work…

Cited by 0SourceScholar
2025

Learning to Incentivize in Repeated Principal-Agent Problems with Adversarial Agent Arrivals

ICML 2025poster

We initiate the study of a repeated principal-agent problem over a finite horizon $T$, where a principal sequentially interacts with $K\geq 2$ types of agents arriving in an *adversarial* order. At each round, the principal strategically chooses one of the $N$ arms to incentivize for an arriving age…

Cited by 0SourcePDFScholar
2025

On the Universal Near Optimality of Hedge in Combinatorial Settings

NeurIPS 2025spotlight

In this paper, we study the classical Hedge algorithm in combinatorial settings. In each round, the learner selects a vector $\mathbf{x}_t$ from a set $\mathcal{X} \subseteq$ {$0,1$}$^d$, observes a full loss vector $\mathbf{y}_t \in \mathbb{R}^d$, and incurs a loss $\langle \mathbf{x}_t, \mathbf{y}…

Cited by 0SourceScholar
2024

A/B Testing and Best-arm Identification for Linear Bandits with Robustness to Non-stationarity

AISTATS 2024poster

We investigate the fixed-budget best-arm identification (BAI) problem for linear bandits in a potentially non-stationary environment. Given a finite arm set $\mathcal{X}\subset\mathbb{R}^d$, a fixed budget $T$, and an unpredictable sequence of parameters $\left\lbrace\theta_t\right\rbrace_{t=1}^{T}$…

2024

Active learning of neural population dynamics using two-photon holographic optogenetics

NeurIPS 2024poster

Recent advances in techniques for monitoring and perturbing neural populations have greatly enhanced our ability to study circuits in the brain. In particular, two-photon holographic optogenetics now enables precise photostimulation of experimenter-specified groups of individual neurons, while simu…

Cited by 0SourcePDFScholar
2024

An Experimental Design Framework for Label-Efficient Supervised Finetuning of Large Language Models

ACL 2024findings

Supervised finetuning (SFT) on instruction datasets has played a crucial role in achieving the remarkable zero-shot generalization capabilities observed in modern large language models (LLMs). However, the annotation efforts required to produce high quality responses for instructions are becoming pr…

Cited by 17SourcePDFScholar
2024

CLIPLoss and Norm-Based Data Selection Methods for Multimodal Contrastive Learning

NeurIPS 2024spotlight

Data selection has emerged as a core issue for large-scale visual-language model pretaining (e.g., CLIP), particularly with noisy web-curated datasets. Three main data selection approaches are: (1) leveraging external non-CLIP models to aid data selection, (2) training new CLIP-style embedding model…

Cited by 6SourcePDFScholar
2024

Fair Active Learning in Low-Data Regimes

UAI 2024poster

In critical machine learning applications, ensuring fairness is essential to avoid perpetuating social inequities. In this work, we address the challenges of reducing bias and improving accuracy in data-scarce environments, where the cost of collecting labeled data prohibits the use of large, labele…

Cited by 4SourcePDFScholar
2024

Humor in AI: Massive Scale Crowd-Sourced Preferences and Benchmarks for Cartoon Captioning

NeurIPS 2024spotlight

We present a novel multimodal preference dataset for creative tasks, consisting of over 250 million human votes on more than 2.2 million captions, collected through crowdsourcing rating data for The New Yorker's weekly cartoon caption contest over the past eight years. This unique dataset supports t…

2024

Near-Optimal Pure Exploration in Matrix Games: A Generalization of Stochastic Bandits & Dueling Bandits

AISTATS 2024poster

We study the sample complexity of identifying the pure strategy Nash equilibrium (PSNE) in a two-player zero-sum matrix game with noise. Formally, we are given a stochastic model where any learner can sample an entry $(i,j)$ of the input matrix $A\in [-1,1]^{n\times m}$ and observe $A_{i,j}+\eta$ wh…

2024

Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL

NeurIPS 2024poster

In order to mitigate the sample complexity of real-world reinforcement learning, common practice is to first train a policy in a simulator where samples are cheap, and then deploy this policy in the real world, with the hope that it generalizes effectively. Such \emph{direct sim2real} transfer is no…

Cited by 1SourcePDFScholar
2024

Sample Complexity Reduction via Policy Difference Estimation in Tabular Reinforcement Learning

NeurIPS 2024spotlight

In this paper, we study the non-asymptotic sample complexity for the pure exploration problem in contextual bandits and tabular reinforcement learning (RL): identifying an $\epsilon$-optimal policy from a set of policies $\Pi$ with high probability. Existing work in bandits has shown that it is poss…

Cited by 0SourcePDFScholar
2023

Active representation learning for general task space with applications in robotics

NeurIPS 2023poster

Representation learning based on multi-task pretraining has become a powerful approach in many domains. In particular, task-aware representation learning aims to learn an optimal representation for a specific target task by sampling data from a set of source tasks, while task-agnostic representation…

Cited by 4SourcePDFScholar
2023

Demonstrating Large-Scale Package Manipulation via Learned Metrics of Pick Success

RSS 2023poster

Automating warehouse operations can reduce logistics overhead costs, ultimately driving down the final price for consumers, increasing the speed of delivery, and enhancing the resiliency to workforce fluctuations. The past few years have seen increased interest in automating such repeated tasks but…

Cited by 5SourcePDFScholar
2023

Improved Active Multi-Task Representation Learning via Lasso

ICML 2023poster

To leverage the copious amount of data from source tasks and overcome the scarcity of the target task samples, representation learning based on multi-task pretraining has become a standard approach in many applications. However, up until now, most existing works design a source task selection strate…

Cited by 15SourcePDFScholar
2023

Instance-dependent Sample Complexity Bounds for Zero-sum Matrix Games

AISTATS 2023poster

We study the sample complexity of identifying an approximate equilibrium for two-player zero-sum $n\times 2$ matrix games. That is, in a sequence of repeated game plays, how many rounds must the two players play before reaching an approximate equilibrium (e.g., Nash)? We derive instance-dependent bo…

Cited by 6SourcePDFScholar
2023

Optimal Exploration for Model-Based RL in Nonlinear Systems

NeurIPS 2023spotlight

Learning to control unknown nonlinear dynamical systems is a fundamental problem in reinforcement learning and control theory. A commonly applied approach is to first explore the environment (exploration), learn an accurate model of it (system identification), and then compute an optimal controller…

2022

Active Learning with Safety Constraints

NeurIPS 2022accept

Active learning methods have shown great promise in reducing the number of samples necessary for learning. As automated learning systems are adopted into real-time, real-world decision-making pipelines, it is increasingly important that such algorithms are designed with safety in mind. In this work…

Cited by 21SourcePDFScholar
2022

First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation Approach

ICML 2022oral

Obtaining first-order regret bounds—regret bounds scaling not as the worst-case but with some measure of the performance of the optimal policy on a given instance—is a core question in sequential decision-making. While such bounds exist in many settings, they have proven elusive in reinforcement lea…

Cited by 43SourcePDFScholar
2022

Instance-Dependent Near-Optimal Policy Identification in Linear MDPs via Online Experiment Design

NeurIPS 2022accept

While much progress has been made in understanding the minimax sample complexity of reinforcement learning (RL)---the complexity of learning on the ``worst-case'' instance---such measures of complexity often do not capture the true difficulty of learning. In practice, on an ``easy'' instance, we mig…

Cited by 36SourcePDFScholar
2022

Instance-optimal PAC Algorithms for Contextual Bandits

NeurIPS 2022accept

In the stochastic contextual bandit setting, regret-minimizing algorithms have been extensively researched, but their instance-minimizing best-arm identification counterparts remain seldom studied. In this work, we focus on the stochastic bandit problem in the $(\epsilon,\delta)$-PAC setting: given…

Cited by 29SourcePDFScholar
2022

Nearly Optimal Algorithms for Level Set Estimation

AISTATS 2022poster

The level set estimation problem seeks to find all points in a domain $\mathcal{X}$ where the value of an unknown function $f:\mathcal{X}\rightarrow \mathbb{R}$ exceeds a threshold $\alpha$. The estimation is based on noisy function evaluations that may be acquired at sequentially and adaptively cho…

Cited by 27SourcePDFScholar
2022

Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processes

ICML 2022spotlight

Reward-free reinforcement learning (RL) considers the setting where the agent does not have access to a reward function during exploration, but must propose a near-optimal policy for an arbitrary reward function revealed only after exploring. In the the tabular setting, it is well known that this is…

Cited by 70SourcePDFScholar
2021

Experimental Design for Regret Minimization in Linear Bandits

AISTATS 2021poster

In this paper we propose a novel experimental design-based algorithm to minimize regret in online stochastic linear and combinatorial bandits. While existing literature tends to focus on optimism-based algorithms–which have been shown to be suboptimal in many cases–our approach carefully plans which…

Cited by 18SourcePDFScholar
2021

Improved Algorithms for Agnostic Pool-based Active Classification

ICML 2021spotlight

We consider active learning for binary classification in the agnostic pool-based setting. The vast majority of works in active learning in the agnostic setting are inspired by the CAL algorithm where each query is uniformly sampled from the disagreement region of the current version space. The sampl…

Cited by 28SourcePDFScholar
2021

Improved Corruption Robust Algorithms for Episodic Reinforcement Learning

ICML 2021spotlight

We study episodic reinforcement learning under unknown adversarial corruptions in both the rewards and the transition probabilities of the underlying system. We propose new algorithms which, compared to the existing results in \cite{lykouris2020corruption}, achieve strictly better regret bounds in t…

Cited by 33SourcePDFScholar
2021

Leveraging Post Hoc Context for Faster Learning in Bandit Settings with Applications in Robot-Assisted Feeding

ICRA 2021poster

Autonomous robot-assisted feeding requires the ability to acquire a wide variety of food items. However, it is impossible for such a system to be trained on all types of food in existence. Therefore, a key challenge is choosing a manipulation strategy for a previously unseen food item. Previous work…

Cited by 21SourceScholar
2021

Practical, Provably-Correct Interactive Learning in the Realizable Setting: The Power of True Believers

NeurIPS 2021poster

We consider interactive learning in the realizable setting and develop a general framework to handle problems ranging from best arm identification to active classification. We begin our investigation with the observation that agnostic algorithms \emph{cannot} be minimax-optimal in the realizable set…

Cited by 0SourcePDFScholar
2021

Selective Sampling for Online Best-arm Identification

NeurIPS 2021poster

This work considers the problem of selective-sampling for best-arm identification. Given a set of potential options $\mathcal{Z}\subset\mathbb{R}^d$, a learner aims to compute with probability greater than $1-\delta$, $\arg\max_{z\in \mathcal{Z}} z^{\top}\theta_{\ast}$ where $\theta_{\ast}$ is unkno…

Cited by 8SourcePDFScholar
2020

Estimating the Number and Effect Sizes of Non-null Hypotheses

ICML 2020poster

We study the problem of estimating the distribution of effect sizes (the mean of the test statistic under the alternate hypothesis) in a multiple testing setting. Knowing this distribution allows us to calculate the power (type II error) of any experimental design. We show that it is possible to est…

2017

Comparing human-centric and robot-centric sampling for robot deep learning from demonstrations

ICRA 2017poster

Motivated by recent advances in Deep Learning for robot control, this paper considers two learning algorithms in terms of how they acquire demonstrations from fallible human supervisors. Human-Centric (HC) sampling is a standard supervised learning algorithm, where a human supervisor demonstrates th…

Cited by 89SourceScholar
2017

Hyperband: Bandit-Based Configuration Evaluation for Hyperparameter Optimization

ICLR 2017poster

Performance of machine learning algorithms depends critically on identifying a good set of hyperparameters. While recent approaches use Bayesian Optimization to adaptively select configurations, we focus on speeding up random search through adaptive resource allocation. We present Hyperband, a no…

Cited by 196SourceScholar
2016

Top Arm Identification in Multi-Armed Bandits with Batch Arm Pulls

AISTATS 2016poster

We introduce a new multi-armed bandit (MAB) problem in which arms must be sampled in batches, rather than one at a time. This is motivated by applications in social media monitoring and biological experimentation where such batch constraints naturally arise. This paper develops and analyzes algorith…

Cited by 99SourcePDFScholar