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Thu Nguyen-Phuoc

9 accepted papers

2026

WorldGen: From Text to Traversable and Interactive 3D Worlds

CVPR 2026

We introduce WorldGen, a method for generating large, fully formed, navigable 3D worlds from a single text prompt. Existing approaches to 3D scene generation often trade off scene diversity, completeness, and correctness in different ways. We push this envelope by producing large scenes explicitly d

Cited by 0SourceScholar
2025

DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos

NeurIPS 2025poster

We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed video of any dynamic scene. Feed-forward scene reconstruction has gained significant attention for its ability to rapidly cr…

Cited by 0SourceScholar
2025

Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency

CVPR 2025poster

We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant computational resources. In contrast, selective-input methods reduce…

Cited by 0SourcePDFScholar
2025

LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields

CVPR 2025poster

We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent Large Reconstruction Models (LRMs) that achieve state-of-the-ar…

Cited by 0SourcePDFScholar
2024

NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs

CVPR 2024poster

A Neural Radiance Field (NeRF) encodes the specific relation of 3D geometry and appearance of a scene. We here ask the question whether we can transfer the appearance from a source NeRF onto a target 3D geometry in a semantically meaningful way such that the resulting new NeRF retains the target geo…

2024

ReplaceAnything3D: Text-Guided Object Replacement in 3D Scenes with Compositional Scene Representations

NeurIPS 2024poster

We introduce ReplaceAnything3D model RAM3D, a novel method for 3D object replacement in 3D scenes based on users' text description. Given multi-view images of a scene, a text prompt describing the object to replace, and another describing the new object, our Erase-and-Replace approach can effectivel…

Cited by 1SourcePDFScholar
2024

TextureDreamer: Image-Guided Texture Synthesis Through Geometry-Aware Diffusion

CVPR 2024poster

We present TextureDreamer a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge in vision and graphics. Industrial companies hire experienced…

2021

Self-Supervised Object Detection via Generative Image Synthesis

ICCV 2021poster

We present SSOD -- the first end-to-end analysis-by-synthesis framework with controllable GANs for the task of self-supervised object detection. We use collections of real-world images without bounding box annotations to learn to synthesize and detect objects. We leverage controllable GANs to synthe…

Cited by 15PDFcodeScholar
2019

HoloGAN: Unsupervised Learning of 3D Representations From Natural Images

ICCV 2019poster

We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D world. These models therefore tend to create blurry images or ar…

Cited by 617PDFcodeScholar