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Jing Liao

44 accepted papers

2026

Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling

CVPR 2026

Current 3D human animation methods fail at photorealism: kinematics-based approaches lack non-rigid dynamics like clothing, while methods reconstructing from generated videos suffer from low-quality artifacts and identity loss. To overcome these limitations, we present Ani3DHuman, a framework that m

Cited by 0SourcecodeScholar
2026

DuetSVG: Unified Multimodal SVG Generation with Internal Visual Guidance

CVPR 2026

Recent vision-language model (VLM)-based approaches have achieved impressive results on SVG generation. However, because they generate only text and lack visual signals during decoding, they often struggle with complex semantics and fail to produce visually appealing or geometrically coherent SVGs.

Cited by 0SourcecodeScholar
2026

EffectMaker: Unifying Reasoning and Generation for Customized Visual Effect Creation

CVPR 2026

Visual effects (VFX) are essential for enhancing the expressiveness and creativity of video content, yet producing high-quality effects typically requires expert knowledge and costly production pipelines. Existing AIGC systems face significant challenges in VFX generation due to the scarcity of effe

Cited by 0SourcecodeScholar
2025

AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction

ICCV 2025poster

Recent advancements in image and video synthesis have opened up new promise in generative games. One particularly intriguing application is transforming characters from anime films into interactive, playable entities. This allows players to immerse themselves in the dynamic anime world as their favo…

2025

CASAGPT: Cuboid Arrangement and Scene Assembly for Interior Design

CVPR 2025highlight

We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of 3D objects, our approach leverages cuboids as a straightfor…

Cited by 1SourcePDFScholar
2025

Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models

CVPR 2025poster

Scalable Vector Graphics (SVG) has become the de facto standard for vector graphics in digital design, offering resolution independence and precise control over individual elements. Despite their advantages, creating high-quality SVG content remains challenging, as it demands technical expertise wit…

2025

EG4D: Explicit Generation of 4D Object without Score Distillation

ICLR 2025poster

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score distillation sampling (SDS) algorithm to infer the unseen views a…

2025

Robust Message Embedding via Attention Flow-Based Steganography

CVPR 2025poster

Image steganography can hide information in a host image and obtain a stego image that is perceptually indistinguishable from the original one. This technique has tremendous potential in scenarios like copyright protection and information retrospection. Some previous studies have proposed to enhance…

2024

Attribute-Aware Head Swapping Guided by 3d Modeling

ICASSP 2024accepted

Face manipulation has ignited the interests of both academia and industry in very recent years. Existing face manipulation methods can be roughly categorized into two types: face attribute editing and face swapping. In this paper, we focus on swapping the identity. But unlike face swapping which onl…

Cited by 0SourceScholar
2024

CAD: Photorealistic 3D Generation via Adversarial Distillation

CVPR 2024poster

The increased demand for 3D data in AR/VR robotics and gaming applications gave rise to powerful generative pipelines capable of synthesizing high-quality 3D objects. Most of these models rely on the Score Distillation Sampling (SDS) algorithm to optimize a 3D representation such that the rendered i…

Cited by 13SourcePDFScholar
2024

HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusion

CVPR 2024poster

Generating a 3D human model from a single reference image is challenging because it requires inferring textures and geometries in invisible views while maintaining consistency with the reference image. Previous methods utilizing 3D generative models are limited by the availability of 3D training dat…

2023

AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Control

ICCV 2023poster

Neural implicit fields are powerful for representing 3D scenes and generating high-quality novel views, but it remains challenging to use such implicit representations for creating a 3D human avatar with a specific identity and artistic style that can be easily animated. Our proposed method, AvatarC…

Cited by 81PDFcodeScholar
2023

HairCLIPv2: Unifying Hair Editing via Proxy Feature Blending

ICCV 2023poster

Hair editing has made tremendous progress in recent years. Early hair editing methods use well-drawn sketches or masks to specify the editing conditions. Even though they can enable very fine-grained local control, such interaction modes are inefficient for the editing conditions that can be easily…

Cited by 22PDFcodeScholar
2023

Improving Commonsense in Vision-Language Models via Knowledge Graph Riddles

CVPR 2023highlight

This paper focuses on analyzing and improving the commonsense ability of recent popular vision-language (VL) models. Despite the great success, we observe that existing VL-models still lack commonsense knowledge/reasoning ability (e.g., "Lemons are sour"), which is a vital component towards artifici…

2023

Learning Neural Duplex Radiance Fields for Real-Time View Synthesis

CVPR 2023poster

Neural radiance fields (NeRFs) enable novel view synthesis with unprecedented visual quality. However, to render photorealistic images, NeRFs require hundreds of deep multilayer perceptron (MLP) evaluations -- for each pixel. This is prohibitively expensive and makes real-time rendering infeasible,…

Cited by 28SourcePDFScholar
2023

Preserving Tumor Volumes for Unsupervised Medical Image Registration

ICCV 2023poster

Medical image registration is a critical task that estimates the spatial correspondence between pairs of images. However, current traditional and learning-based methods rely on similarity measures to generate a deforming field, which often results in disproportionate volume changes in dissimilar reg…

Cited by 6PDFcodeScholar
2022

CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields

CVPR 2022poster

We present CLIP-NeRF, a multi-modal 3D object manipulation method for neural radiance fields (NeRF). By leveraging the joint language-image embedding space of the recent Contrastive Language-Image Pre-Training (CLIP) model, we propose a unified framework that allows manipulating NeRF in a user-frien…

Cited by 458PDFcodeScholar
2022

Deblur-NeRF: Neural Radiance Fields From Blurry Images

CVPR 2022poster

Neural Radiance Field (NeRF) has gained considerable attention recently for 3D scene reconstruction and novel view synthesis due to its remarkable synthesis quality. However, image blurriness caused by defocus or motion, which often occurs when capturing scenes in the wild, significantly degrades it…

Cited by 289PDFcodeScholar
2022

HairCLIP: Design Your Hair by Text and Reference Image

CVPR 2022poster

Hair editing is an interesting and challenging problem in computer vision and graphics. Many existing methods require well-drawn sketches or masks as conditional inputs for editing, however these interactions are neither straightforward nor efficient. In order to free users from the tedious interact…

Cited by 133PDFcodeScholar
2021

DeFLOCNet: Deep Image Editing via Flexible Low-Level Controls

CVPR 2021poster

User-intended visual content fills the hole regions of an input image in the image editing scenario. The coarse lowlevel inputs, which typically consist of sparse sketch lines and color dots, convey user intentions for content creation (i.e., free-form editing). While existing methods combine an inp…

Cited by 42PDFcodeScholar
2021

Diverse Semantic Image Synthesis via Probability Distribution Modeling

CVPR 2021poster

Semantic image synthesis, translating semantic layouts to photo-realistic images, is a one-to-many mapping problem. Though impressive progress has been recently made, diverse semantic synthesis that can efficiently produce semantic-level multimodal results, still remains a challenge. In this paper,…

Cited by 86PDFcodeScholar
2021

Improved Image Matting via Real-Time User Clicks and Uncertainty Estimation

CVPR 2021poster

Image matting is a fundamental and challenging problem in computer vision and graphics. Most existing matting methods leverage a user-supplied trimap as an auxiliary input to produce good alpha matte. However, obtaining high-quality trimap itself is arduous, thus restricting the application of these…

Cited by 41PDFScholar
2021

PD-GAN: Probabilistic Diverse GAN for Image Inpainting

CVPR 2021poster

We propose PD-GAN, a probabilistic diverse GAN forimage inpainting. Given an input image with arbitrary holeregions, PD-GAN produces multiple inpainting results withdiverse and visually realistic content. Our PD-GAN is builtupon a vanilla GAN which generates images based on random noise. During imag…

Cited by 287PDFcodeScholar
2020

Cream of the Crop: Distilling Prioritized Paths For One-Shot Neural Architecture Search

NeurIPS 2020poster

One-shot weight sharing methods have recently drawn great attention in neural architecture search due to high efficiency and competitive performance. However, weight sharing across models has an inherent deficiency, i.e., insufficient training of subnetworks in the hypernetwork. To alleviate this pr…

2020

LG-GAN: Label Guided Adversarial Network for Flexible Targeted Attack of Point Cloud Based Deep Networks

CVPR 2020poster

Deep neural networks have made tremendous progress in 3D point-cloud recognition. Recent works have shown that these 3D recognition networks are also vulnerable to adversarial samples produced from various attack methods, including optimization-based 3D Carlini-Wagner attack, gradient-based iterativ…

Cited by 130PDFScholar
2020

Passport-aware Normalization for Deep Model Protection

NeurIPS 2020poster

Despite tremendous success in many application scenarios, deep learning faces serious intellectual property (IP) infringement threats. Considering the cost of designing and training a good model, infringements will significantly infringe the interests of the original model owner. Recently, many impr…

2019

Deep Exemplar-Based Video Colorization

CVPR 2019poster

This paper presents the first end-to-end network for exemplar-based video colorization. The main challenge is to achieve temporal consistency while remaining faithful to the reference style. To address this issue, we introduce a recurrent framework that unifies the semantic correspondence and color…

Cited by 261PDFcodeScholar
2019

Transductive Zero-Shot Learning with Visual Structure Constraint

NeurIPS 2019poster

To recognize objects of the unseen classes, most existing Zero-Shot Learning (ZSL) methods first learn a compatible projection function between the common semantic space and the visual space based on the data of source seen classes, then directly apply it to the target unseen classes. However, in re…

2017

StyleBank: An Explicit Representation for Neural Image Style Transfer

CVPR 2017poster

We propose StyleBank, which is composed of multiple convolution filter banks and each filter bank explicitly represents one style, for neural image style transfer. To transfer an image to a specific style, the corresponding filter bank is operated on top of the intermediate feature embedding produce…

Cited by 602PDFScholar