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Aayush Prakash

9 accepted papers

2026

PackUV: Packed Gaussian UV Maps for 4D Volumetric Video

CVPR 2026

Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct, store, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality reconstruction but break down on long sequences, temporal inconsistency, and fail under large motions and disocclusions. M

Cited by 0SourceScholar
2025

InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians

ICCV 2025poster

With the rising interest from the community in digital avatars coupled with the importance of expressions and gestures in communication, modeling natural avatar behavior remains an important challenge across many industries such as teleconferencing, gaming, and AR/VR. Human hands are the primary too…

Cited by 0SourcePDFScholar
2025

UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping

CVPR 2025poster

3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a simple yet effective method to overcome these challenges. W…

Cited by 2SourcePDFScholar
2024

Generalizable Human Gaussians for Sparse View Synthesis

ECCV 2024poster

"Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at interpolating within the training data, the challenge of ge…

2022

Unpaired Image Translation via Vector Symbolic Architectures

ECCV 2022poster

"Image-to-image translation has played an important role in enabling synthetic data for computer vision. However, if the source and target domains have a large semantic mismatch, existing techniques often suffer from source content corruption aka semantic flipping. To address this problem, we propos…

2021

Self-Supervised Object Detection via Generative Image Synthesis

ICCV 2021poster

We present SSOD -- the first end-to-end analysis-by-synthesis framework with controllable GANs for the task of self-supervised object detection. We use collections of real-world images without bounding box annotations to learn to synthesize and detect objects. We leverage controllable GANs to synthe…

Cited by 15PDFcodeScholar
2021

Self-Supervised Real-to-Sim Scene Generation

ICCV 2021poster

Synthetic data is emerging as a promising solution to the scalability issue of supervised deep learning, especially when real data are difficult to acquire or hard to annotate. Synthetic data generation, however, can itself be prohibitively expensive when domain experts have to manually and painstak…

Cited by 28PDFScholar
2019

Meta-Sim: Learning to Generate Synthetic Datasets

ICCV 2019oral

Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose Meta-Sim, which learns a generative model of synthetic scenes,…

Cited by 316PDFScholar
2019

Structured Domain Randomization: Bridging the Reality Gap by Context-Aware Synthetic Data

ICRA 2019poster

We present structured domain randomization (SDR), a variant of domain randomization (DR) that takes into account the structure of the scene in order to add context to the generated data. In contrast to DR, which places objects and distractors randomly according to a uniform probability distribution,…

Cited by 228SourceScholar