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Emanuel Tewolde

11 accepted papers

2026

Convergence of Regret Matching in Potential Games and Constrained Optimization

ICLR 2026poster

Regret matching (RM)---and its modern variants---is a foundational online algorithm that has been at the heart of many AI breakthrough results in solving benchmark zero-sum games, such as poker. Yet, surprisingly little is known so far in theory about its convergence beyond two-player zero-sum games…

Cited by 0SourceScholar
2026

CoopEval: Benchmarking Cooperation-Sustaining Mechanisms and LLM Agents in Social Dilemmas

ICML 2026poster

It is increasingly important that LLM agents interact effectively and safely with other goal-pursuing agents, yet, according to recent works, the opposite trend appears to be the case: LLMs with stronger reasoning capabilities behave _less_ cooperatively in mixed-motive games such as the prisoner's …

Cited by 0SourceScholar
2026

On the Edge of Core (Non-)Emptiness: An Automated Reasoning Approach to Approval-Based Multi-Winner Voting

AAAI 2026technical

Core stability is a natural and well-studied notion for group fairness in multi-winner voting, where the task is to select a committee from a pool of candidates. We study the setting where voters either approve or disapprove of each candidate; here, it remains a major open problem whether a core-sta

Cited by 0SourcePDFScholar
2025

Computing Game Symmetries and Equilibria That Respect Them

AAAI 2025technical

Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium selection. We study the computational complexity of identifyin…

Cited by 1SourcePDFScholar
2025

Evaluating Generalization Capabilities of LLM-Based Agents in Mixed-Motive Scenarios Using Concordia

NeurIPS 2025poster

Large Language Model (LLM) agents have demonstrated impressive capabilities for social interaction and are increasingly being deployed in situations where they might engage with both human and artificial agents. These interactions represent a critical frontier for LLM-based agents, yet existing eval…

Cited by 0SourceScholar
2025

Expected Variational Inequalities

ICML 2025oral

*Variational inequalities (VIs)* encompass many fundamental problems in diverse areas ranging from engineering to economics and machine learning. However, their considerable expressivity comes at the cost of computational intractability. In this paper, we introduce and analyze a natural relaxation—w…

Cited by 1SourcePDFScholar
2025

The Value of Recall in Extensive-Form Games

AAAI 2025technical

Imperfect-recall games—in which players may forget previously acquired information—have found many practical applications, ranging from game abstractions to team games and testing AI agents. In this paper, we quantify the utility gain by endowing a player with perfect recall, which we call the value…

Cited by 0SourcePDFScholar
2024

Imperfect-Recall Games: Equilibrium Concepts and Their Complexity

IJCAI 2024poster

We investigate optimal decision making under imperfect recall, that is, when an agent forgets information it once held before. An example is the absentminded driver game, as well as team games in which the members have limited communication capabilities. In the framework of extensive-form games with…

Cited by 6SourcePDFScholar
2024

Position: Social Choice Should Guide AI Alignment in Dealing with Diverse Human Feedback

ICML 2024poster

Foundation models such as GPT-4 are fine-tuned to avoid unsafe or otherwise problematic behavior, such as helping to commit crimes or producing racist text. One approach to fine-tuning, called reinforcement learning from human feedback, learns from humans’ expressed preferences over multiple outputs…

Cited by 29SourcePDFScholar
2023

The Computational Complexity of Single-Player Imperfect-Recall Games

IJCAI 2023poster

We study single-player extensive-form games with imperfect recall, such as the Sleeping Beauty problem or the Absentminded Driver game. For such games, two natural equilibrium concepts have been proposed as alternative solution concepts to ex-ante optimality. One equilibrium concept uses generalized…

Cited by 14SourcePDFScholar