← Search

Zhihao LI

51 accepted papers

2026

ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes

ICLR 2026poster

Gaussian Splatting (GS) enables immersive rendering, but realistic 3D object–scene composition remains challenging. Baked appearance and shadow information in GS radiance fields cause inconsistencies when combining objects and scenes. Addressing this requires relightable object reconstruction and sc…

Cited by 0SourcecodeScholar
2026

DentalGS: Pose-Free 3D Gaussian Splatting from Five Intraoral Images for Novel View Synthesis

AAAI 2026technical

Orthodontic treatment needs regular tooth alignment checks, but current methods depend on clinic visits, limiting remote care. With the emergence of 3D Gaussian Splatting (3DGS), realistic novel views can be synthesized, making it possible for clinicians to remotely monitor orthodontic conditions. H

Cited by 0SourcePDFScholar
2026

Empowering Sparse-Input Neural Radiance Fields with Dual-Level Semantic Guidance from Dense Novel Views

AAAI 2026technical

Neural Radiance Fields (NeRF) have shown remarkable capabilities for photorealistic novel view synthesis. One major deficiency of NeRF is that dense inputs are typically required, and the rendering quality will drop drastically given sparse inputs. In this paper, we highlight the effectiveness of re

Cited by 0SourcePDFScholar
2026

FUSE: Full‑spectrum Unlearnable Examples via Spectral Equalization

ICML 2026poster

Unlearnable examples (UEs) protect training data by injecting imperceptible perturbations so that models fail to extract exploitable representations. In this paper, we reveal that existing UEs exhibit a critical failure once low-pass filtering is applied, indicating that the effective perturbation s…

Cited by 0SourceScholar
2026

From Basis to Basis: Gaussian Particle Representation for Interpretable PDE Operators

ICML 2026poster

Learning PDE dynamics for fluids increasingly relies on neural operators and Transformer-based models, yet these approaches often lack interpretability and struggle with localized, high-frequency structures while incurring quadratic cost in spatial samples. We propose to represent fields with a \emp…

Cited by 0SourceScholar
2026

GO-PRE:Goal-Oriented Next-Best-View Selection via Predictive Rendering Entropy for Active 3D Reconstruction

ICML 2026poster

Active 3D reconstruction relies on active view selection to maximize reconstruction fidelity under limited capture budgets. However, most existing methods rely on surrogate signals—such as parameter uncertainty or geometric heuristics—which are often misaligned with the ultimate goal: the fidelity o…

Cited by 0SourceScholar
2026

P$^2$-DPO:Grounding Hallucination in Perceptual Processing via Calibration Direct Preference Optimization

ICLR 2026poster

Hallucination has recently garnered significant research attention in Large Vision-Language Models (LVLMs). Direct Preference Optimization (DPO) aims to learn directly from the corrected preferences provided by humans, thereby addressing the hallucination issue. Despite its success, this paradigm ha…

Cited by 0SourceScholar
2026

Physics-Consistent Diffusion for Efficient Fluid Super-Resolution via Multiscale Residual Correction

CVPR 2026

Existing image SR and generic diffusion models transfer poorly to fluid SR: they are sampling-intensive, ignore physical constraints, and often yield spectral mismatch and spurious divergence. We address fluid super-resolution (SR) with **ReMD** (**Re**sidual-**M**ultigrid **D**iffusion), a physics-

Cited by 0SourcecodeScholar
2026

SAGA: Structural Aggregation Guided Alignment with Dynamic View and Neighborhood Order Selection for Multiview Graph Domain Adaptation

ICLR 2026poster

Graph domain adaptation (GDA) transfers knowledge from a labeled source graph to an unlabeled target graph to alleviate label scarcity. In multi-view graphs, the challenge of mitigating domain shift is constrained by structural information across various views. Moreover, within each view, structures…

Cited by 0SourcecodeScholar
2026

Steer Where It Matters: Token-Level Visual-Sensitivity Steering for LVLMs Hallucination Mitigation

ICML 2026poster

Large vision language models (LVLMs) have made rapid advancements and are deployed across various applications, yet hallucinations remain a major challenge. Activation steering is appealing due to its minimal training overhead and controllability at inference time. However we found that during autor…

Cited by 0SourceScholar
2026

When Priors Backfire: On the Vulnerability of Unlearnable Examples to Pretraining

ICLR 2026poster

Unlearnable Examples (UEs) are introduced as a data protection strategy that generates imperceptible perturbations to mislead models into learning spurious correlations rather than real semantics. In this paper, we reveal a fundamental vulnerability of UEs that emerges when learning starts from a pr…

Cited by 0SourcecodeScholar
2025

Attractive Metadata Attack: Inducing LLM Agents to Invoke Malicious Tools

NeurIPS 2025poster

Large language model (LLM) agents have demonstrated remarkable capabilities in complex reasoning and decision-making by leveraging external tools. However, this tool-centric paradigm introduces a previously underexplored attack surface, where adversaries can manipulate tool metadata---such as names,…

Cited by 0SourcecodeScholar
2025

DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds

CVPR 2025highlight

3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where the rendering resolution and the primitive number, concluded as the optimization complexity, dominate the time cost in primitive optimization. In this paper, we propose DashGaussian, a scheduling scheme over the op…

Cited by 0SourcePDFScholar
2025

Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting

AAAI 2025technical

Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such as modern camera ISPs, different time of day, weather conditions, and local light changes. These variations can lead to…

Cited by 2SourcePDFScholar
2025

Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors

ICLR 2025poster

3D Gaussian Splatting (3DGS) has achieved excellent rendering quality with fast training and rendering speed. However, its optimization process lacks explicit geometric constraints, leading to suboptimal geometric reconstruction in regions with sparse or no observational input views. In this work, w…

Cited by 0SourcePDFScholar
2025

Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction

IJCAI 2025

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations accurately, leading to inefficiencies in rendering speed. To addre

Cited by 0SourcePDFScholar
2025

OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering

ICCV 2025poster

In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, existing division methods are occlusion-agnostic, meaning that each region may contain areas with severe occlusions. As a res…

2025

On the Generalization Ability of Next-Token-Prediction Pretraining

ICML 2025poster

Large language models (LLMs) have demonstrated remarkable potential in handling natural language processing (NLP) tasks and beyond. LLMs usually can be categorized as transformer decoder-only models (DOMs), utilizing Next-Token-Prediction (NTP) as their pre-training methodology. Despite their tremen…

Cited by 0SourcePDFScholar
2025

Open-World Task Planning for Humanoid Bimanual Dexterous Manipulation via Vision-Language Models

IROS 2025

Open-world task planning, characterized by handling unstructured and dynamic environments, has been increasingly explored to integrate with long-horizon robotic manipulation tasks. However, existing evaluations of the capabilities of these planners primarily focus on single-arm systems in structured

Cited by 0SourcecodeScholar
2025

Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting

NeurIPS 2025poster

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in novel view synthesis under dense-view settings. However, in sparse-view scenarios, despite the realistic renderings in training views, 3DGS occasionally manifests appearance artifacts in novel views. This paper investigates the…

Cited by 0SourcecodeScholar
2025

Screening, Rectifying, and Re-Screening: A Unified Framework for Tuning Vision-Language Models with Noisy Labels

IJCAI 2025

Pre-trained vision-language models have shown remarkable potential for downstream tasks. However, their fine-tuning under noisy labels remains an open problem due to challenges like self-confirmation bias and the limitations of conventional small-loss criteria. In this paper, we propose a unified fr

Cited by 0SourcePDFScholar
2025

Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modeling

NeurIPS 2025poster

High-fidelity 3D object synthesis remains significantly more challenging than 2D image generation due to the unstructured nature of mesh data and the cubic complexity of dense volumetric grids. Existing two-stage pipelines—compressing meshes with a VAE (using either 2D or 3D supervision), followed b…

Cited by 0SourceScholar
2025

SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian Splatting

CVPR 2025highlight

3D Gaussian Splatting (3DGS), a recently emerged multi-view 3D reconstruction technique, has shown significant advantages in real-time rendering and explicit editing. However, 3DGS encounters challenges in the accurate modeling of both high-frequency view-dependent appearances and global illuminatio…

Cited by 0SourcePDFScholar
2025

Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs

CVPR 2025highlight

Despite recent successes in novel view synthesis using 3D Gaussian Splatting (3DGS), modeling scenes with sparse inputs remains a challenge. In this work, we address two critical yet overlooked issues in real-world sparse-input modeling: extrapolation and occlusion. To tackle these issues, we propos…

Cited by 0SourcePDFScholar
2025

Training-Free Text-Guided Image Editing with Visual Autoregressive Model

ICCV 2025poster

Text-guided image editing is an essential task, enabling users to modify images through natural language descriptions. Recent advances in diffusion models and rectified flows have significantly improved editing quality, primarily relying on inversion techniques to extract structured noise from input…

2025

Versatile Transferable Unlearnable Example Generator

NeurIPS 2025poster

The rapid growth of publicly available data has fueled deep learning advancements but also raises concerns about unauthorized data usage. Unlearnable Examples (UEs) have emerged as a data protection strategy that introduces imperceptible perturbations to prevent unauthorized learning. However, most…

Cited by 0SourcecodeScholar
2024

Compress Clean Signal from Noisy Raw Image: A Self-Supervised Approach

ICML 2024poster

Raw images offer unique advantages in many low-level visual tasks due to their unprocessed nature. However, this unprocessed state accentuates noise, making raw images challenging to compress effectively. Current compression methods often overlook the ubiquitous noise in raw space, leading to increa…

Cited by 0SourcePDFScholar
2024

ContextGS : Compact 3D Gaussian Splatting with Anchor Level Context Model

NeurIPS 2024poster

Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gaussians and their associated attributes require effective compression techniques. Existing methods primarily compress ne…

2024

Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing

ECCV 2024poster

"In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including normal vectors, BRDF parameters, and incident lighting from…

Cited by 133SourcePDFScholar
2024

SDMTR: A Brain-inspired Transformer for Relation Inference

AISTATS 2024poster

Deep learning has seen a movement towards the concepts of modularity, module coordination and sparse interactions to fit the working principles of biological systems. Inspired by Global Workspace Theory and long-term memory system in human brain, both are instrumental in constructing biologically pl…

Cited by 0SourcePDFScholar
2024

Temporal As a Plugin: Unsupervised Video Denoising with Pre-Trained Image Denoisers

ECCV 2024poster

"Recent advancements in deep learning have shown impressive results in image and video denoising, leveraging extensive pairs of noisy and noise-free data for supervision. However, the challenge of acquiring paired videos for dynamic scenes hampers the practical deployment of deep video denoising tec…

2024

VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction

CVPR 2024poster

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes scaling it up to large scenes poses challenges due to limited video memory long optimiza…

Cited by 116SourcePDFScholar
2023

Boosting 3D Point Cloud Registration by Transferring Multi-modality Knowledge

ICRA 2023poster

The recent multi-modality models have achieved great performance in many vision tasks because the extracted features contain the multi-modality knowledge. However, most of the current registration descriptors have only concentrated on local geometric structures. This paper proposes a method to boost…

Cited by 15SourcecodeScholar
2023

Flowpose: Conditional Normalizing Flows for 3D Human Pose and Shape Estimation from Monocular Videos

ICASSP 2023accepted

Human motion modeling is essential for video-based 3D human pose and shape estimation. Most existing methods model human motion by learning a deterministic mapping from the input videos to the human body parameters, while the uncertainties such as occlusions and depth ambiguities are ignored. To add…

Cited by 0SourceScholar
2023

Physics-Guided Human Motion Capture with Pose Probability Modeling

IJCAI 2023poster

Incorporating physics in human motion capture to avoid artifacts like floating, foot sliding, and ground penetration is a promising direction. Existing solutions always adopt kinematic results as reference motions, and the physics is treated as a post-processing module. However, due to the depth amb…

2023

PointMBF: A Multi-scale Bidirectional Fusion Network for Unsupervised RGB-D Point Cloud Registration

ICCV 2023poster

Point cloud registration is a task to estimate the rigid transformation between two unaligned scans, which plays an important role in many computer vision applications. Previous learning-based works commonly focus on supervised registration, which have limitations in practice. Recently, with the adv…

Cited by 22PDFcodeScholar
2023

Reconstructing Groups of People with Hypergraph Relational Reasoning

ICCV 2023poster

Due to the mutual occlusion, severe scale variation, and complex spatial distribution, the current multi-person mesh recovery methods cannot produce accurate absolute body poses and shapes in large-scale crowded scenes. To address the obstacles, we fully exploit crowd features for reconstructing gro…

Cited by 16PDFcodeScholar
2023

SoftGPT: Learn Goal-Oriented Soft Object Manipulation Skills by Generative Pre-Trained Heterogeneous Graph Transformer

IROS 2023poster

Soft object manipulation tasks in domestic scenes pose a significant challenge for existing robotic skill learning techniques due to their complex dynamics and variable shape characteristics. Since learning new manipulation skills from human demonstration is an effective way for robot applications,…

Cited by 10SourcecodeScholar
2022

CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation

ECCV 2022poster

"Top-down methods dominate the field of 3D human pose and shape estimation, because they are decoupled from human detection and allow researchers to focus on the core problem. However, cropping, their first step, discards the location information from the very beginning, which makes themselves unabl…

2022

CPQNet: Contact Points Quality Network for Robotic Grasping

IROS 2022poster

In typical data-based grasping methods, a grasp based on parallel-jaw grippers is parameterized by the center of the gripper, the rotation angle, and the gripper opening width so as to predict the quality and pose of grasps at every pixel. In contrast, a grasp is represented using only two contact p…

Cited by 1SourceScholar
2022

Passive Bimanual Skills Learning From Demonstration With Motion Graph Attention Networks

RA-L 2022

Enabling household robots to passively learn task-level skills from human demonstration could substantially boost their application in daily life. In this letter, we propose a Learning from Demonstration (LfD) scheme capturing human uni/bimanual demonstrations with motion capture suit and virtual re

Cited by 14SourceScholar
2022

PointCLM: A Contrastive Learning-Based Framework for Multi-Instance Point Cloud Registration

ECCV 2022poster

"Multi-instance point cloud registration is the problem of estimating multiple poses of source point cloud instances within a target point cloud. Solving this problem is challenging since inlier correspondences of one instance constitute outliers of all the other instances. Existing methods often re…

2021

DualPoseNet: Category-Level 6D Object Pose and Size Estimation Using Dual Pose Network With Refined Learning of Pose Consistency

ICCV 2021poster

Category-level 6D object pose and size estimation is to predict full pose configurations of rotation, translation, and size for object instances observed in single, arbitrary views of cluttered scenes. In this paper, we propose a new method of Dual Pose Network with refined learning of pose consiste…

Cited by 155PDFcodeScholar
2021

Instance Segmentation in 3D Scenes Using Semantic Superpoint Tree Networks

ICCV 2021poster

Instance segmentation in 3D scenes is fundamental in many applications of scene understanding. It is yet challenging due to the compound factors of data irregularity and uncertainty in the numbers of instances. State-of-the-art methods largely rely on a general pipeline that first learns point-wise…

Cited by 143PDFcodeScholar
2017

Transfer of View-manifold Learning to Similarity Perception of Novel Objects

ICLR 2017poster

We develop a model of perceptual similarity judgment based on re-training a deep convolution neural network (DCNN) that learns to associate different views of each 3D object to capture the notion of object persistence and continuity in our visual experience. The re-training process effectively perfo…

Cited by 11SourceScholar
2016

Dynamic analysis of resting state fMRI data and its applications

ICASSP 2016accepted

While most resting state connectivity studies assume that resting-state fMRI time series are stationary, there is growing evidence indicating that they are in fact dynamically evolving. This paper describes two pieces of our work related to the resting state dynamics. We assume the resting-state bra…

Cited by 0SourceScholar