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Jonathan T Barron

60 accepted papers

2026

Radiance Meshes for Volumetric Reconstruction

CVPR 2026

We introduce Radiance Meshes for representing radiance fields with constant density tetrahedral cells produced with a Delaunay tetrahedralization.Unlike a Voronoi diagram, a Delaunay tetrahedralization yields simple triangles that are natively supported by existing hardware. As such, our model is ab

Cited by 0SourcecodeScholar
2026

ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Training

CVPR 2026

Feed-forward transformer models have driven rapid progress in 3D vision, but state-of-the-art methods such as VGGT and \pi^3 have a computational cost that scales quadratically with the number of input images, making them inefficient when applied to large image collections. Sequential-reconstruction

Cited by 0SourcecodeScholar
2025

Bolt3D: Generating 3D Scenes in Seconds

ICCV 2025poster

We present a latent diffusion model for fast feed-forward 3D scene generation. Given one or more images, our model Bolt3D directly samples a 3D scene representation in less than seven seconds on a single GPU. We achieve this by leveraging powerful and scalable existing 2D diffusion network architect…

2025

CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models

CVPR 2025poster

We present CAT4D, a method for creating 4D (dynamic 3D) scenes from monocular video. CAT4D leverages a multi-view video diffusion model trained on a diverse combination of datasets to enable novel view synthesis at any specified camera poses and timestamps. Combined with a novel sampling approach, t…

2025

EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis

ICCV 2025poster

We present Exact Volumetric Ellipsoid Rendering (EVER), a method for real-time 3D reconstruction.EVER accurately blends an unlimited number of overlapping primitives together in 3D space, eliminating the popping artifacts that 3D Gaussian Splatting (3DGS) and other related methods exhibit.EVER repre…

Cited by 0SourcePDFScholar
2025

Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation

CVPR 2025highlight

Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for more specular objects whose appearance strongly depends on the…

Cited by 1SourcePDFScholar
2025

Learning Neural Exposure Fields for View Synthesis

NeurIPS 2025poster

Recent advances in neural scene representations have led to unprecedented quality in 3D reconstruction and view synthesis. Despite achieving high-quality results for common benchmarks with curated data, outputs often degrade for data that contain per image variations such as strong exposure changes,…

Cited by 0SourceScholar
2025

SimVS: Simulating World Inconsistencies for Robust View Synthesis

CVPR 2025poster

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are difficult to model explicitly. We present an approach for lever…

Cited by 1SourcePDFScholar
2024

CAT3D: Create Anything in 3D with Multi-View Diffusion Models

NeurIPS 2024oral

Advances in 3D reconstruction have enabled high-quality 3D capture, but require a user to collect hundreds to thousands of images to create a 3D scene. We present CAT3D, a method for creating anything in 3D by simulating this real-world capture process with a multi-view diffusion model. Given any nu…

Cited by 118SourcePDFScholar
2024

Eclipse: Disambiguating Illumination and Materials using Unintended Shadows

CVPR 2024poster

Decomposing an object's appearance into representations of its materials and the surrounding illumination is difficult even when the object's 3D shape is known beforehand. This problem is especially challenging for diffuse objects: it is ill-conditioned because diffuse materials severely blur incomi…

Cited by 9SourcePDFScholar
2024

Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering

ECCV 2024oral

"State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene representations, which require sampling multiple points to compute the color arriving along a ray. Using these representations for more general inverse rendering — reconstructing geometry, materials, and lightin…

Cited by 5SourcePDFScholar
2024

Nuvo: Neural UV Mapping for Unruly 3D Representations

ECCV 2024poster

"Existing UV mapping algorithms are designed to operate on well-behaved meshes, instead of the geometry representations produced by state-of-the-art 3D reconstruction and generation techniques. As such, applying these methods to the volume densities recovered by neural radiance fields and related te…

Cited by 15SourcePDFScholar
2024

ReconFusion: 3D Reconstruction with Diffusion Priors

CVPR 2024poster

3D reconstruction methods such as Neural Radiance Fields (NeRFs) excel at rendering photorealistic novel views of complex scenes. However recovering a high-quality NeRF typically requires tens to hundreds of input images resulting in a time-consuming capture process. We present ReconFusion to recons…

2024

SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild

CVPR 2024poster

We present SHINOBI an end-to-end framework for the reconstruction of shape material and illumination from object images captured with varying lighting pose and background. Inverse rendering of an object based on unconstrained image collections is a long-standing challenge in computer vision and grap…

Cited by 6SourcePDFScholar
2023

AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training

CVPR 2023poster

Neural Radiance Fields (NeRFs) are a powerful representation for modeling a 3D scene as a continuous function. Though NeRF is able to render complex 3D scenes with view-dependent effects, few efforts have been devoted to exploring its limits in a high-resolution setting. Specifically, existing NeRF-…

2023

Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields

ICCV 2023poster

Neural Radiance Field training can be accelerated through the use of grid-based representations in NeRF's learned mapping from spatial coordinates to colors and volumetric density. However, these grid-based approaches lack an explicit understanding of scale and therefore often introduce aliasing, us…

Cited by 558PDFScholar
2022

Block-NeRF: Scalable Large Scene Neural View Synthesis

CVPR 2022oral

We present Block-NeRF, a variant of Neural Radiance Fields that can represent large-scale environments. Specifically, we demonstrate that when scaling NeRF to render city-scale scenes spanning multiple blocks, it is vital to decompose the scene into individually trained NeRFs. This decomposition dec…

Cited by 874PDFScholar
2022

Dense Depth Priors for Neural Radiance Fields From Sparse Input Views

CVPR 2022poster

Neural radiance fields (NeRF) encode a scene into a neural representation that enables photo-realistic rendering of novel views. However, a successful reconstruction from RGB images requires a large number of input views taken under static conditions - typically up to a few hundred images for room-s…

Cited by 402PDFcodeScholar
2022

Fast and High Quality Image Denoising via Malleable Convolution

ECCV 2022poster

"Most image denoising networks apply a single set of static convolutional kernels across the entire input image. This is sub-optimal for natural images, as they often consist of heterogeneous visual patterns. Dynamic convolution tries to address this issue by using per-pixel convolution kernels, but…

Cited by 28SourcePDFScholar
2022

HumanNeRF: Free-Viewpoint Rendering of Moving People From Monocular Video

CVPR 2022oral

We introduce a free-viewpoint rendering method -- HumanNeRF -- that works on a given monocular video of a human performing complex body motions, e.g. a video from YouTube. Our method enables pausing the video at any frame and rendering the subject from arbitrary new camera viewpoints or even a full…

Cited by 550PDFcodeScholar
2022

MIRA: Mental Imagery for Robotic Affordances

CoRL 2022poster

Humans form mental images of 3D scenes to support counterfactual imagination, planning, and motor control. Our abilities to predict the appearance and affordance of the scene from previously unobserved viewpoints aid us in performing manipulation tasks (e.g., 6-DoF kitting) with a level of ease that…

Cited by 33SourceScholar
2022

Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields

CVPR 2022oral

Though neural radiance fields ("NeRF") have demonstrated impressive view synthesis results on objects and small bounded regions of space, they struggle on "unbounded" scenes, where the camera may point in any direction and content may exist at any distance. In this setting, existing NeRF-like models…

Cited by 1944PDFScholar
2022

NeRF in the Dark: High Dynamic Range View Synthesis From Noisy Raw Images

CVPR 2022oral

Neural Radiance Fields (NeRF) is a technique for high quality novel view synthesis from a collection of posed input images. Like most view synthesis methods, NeRF uses tonemapped low dynamic range (LDR) as input; these images have been processed by a lossy camera pipeline that smooths detail, clips…

Cited by 489PDFcodeScholar
2022

NeRF-Supervision: Learning Dense Object Descriptors from Neural Radiance Fields

ICRA 2022poster

Thin, reflective objects such as forks and whisks are common in our daily lives, but they are particularly chal-lenging for robot perception because it is hard to reconstruct them using commodity RGB-D cameras or multi-view stereo techniques. While traditional pipelines struggle with objects like th…

Cited by 154SourceScholar
2022

Polynomial Neural Fields for Subband Decomposition and Manipulation

NeurIPS 2022accept

Neural fields have emerged as a new paradigm for representing signals, thanks to their ability to do it compactly while being easy to optimize. In most applications, however, neural fields are treated like a black box, which precludes many signal manipulation tasks. In this paper, we propose a new c…

2022

Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields

CVPR 2022oral

Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provide the volume density and view-dependent emitted radiance at each location. While NeRF-based techniques excel at represen…

Cited by 667PDFScholar
2022

RegNeRF: Regularizing Neural Radiance Fields for View Synthesis From Sparse Inputs

CVPR 2022oral

Neural Radiance Fields (NeRF) have emerged as a powerful representation for the task of novel view synthesis due to their simplicity and state-of-the-art performance. Though NeRF can produce photorealistic renderings of unseen viewpoints when many input views are available, its performance drops sig…

Cited by 677PDFcodeScholar
2022

SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections

NeurIPS 2022accept

Inverse rendering of an object under entirely unknown capture conditions is a fundamental challenge in computer vision and graphics. Neural approaches such as NeRF have achieved photorealistic results on novel view synthesis, but they require known camera poses. Solving this problem with unknown cam…

Cited by 81SourcePDFScholar
2022

Urban Radiance Fields

CVPR 2022poster

The goal of this work is to perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments (e.g., Street View). Given a sequence of posed RGB images and lidar sweeps acquired by cameras and scanners moving…

Cited by 343PDFScholar
2022

Zero-Shot Text-Guided Object Generation With Dream Fields

CVPR 2022poster

We combine neural rendering with multi-modal image and text representations to synthesize diverse 3D objects solely from natural language descriptions. Our method, Dream Fields, can generate the geometry and color of a wide range of objects without 3D supervision. Due to the scarcity of diverse, cap…

Cited by 628PDFcodeScholar
2021

Baking Neural Radiance Fields for Real-Time View Synthesis

ICCV 2021poster

Neural volumetric representations such as Neural Radiance Fields (NeRF) have emerged as a compelling technique for learning to represent 3D scenes from images with the goal of rendering photorealistic images of the scene from unobserved viewpoints. However, NeRF's computational requirements are proh…

Cited by 604PDFcodeScholar
2021

Cross-Camera Convolutional Color Constancy

ICCV 2021poster

We present "Cross-Camera Convolutional Color Constancy" (C5), a learning-based method, trained on images from multiple cameras, that accurately estimates a scene's illuminant color from raw images captured by a new camera previously unseen during training. C5 is a hypernetwork-like extension of the…

Cited by 60PDFcodeScholar
2021

Defocus Map Estimation and Deblurring From a Single Dual-Pixel Image

ICCV 2021poster

We present a method that takes as input a single dual-pixel image, and simultaneously estimates the image's defocus map---the amount of defocus blur at each pixel---and recovers an all-in-focus image. Our method is inspired from recent works that leverage the dual-pixel sensors available in many con…

Cited by 45PDFScholar
2021

How To Train Neural Networks for Flare Removal

ICCV 2021poster

When a camera is pointed at a strong light source, the resulting photograph may contain lens flare artifacts. Flares appear in a wide variety of patterns (halos, streaks, color bleeding, haze, etc.) and this diversity in appearance makes flare removal challenging. Existing analytical solutions make…

Cited by 79PDFcodeScholar
2021

IBRNet: Learning Multi-View Image-Based Rendering

CVPR 2021poster

We present a method that synthesizes novel views of complex scenes by interpolating a sparse set of nearby views. The core of our method is a network architecture that includes a multilayer perceptron and a ray transformer that estimates radiance and volume density at continuous 5D locations (3D spa…

Cited by 956PDFScholar
2021

Learned Initializations for Optimizing Coordinate-Based Neural Representations

CVPR 2021poster

Coordinate-based neural representations have shown significant promise as an alternative to discrete, array-based representations for complex low dimensional signals. However, optimizing a coordinate-based network from randomly initialized weights for each new signal is inefficient. We propose apply…

Cited by 331PDFcodeScholar
2021

Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields

ICCV 2021poster

The rendering procedure used by neural radiance fields (NeRF) samples a scene with a single ray per pixel and may therefore produce renderings that are excessively blurred or aliased when training or testing images observe scene content at different resolutions. The straightforward solution of super…

Cited by 2219PDFcodeScholar
2021

NeRD: Neural Reflectance Decomposition From Image Collections

ICCV 2021poster

Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under laboratory conditions but is instead an unconstrained environ…

Cited by 547PDFcodeScholar
2021

NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections

CVPR 2021poster

We present a learning-based method for synthesizingnovel views of complex scenes using only unstructured collections of in-the-wild photographs. We build on Neural Radiance Fields (NeRF), which uses the weights of a multi-layer perceptron to model the density and color of a scene as a function of 3D…

Cited by 1742PDFcodeScholar
2021

NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis

CVPR 2021poster

We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our method represents the scene as a continuous volumetric functi…

Cited by 653PDFScholar
2021

Nerfies: Deformable Neural Radiance Fields

ICCV 2021poster

We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural radiance fields (NeRF) by optimizing an additional continuous volumetric deformation field that warps each observed point…

Cited by 1543PDFcodeScholar
2021

Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition

NeurIPS 2021poster

Decomposing a scene into its shape, reflectance and illumination is a fundamental problem in computer vision and graphics. Neural approaches such as NeRF have achieved remarkable success in view synthesis, but do not explicitly perform decomposition and instead operate exclusively on radiance (the p…

2021

iNeRF: Inverting Neural Radiance Fields for Pose Estimation

IROS 2021poster

We present iNeRF, a framework that performs mesh-free pose estimation by "inverting" a Neural Radiance Field (NeRF). NeRFs have been shown to be remarkably effective for the task of view synthesis — synthesizing photorealistic novel views of real-world scenes or objects. In this work, we investigate…

Cited by 494SourceScholar
2020

Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination

CVPR 2020poster

We present a deep learning solution for estimating the incident illumination at any 3D location within a scene from an input narrow-baseline stereo image pair. Previous approaches for predicting global illumination from images either predict just a single illumination for the entire scene, or separa…

Cited by 119PDFcodeScholar
2020

NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis

ECCV 2020poster

We present a method that achieves state-of-the-art results for synthesizing novel views of complex scenes by optimizing an underlying continuous volumetric scene function using a sparse set of input views. Our algorithm represents a scene using a fully-connected (non-convolutional) deep network, who…

2020

What Matters in Unsupervised Optical Flow

ECCV 2020poster

We systematically compare and analyze a set of key components in unsupervised optical flow to identify which photometric loss, occlusion handling, and smoothness regularization is most effective. Alongside this investigation we construct a number of novel improvements to unsupervised flow models, su…

2019

Learning Single Camera Depth Estimation Using Dual-Pixels

ICCV 2019oral

Deep learning techniques have enabled rapid progress in monocular depth estimation, but their quality is limited by the ill-posed nature of the problem and the scarcity of high quality datasets. We estimate depth from a single cam-era by leveraging the dual-pixel auto-focus hardware that is increasi…

Cited by 142PDFcodeScholar
2019

Pushing the Boundaries of View Extrapolation With Multiplane Images

CVPR 2019oral

We explore the problem of view synthesis from a narrow baseline pair of images, and focus on generating high-quality view extrapolations with plausible disocclusions. Our method builds upon prior work in predicting a multiplane image (MPI), which represents scene content as a set of RGBA planes with…

Cited by 365PDFScholar
2019

Unprocessing Images for Learned Raw Denoising

CVPR 2019oral

Machine learning techniques work best when the data used for training resembles the data used for evaluation. This holds true for learned single-image denoising algorithms, which are applied to real raw camera sensor readings but, due to practical constraints, are often trained on synthetic image da…

Cited by 553PDFScholar
2018

Aperture Supervision for Monocular Depth Estimation

CVPR 2018poster

We present a novel method to train machine learning algorithms to estimate scene depths from a single image, by using the information provided by a camera's aperture as supervision. Prior works use a depth sensor's outputs or images of the same scene from alternate viewpoints as supervision, while o…

Cited by 63SourcePDFScholar
2018

Burst Denoising With Kernel Prediction Networks

CVPR 2018poster

We present a technique for jointly denoising bursts of images taken from a handheld camera. In particular, we propose a convolutional neural network architecture for predicting spatially varying kernels that can both align and denoise frames, a synthetic data generation approach based on a realistic…

Cited by 467SourcePDFScholar
2017

Fast Fourier Color Constancy

CVPR 2017poster

We present Fast Fourier Color Constancy (FFCC), a color constancy algorithm which solves illuminant estimation by reducing it to a spatial localization task on a torus. By operating in the frequency domain, FFCC produces lower error rates than the previous state-of-the-art by 13-20% while being 250-…

Cited by 244PDFScholar
2016

Semantic Image Segmentation With Task-Specific Edge Detection Using CNNs and a Discriminatively Trained Domain Transform

CVPR 2016poster

Deep convolutional neural networks (CNNs) are the backbone of state-of-art semantic image segmentation systems. Recent work has shown that complementing CNNs with fully-connected conditional random fields (CRFs) can significantly enhance their object localization accuracy, yet dense CRF inference is…

Cited by 451PDFScholar
2015

Convolutional Color Constancy

ICCV 2015poster

Color constancy is the problem of inferring the color of the light that illuminated a scene, usually so that the illumination color can be removed. Because this problem is underconstrained, it is often solved by modeling the statistical regularities of the colors of natural objects and illumination.…

Cited by 277PDFScholar
2015

Fast Bilateral-Space Stereo for Synthetic Defocus

CVPR 2015poster

Given a stereo pair it is possible to recover a depth map and use that depth to render a synthetically defocused image. Though stereo algorithms are well-studied, rarely are those algorithms considered solely in the context of producing these defocused renderings. In this paper we present a techniqu…

Cited by 183SourcePDFScholar