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Pratul P. Srinivasan

34 accepted papers

2025

Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation

CVPR 2025highlight

Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for more specular objects whose appearance strongly depends on the…

Cited by 1SourcePDFScholar
2025

ROGR: Relightable 3D Objects using Generative Relighting

NeurIPS 2025spotlight

We introduce ROGR, a novel approach that reconstructs a relightable 3D model of an object captured from multiple views, driven by a generative relighting model that simulates the effects of placing the object under novel environment illuminations. Our method samples the appearance of the object unde…

Cited by 0SourceScholar
2025

Revealing the 3D Cosmic Web through Gravitationally Constrained Neural Fields

ICLR 2025poster

Weak gravitational lensing is the slight distortion of galaxy shapes caused primarily by the gravitational effects of dark matter in the universe. In our work, we seek to invert the weak lensing signal from 2D telescope images to reconstruct a 3D map of the universe's dark matter field. While invers…

Cited by 0SourcePDFScholar
2025

SimVS: Simulating World Inconsistencies for Robust View Synthesis

CVPR 2025poster

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are difficult to model explicitly. We present an approach for lever…

Cited by 1SourcePDFScholar
2024

CAT3D: Create Anything in 3D with Multi-View Diffusion Models

NeurIPS 2024oral

Advances in 3D reconstruction have enabled high-quality 3D capture, but require a user to collect hundreds to thousands of images to create a 3D scene. We present CAT3D, a method for creating anything in 3D by simulating this real-world capture process with a multi-view diffusion model. Given any nu…

Cited by 118SourcePDFScholar
2024

Eclipse: Disambiguating Illumination and Materials using Unintended Shadows

CVPR 2024poster

Decomposing an object's appearance into representations of its materials and the surrounding illumination is difficult even when the object's 3D shape is known beforehand. This problem is especially challenging for diffuse objects: it is ill-conditioned because diffuse materials severely blur incomi…

Cited by 9SourcePDFScholar
2024

IllumiNeRF: 3D Relighting Without Inverse Rendering

NeurIPS 2024poster

Existing methods for relightable view synthesis --- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoints under a target illumination --- are based on inverse rendering, and attempt to disentangle the object geometry, mate…

2024

ReconFusion: 3D Reconstruction with Diffusion Priors

CVPR 2024poster

3D reconstruction methods such as Neural Radiance Fields (NeRFs) excel at rendering photorealistic novel views of complex scenes. However recovering a high-quality NeRF typically requires tens to hundreds of input images resulting in a time-consuming capture process. We present ReconFusion to recons…

2024

Single View Refractive Index Tomography with Neural Fields

CVPR 2024poster

Refractive Index Tomography is the inverse problem of reconstructing the continuously-varying 3D refractive index in a scene using 2D projected image measurements. Although a purely refractive field is not directly visible it bends light rays as they travel through space thus providing a signal for…

Cited by 4SourcePDFScholar
2023

PersonNeRF: Personalized Reconstruction From Photo Collections

CVPR 2023poster

We present PersonNeRF, a method that takes a collection of photos of a subject (e.g., Roger Federer) captured across multiple years with arbitrary body poses and appearances, and enables rendering the subject with arbitrary novel combinations of viewpoint, body pose, and appearance. PersonNeRF build…

Cited by 23SourcePDFScholar
2023

Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields

ICCV 2023poster

Neural Radiance Field training can be accelerated through the use of grid-based representations in NeRF's learned mapping from spatial coordinates to colors and volumetric density. However, these grid-based approaches lack an explicit understanding of scale and therefore often introduce aliasing, us…

Cited by 558PDFScholar
2022

Block-NeRF: Scalable Large Scene Neural View Synthesis

CVPR 2022oral

We present Block-NeRF, a variant of Neural Radiance Fields that can represent large-scale environments. Specifically, we demonstrate that when scaling NeRF to render city-scale scenes spanning multiple blocks, it is vital to decompose the scene into individually trained NeRFs. This decomposition dec…

Cited by 874PDFScholar
2022

Dense Depth Priors for Neural Radiance Fields From Sparse Input Views

CVPR 2022poster

Neural radiance fields (NeRF) encode a scene into a neural representation that enables photo-realistic rendering of novel views. However, a successful reconstruction from RGB images requires a large number of input views taken under static conditions - typically up to a few hundred images for room-s…

Cited by 402PDFcodeScholar
2022

Gravitationally Lensed Black Hole Emission Tomography

CVPR 2022poster

Measurements from the Event Horizon Telescope enabled the visualization of light emission around a black hole for the first time. So far, these measurements have been used to recover a 2D image under the assumption that the emission field is static over the period of acquisition. In this work, we pr…

Cited by 27PDFScholar
2022

HumanNeRF: Free-Viewpoint Rendering of Moving People From Monocular Video

CVPR 2022oral

We introduce a free-viewpoint rendering method -- HumanNeRF -- that works on a given monocular video of a human performing complex body motions, e.g. a video from YouTube. Our method enables pausing the video at any frame and rendering the subject from arbitrary new camera viewpoints or even a full…

Cited by 550PDFcodeScholar
2022

Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields

CVPR 2022oral

Though neural radiance fields ("NeRF") have demonstrated impressive view synthesis results on objects and small bounded regions of space, they struggle on "unbounded" scenes, where the camera may point in any direction and content may exist at any distance. In this setting, existing NeRF-like models…

Cited by 1944PDFScholar
2022

NeRF in the Dark: High Dynamic Range View Synthesis From Noisy Raw Images

CVPR 2022oral

Neural Radiance Fields (NeRF) is a technique for high quality novel view synthesis from a collection of posed input images. Like most view synthesis methods, NeRF uses tonemapped low dynamic range (LDR) as input; these images have been processed by a lossy camera pipeline that smooths detail, clips…

Cited by 489PDFcodeScholar
2022

Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields

CVPR 2022oral

Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provide the volume density and view-dependent emitted radiance at each location. While NeRF-based techniques excel at represen…

Cited by 667PDFScholar
2022

Urban Radiance Fields

CVPR 2022poster

The goal of this work is to perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments (e.g., Street View). Given a sequence of posed RGB images and lidar sweeps acquired by cameras and scanners moving…

Cited by 343PDFScholar
2021

Baking Neural Radiance Fields for Real-Time View Synthesis

ICCV 2021poster

Neural volumetric representations such as Neural Radiance Fields (NeRF) have emerged as a compelling technique for learning to represent 3D scenes from images with the goal of rendering photorealistic images of the scene from unobserved viewpoints. However, NeRF's computational requirements are proh…

Cited by 604PDFcodeScholar
2021

Defocus Map Estimation and Deblurring From a Single Dual-Pixel Image

ICCV 2021poster

We present a method that takes as input a single dual-pixel image, and simultaneously estimates the image's defocus map---the amount of defocus blur at each pixel---and recovers an all-in-focus image. Our method is inspired from recent works that leverage the dual-pixel sensors available in many con…

Cited by 45PDFScholar
2021

IBRNet: Learning Multi-View Image-Based Rendering

CVPR 2021poster

We present a method that synthesizes novel views of complex scenes by interpolating a sparse set of nearby views. The core of our method is a network architecture that includes a multilayer perceptron and a ray transformer that estimates radiance and volume density at continuous 5D locations (3D spa…

Cited by 956PDFScholar
2021

Learned Initializations for Optimizing Coordinate-Based Neural Representations

CVPR 2021poster

Coordinate-based neural representations have shown significant promise as an alternative to discrete, array-based representations for complex low dimensional signals. However, optimizing a coordinate-based network from randomly initialized weights for each new signal is inefficient. We propose apply…

Cited by 331PDFcodeScholar
2021

Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields

ICCV 2021poster

The rendering procedure used by neural radiance fields (NeRF) samples a scene with a single ray per pixel and may therefore produce renderings that are excessively blurred or aliased when training or testing images observe scene content at different resolutions. The straightforward solution of super…

Cited by 2219PDFcodeScholar
2021

NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis

CVPR 2021poster

We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our method represents the scene as a continuous volumetric functi…

Cited by 653PDFScholar
2020

Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination

CVPR 2020poster

We present a deep learning solution for estimating the incident illumination at any 3D location within a scene from an input narrow-baseline stereo image pair. Previous approaches for predicting global illumination from images either predict just a single illumination for the entire scene, or separa…

Cited by 119PDFcodeScholar
2020

NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis

ECCV 2020poster

We present a method that achieves state-of-the-art results for synthesizing novel views of complex scenes by optimizing an underlying continuous volumetric scene function using a sparse set of input views. Our algorithm represents a scene using a fully-connected (non-convolutional) deep network, who…

2019

Pushing the Boundaries of View Extrapolation With Multiplane Images

CVPR 2019oral

We explore the problem of view synthesis from a narrow baseline pair of images, and focus on generating high-quality view extrapolations with plausible disocclusions. Our method builds upon prior work in predicting a multiplane image (MPI), which represents scene content as a set of RGBA planes with…

Cited by 365PDFScholar
2018

Aperture Supervision for Monocular Depth Estimation

CVPR 2018poster

We present a novel method to train machine learning algorithms to estimate scene depths from a single image, by using the information provided by a camera's aperture as supervision. Prior works use a depth sensor's outputs or images of the same scene from alternate viewpoints as supervision, while o…

Cited by 63SourcePDFScholar
2017

Learning to Synthesize a 4D RGBD Light Field From a Single Image

ICCV 2017spotlight

We present a machine learning algorithm that takes as input a 2D RGB image and synthesizes a 4D RGBD light field (color and depth of the scene in each ray direction). For training, we introduce the largest public light field dataset, consisting of over 3300 plenoptic camera light fields of scenes co…

Cited by 297PDFScholar
2015

Depth From Shading, Defocus, and Correspondence Using Light-Field Angular Coherence

CVPR 2015poster

Light-field cameras are now used in consumer and industrial applications. Recent papers and products have demonstrated practical depth recovery algorithms from a passive single-shot capture. However, current light field capture devices have narrow baselines and constrained spatial resolution; theref…

Cited by 263SourcePDFScholar