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Lillian J Ratliff

18 accepted papers

2025

Finite-Time Convergence Rates in Stochastic Stackelberg Games with Smooth Algorithmic Agents

ICML 2025poster

Decision-makers often adaptively influence downstream competitive agents' behavior to minimize their cost, yet in doing so face critical challenges: $(i)$ decision-makers might not *a priori* know the agents' objectives; $(ii)$ agents might *learn* their responses, introducing stochasticity and non…

Cited by 0SourcePDFScholar
2025

Improved Regret and Contextual Linear Extension for Pandora's Box and Prophet Inequality

NeurIPS 2025poster

We study the Pandora’s Box problem in an online learning setting with semi-bandit feedback. In each round, the learner sequentially pays to open up to $n$ boxes with unknown reward distributions, observes rewards upon opening, and decides when to stop. The utility of the learner is the maximum obser…

Cited by 0SourceScholar
2025

Learning to Incentivize in Repeated Principal-Agent Problems with Adversarial Agent Arrivals

ICML 2025poster

We initiate the study of a repeated principal-agent problem over a finite horizon $T$, where a principal sequentially interacts with $K\geq 2$ types of agents arriving in an *adversarial* order. At each round, the principal strategically chooses one of the $N$ arms to incentivize for an arriving age…

Cited by 0SourcePDFScholar
2025

On the Universal Near Optimality of Hedge in Combinatorial Settings

NeurIPS 2025spotlight

In this paper, we study the classical Hedge algorithm in combinatorial settings. In each round, the learner selects a vector $\mathbf{x}_t$ from a set $\mathcal{X} \subseteq$ {$0,1$}$^d$, observes a full loss vector $\mathbf{y}_t \in \mathbb{R}^d$, and incurs a loss $\langle \mathbf{x}_t, \mathbf{y}…

Cited by 0SourceScholar
2025

S4S: Solving for a Fast Diffusion Model Solver

ICML 2025poster

Diffusion models (DMs) create samples from a data distribution by starting from random noise and iteratively solving a reverse-time ordinary differential equation (ODE). Because each step in the iterative solution requires an expensive neural function evaluation (NFE), there has been significant int…

Cited by 0SourcePDFScholar
2025

Safe Probabilistic Planning for Human-Robot Interaction using Conformal Risk Control

IROS 2025

In this paper, we present a novel probabilistic safe control framework for human-robot interaction that combines control barrier functions (CBFs) with conformal risk control to provide formal safety guarantees while considering complex human behavior. The approach uses conformal risk control to quan

Cited by 0SourcecodeScholar
2024

Initializing Services in Interactive ML Systems for Diverse Users

NeurIPS 2024poster

This paper investigates ML systems serving a group of users, with multiple models/services, each aimed at specializing to a sub-group of users. We consider settings where upon deploying a set of services, users choose the one minimizing their personal losses and the learner iteratively learns by int…

Cited by 10SourcePDFScholar
2024

Sample Complexity Reduction via Policy Difference Estimation in Tabular Reinforcement Learning

NeurIPS 2024spotlight

In this paper, we study the non-asymptotic sample complexity for the pure exploration problem in contextual bandits and tabular reinforcement learning (RL): identifying an $\epsilon$-optimal policy from a set of policies $\Pi$ with high probability. Existing work in bandits has shown that it is poss…

Cited by 0SourcePDFScholar
2023

Stackelberg Games for Learning Emergent Behaviors During Competitive Autocurricula

ICRA 2023poster

Autocurricular training is an important sub-area of multi-agent reinforcement learning (MARL) that allows multiple agents to learn emergent skills in an unsupervised co-evolving scheme. The robotics community has experimented auto-curricular training with physically grounded problems, such as robust…

Cited by 7SourceScholar
2023

Strategic Distribution Shift of Interacting Agents via Coupled Gradient Flows

NeurIPS 2023poster

We propose a novel framework for analyzing the dynamics of distribution shift in real-world systems that captures the feedback loop between learning algorithms and the distributions on which they are deployed. Prior work largely models feedback-induced distribution shift as adversarial or via an ove…

Cited by 6SourcePDFScholar
2022

Decision-Dependent Risk Minimization in Geometrically Decaying Dynamic Environments

AAAI 2022technical

This paper studies the problem of expected loss minimization given a data distribution that is dependent on the decision-maker's action and evolves dynamically in time according to a geometric decay process. Novel algorithms for both the information setting in which the decision-maker has a first o…

Cited by 45SourcePDFScholar
2022

Instance-optimal PAC Algorithms for Contextual Bandits

NeurIPS 2022accept

In the stochastic contextual bandit setting, regret-minimizing algorithms have been extensively researched, but their instance-minimizing best-arm identification counterparts remain seldom studied. In this work, we focus on the stochastic bandit problem in the $(\epsilon,\delta)$-PAC setting: given…

Cited by 29SourcePDFScholar
2022

Minimax Optimization with Smooth Algorithmic Adversaries

ICLR 2022poster

This paper considers minimax optimization $\min_x \max_y f(x, y)$ in the challenging setting where $f$ can be both nonconvex in $x$ and nonconcave in $y$. Though such optimization problems arise in many machine learning paradigms including training generative adversarial networks (GANs) and adversar…

2022

Stackelberg Actor-Critic: Game-Theoretic Reinforcement Learning Algorithms

AAAI 2022technical

The hierarchical interaction between the actor and critic in actor-critic based reinforcement learning algorithms naturally lends itself to a game-theoretic interpretation. We adopt this viewpoint and model the actor and critic interaction as a two-player general-sum game with a leader-follower stru…

2021

Global Convergence to Local Minmax Equilibrium in Classes of Nonconvex Zero-Sum Games

NeurIPS 2021poster

We study gradient descent-ascent learning dynamics with timescale separation ($\tau$-GDA) in unconstrained continuous action zero-sum games where the minimizing player faces a nonconvex optimization problem and the maximizing player optimizes a Polyak-Lojasiewicz (PL) or strongly-concave (SC) object…

Cited by 36SourcePDFScholar
2021

Local Convergence Analysis of Gradient Descent Ascent with Finite Timescale Separation

ICLR 2021poster

We study the role that a finite timescale separation parameter $\tau$ has on gradient descent-ascent in non-convex, non-concave zero-sum games where the learning rate of player 1 is denoted by $\gamma_1$ and the learning rate of player 2 is defined to be $\gamma_2=\tau\gamma_1$. We provide a non-asy…

Cited by 39SourcePDFScholar
2021

Online Learning in Periodic Zero-Sum Games

NeurIPS 2021poster

A seminal result in game theory is von Neumann's minmax theorem, which states that zero-sum games admit an essentially unique equilibrium solution. Classical learning results build on this theorem to show that online no-regret dynamics converge to an equilibrium in a time-average sense in zero-sum g…

Cited by 12SourcePDFScholar