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Leonidas J. Guibas

79 accepted papers

2025

AIpparel: A Multimodal Foundation Model for Digital Garments

CVPR 2025highlight

Apparel is essential to human life, offering protection, mirroring cultural identities, and showcasing personal style. Yet, the creation of garments remains a time-consuming process, largely due to the manual work involved in designing them. To simplify this process, we introduce AIpparel, a multimo…

2025

CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization

ICCV 2025poster

In dynamic 3D environments, accurately updating scene representations over time is crucial for applications in robotics, mixed reality, and embodied AI. As scenes evolve, efficient methods to incorporate changes are needed to maintain up-to-date, high-quality reconstructions without the computationa…

Cited by 0SourcePDFScholar
2025

LookOut: Real-World Humanoid Egocentric Navigation

ICCV 2025poster

The ability to predict collision-free future trajectories from egocentric observations is crucial in applications such as humanoid robotics, VR / AR, and assistive navigation. In this work, we introduce the challenging problem of predicting a sequence of future 6D head poses from an egocentric video…

2025

Make a Donut: Hierarchical EMD-Space Planning for Zero-Shot Deformable Manipulation With Tools

RA-L 2025

Deformable object manipulation stands as one of the most captivating yet formidable challenges in robotics. While previous techniques have predominantly relied on learning latent dynamics through demonstrations, typically represented as either particles or images, there exists a pertinent limitation

Cited by 4SourceScholar
2025

PhysPart: Physically Plausible Part Completion for Interactable Objects

ICRA 2025

Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of applications from 3D printing to the creation of robot simulation environments. However, while significant progress has be

Cited by 24SourceScholar
2024

AO-Grasp: Articulated Object Grasp Generation

IROS 2024

We introduce AO-Grasp, a grasp proposal method that generates 6 DoF grasps that enable robots to interact with articulated objects, such as opening and closing cabinets and appliances. AO-Grasp consists of two main contributions: the AO-Grasp Model and the AO-Grasp Dataset. Given a segmented partial

Cited by 8SourcecodeScholar
2024

CurveCloudNet: Processing Point Clouds with 1D Structure

CVPR 2024poster

Modern depth sensors such as LiDAR operate by sweeping laser-beams across the scene resulting in a point cloud with notable 1D curve-like structures. In this work we introduce a new point cloud processing scheme and backbone called CurveCloudNet which takes advantage of the curve-like structure inhe…

2023

COPILOT: Human-Environment Collision Prediction and Localization from Egocentric Videos

ICCV 2023poster

The ability to forecast human-environment collisions from egocentric observations is vital to enable collision avoidance in applications such as VR, AR, and wearable assistive robotics. In this work, we introduce the challenging problem of predicting collisions in diverse environments from multi-vie…

Cited by 3PDFcodeScholar
2023

PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking

ICCV 2023oral

We introduce PointOdyssey, a large-scale synthetic dataset, and data generation framework, for the training and evaluation of long-term fine-grained tracking algorithms. Our goal is to advance the state-of-the-art by placing emphasis on long videos with naturalistic motion. Toward the goal of natura…

Cited by 143PDFcodeScholar
2022

ACID: Action-Conditional Implicit Visual Dynamics for Deformable Object Manipulation

RSS 2022poster

Manipulating volumetric deformable objects in the real world, like plush toys and pizza dough, bring substantial challenges due to infinite shape variations, non-rigid motions, and partial observability. We introduce ACID, an action-conditional visual dynamics model for volumetric deformable objects…

Cited by 41SourcePDFScholar
2022

ADeLA: Automatic Dense Labeling With Attention for Viewpoint Shift in Semantic Segmentation

CVPR 2022oral

We describe a method to deal with performance drop in semantic segmentation caused by viewpoint changes within multi-camera systems, where temporally paired images are readily available, but the annotations may only be abundant for a few typical views. Existing methods alleviate performance drop via…

Cited by 6PDFScholar
2022

AdaAfford: Learning to Adapt Manipulation Affordance for 3D Articulated Objects via Few-Shot Interactions

ECCV 2022poster

"Perceiving and interacting with 3D articulated objects, such as cabinets, doors, and faucets, pose particular challenges for future home-assistant robots performing daily tasks in human environments. Besides parsing the articulated parts and joint parameters, researchers recently advocate learning…

Cited by 68SourcePDFScholar
2022

ConDor: Self-Supervised Canonicalization of 3D Pose for Partial Shapes

CVPR 2022poster

Progress in 3D object understanding has relied on manually "canonicalized" shape datasets that contain instances with consistent position and orientation (3D pose). This has made it hard to generalize these methods to in-the-wild shapes, e.g., from internet model collections or depth sensors. ConDor…

Cited by 42PDFcodeScholar
2022

DCL: Differential Contrastive Learning for Geometry-Aware Depth Synthesis

RA-L 2022

We describe a method for unpaired realistic depth synthesis that learns diverse variations from the real-world depth scans and ensures geometric consistency between the synthetic and synthesized depth. The synthesized realistic depth can then be used to train task-specific networks facilitating labe

Cited by 8SourcecodeScholar
2022

Domain Adaptation on Point Clouds via Geometry-Aware Implicits

CVPR 2022poster

As a popular geometric representation, point clouds have attracted much attention in 3D vision, leading to many applications in autonomous driving and robotics. One important yet unsolved issue for learning on point cloud is that point clouds of the same object can have significant geometric variati…

Cited by 64PDFcodeScholar
2022

Efficient Geometry-Aware 3D Generative Adversarial Networks

CVPR 2022oral

Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing 3D GANs are either compute-intensive or make approximations that are not 3D-consistent; the former limits quality and r…

Cited by 1564PDFcodeScholar
2022

Fixing Malfunctional Objects With Learned Physical Simulation and Functional Prediction

CVPR 2022poster

This paper studies the problem of fixing malfunctional 3D objects. While previous works focus on building passive perception models to learn the functionality from static 3D objects, we argue that functionality is reckoned with respect to the physical interactions between the object and the user. Gi…

Cited by 6PDFScholar
2022

GIMO: Gaze-Informed Human Motion Prediction in Context

ECCV 2022poster

"Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human intentions. Even though many works study scene-aware human…

2022

Generating Useful Accident-Prone Driving Scenarios via a Learned Traffic Prior

CVPR 2022poster

Evaluating and improving planning for autonomous vehicles requires scalable generation of long-tail traffic scenarios. To be useful, these scenarios must be realistic and challenging, but not impossible to drive through safely. In this work, we introduce STRIVE, a method to automatically generate ch…

Cited by 157PDFScholar
2022

Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation

CVPR 2022poster

We present PanopticNeRF, an object-aware neural scene representation that decomposes a scene into a set of objects (things) and background (stuff). Each object is represented by a separate MLP that takes a position, direction, and time and outputs density and radiance. The background is represented…

Cited by 293PDFScholar
2022

PartGlot: Learning Shape Part Segmentation From Language Reference Games

CVPR 2022oral

We introduce PartGlot, a neural framework and associated architectures for learning semantic part segmentation of 3D shape geometry, based solely on part referential language. We exploit the fact that linguistic descriptions of a shape can provide priors on the shape's parts -- as natural language h…

Cited by 33PDFcodeScholar
2022

Point2Cyl: Reverse Engineering 3D Objects From Point Clouds to Extrusion Cylinders

CVPR 2022poster

We propose Point2Cyl, a supervised network transforming a raw 3D point cloud to a set of extrusion cylinders. Reverse engineering from a raw geometry to a CAD model is an essential task to enable manipulation of the 3D data in shape editing software and thus expand their usages in many downstream ap…

Cited by 64PDFScholar
2022

Projective Manifold Gradient Layer for Deep Rotation Regression

CVPR 2022poster

Regressing rotations on SO(3) manifold using deep neural networks is an important yet unsolved problem. The gap between the Euclidean network output space and the non-Euclidean SO(3) manifold imposes a severe challenge for neural network learning in both forward and backward passes. While several wo…

Cited by 32PDFcodeScholar
2022

SpOT: Spatiotemporal Modeling for 3D Object Tracking

ECCV 2022poster

"3D multi-object tracking aims to uniquely and consistently identify all mobile entities through time. Despite the rich spatiotemporal information available in this setting, current 3D tracking methods primarily rely on abstracted information and limited history, e.g. single-frame object bounding bo…

Cited by 13SourcePDFScholar
2022

Towards Accurate Active Camera Localization

ECCV 2022poster

"In this work, we tackle the problem of active camera localization, which controls the camera movements actively to achieve an accurate camera pose. The past solutions are mostly based on Markov Localization, which reduces the position-wise camera uncertainty for localization. These approaches local…

2021

3DIoUMatch: Leveraging IoU Prediction for Semi-Supervised 3D Object Detection

CVPR 2021poster

3D object detection is an important yet demanding task that heavily relies on difficult to obtain 3D annotations. To reduce the required amount of supervision, we propose 3DIoUMatch, a novel semi-supervised method for 3D object detection applicable to both indoor and outdoor scenes. We leverage a te…

Cited by 155PDFcodeScholar
2021

A Functional Approach to Rotation Equivariant Non-Linearities for Tensor Field Networks.

CVPR 2021poster

Learning pose invariant representation is a fundamental problem in shape analysis. Most existing deep learning algorithms for 3D shape analysis are not robust to rotations and are often trained on synthetic datasets consisting of pre-aligned shapes, yielding poor generalization to unseen poses. This…

Cited by 51PDFScholar
2021

ArtEmis: Affective Language for Visual Art

CVPR 2021poster

We present a novel large-scale dataset and accompanying machine learning models aimed at providing a detailed understanding of the interplay between visual content, its emotional effect, and explanations for the latter in language. In contrast to most existing annotation datasets in computer vision,…

Cited by 201PDFcodeScholar
2021

CAPTRA: CAtegory-Level Pose Tracking for Rigid and Articulated Objects From Point Clouds

ICCV 2021poster

In this work, we tackle the problem of category-level online pose tracking for objects from point cloud sequences. For the first time, we propose a unified framework that can handle 9DoF object pose tracking for novel rigid object instances as well as per-part pose tracking for articulated objects f…

Cited by 114PDFcodeScholar
2021

Generative Layout Modeling Using Constraint Graphs

ICCV 2021poster

We propose a new generative model for layout generation. We generate layouts in three steps. First, we generate the layout elements as nodes in a layout graph. Second, we compute constraints between layout elements as edges in the layout graph. Third, we solve for the final layout using constrained…

Cited by 106PDFcodeScholar
2021

HuMoR: 3D Human Motion Model for Robust Pose Estimation

ICCV 2021poster

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences in the presence of noise and occlusions remains a challenge.…

Cited by 354PDFcodeScholar
2021

Joint Learning of 3D Shape Retrieval and Deformation

CVPR 2021poster

We propose a novel technique for producing high-quality 3D models that match a given target object image or scan. Our method is based on retrieving an existing shape from a database of 3D models and then deforming its parts to match the target shape. Unlike previous approaches that independently foc…

Cited by 48PDFScholar
2021

MultiBodySync: Multi-Body Segmentation and Motion Estimation via 3D Scan Synchronization

CVPR 2021poster

We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we investigate are: (i) guaranteeing correspondence and segmentat…

Cited by 57PDFcodeScholar
2021

Robust Neural Routing Through Space Partitions for Camera Relocalization in Dynamic Indoor Environments

CVPR 2021poster

Localizing the camera in a known indoor environment is a key building block for scene mapping, robot navigation, AR, etc. Recent advances estimate the camera pose via optimization over the 2D/3D-3D correspondences established between the coordinates in 2D/3D camera space and 3D world space. Such a m…

Cited by 32PDFcodeScholar
2021

Vector Neurons: A General Framework for SO(3)-Equivariant Networks

ICCV 2021poster

Invariance and equivariance to the rotation group have been widely discussed in the 3D deep learning community for pointclouds. Yet most proposed methods either use complex mathematical tools that may limit their accessibility, or are tied to specific input data types and network architectures. In t…

Cited by 345PDFcodeScholar
2021

Weakly Supervised Learning of Rigid 3D Scene Flow

CVPR 2021poster

We propose a data-driven scene flow estimation algorithm exploiting the observation that many 3D scenes can be explained by a collection of agents moving as rigid bodies. At the core of our method lies a deep architecture able to reason at the object-level by considering 3D scene flow in conjunction…

Cited by 114PDFcodeScholar
2021

Where2Act: From Pixels to Actions for Articulated 3D Objects

ICCV 2021poster

One of the fundamental goals of visual perception is to allow agents to meaningfully interact with their environment. In this paper, we take a step towards that long-term goal -- we extract highly localized actionable information related to elementary actions such as pushing or pulling for articulat…

Cited by 202PDFcodeScholar
2020

AdaCoSeg: Adaptive Shape Co-Segmentation With Group Consistency Loss

CVPR 2020oral

We introduce AdaCoSeg, a deep neural network architecture for adaptive co-segmentation of a set of 3D shapes represented as point clouds. Differently from the familiar single-instance segmentation problem, co-segmentation is intrinsically contextual: how a shape is segmented can vary depending on th…

Cited by 49PDFScholar
2020

Adversarial Texture Optimization From RGB-D Scans

CVPR 2020poster

Realistic color texture generation is an important step in RGB-D surface reconstruction, but remains challenging in practice due to inaccuracies in reconstructed geometry, misaligned camera poses, and view-dependent imaging artifacts. In this work, we present a novel approach for color texture gener…

Cited by 59PDFcodeScholar
2020

Category-Level Articulated Object Pose Estimation

CVPR 2020oral

This paper addresses the task of category-level pose estimation for articulated objects from a single depth image. We present a novel category-level approach that correctly accommodates object instances previously unseen during training. We introduce Articulation-aware Normalized Coordinate Space Hi…

Cited by 245PDFcodeScholar
2020

Contact and Human Dynamics from Monocular Video

ECCV 2020poster

Existing deep models predict 2D and 3D kinematic poses from video that are approximately accurate, but contain visible errors that violate physical constraints, such as feet penetrating the ground and bodies leaning at extreme angles. In this paper, we present a physics-based method for inferring 3D…

2020

From Planes to Corners: Multi-Purpose Primitive Detection in Unorganized 3D Point Clouds

RA-L 2020

We propose anew method for segmentation-free joint estimation of orthogonal planes, their intersection lines, relationship graph and corners lying at the intersection of three orthogonal planes. Such unified scene exploration under orthogonality allows for multitudes of applications such as semantic

Cited by 12SourcecodeScholar
2020

ImVoteNet: Boosting 3D Object Detection in Point Clouds With Image Votes

CVPR 2020poster

3D object detection has seen quick progress thanks to advances in deep learning on point clouds. A few recent works have even shown state-of-the-art performance with just point clouds input (e.g. VoteNet). However, point cloud data have inherent limitations. They are sparse, lack color information a…

Cited by 348PDFcodeScholar
2020

Learning Multiview 3D Point Cloud Registration

CVPR 2020poster

We present a novel, end-to-end learnable, multiview 3D point cloud registration algorithm. Registration of multiple scans typically follows a two-stage pipeline: the initial pairwise alignment and the globally consistent refinement. The former is often ambiguous due to the low overlap of neighboring…

Cited by 220PDFcodeScholar
2020

Pix2Surf: Learning Parametric 3D Surface Models of Objects from Images

ECCV 2020poster

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete representations such as point clouds or voxels, while continuous surfa…

Cited by 42SourcePDFScholar
2020

Robust Learning Through Cross-Task Consistency

CVPR 2020oral

Visual perception entails solving a wide set of tasks (e.g., object detection, depth estimation, etc). The predictions made for different tasks out of one image are not independent, and therefore, are expected to be 'consistent'. We propose a flexible and fully computational framework for learning w…

Cited by 187PDFcodeScholar
2020

SAPIEN: A SimulAted Part-Based Interactive ENvironment

CVPR 2020oral

Building home assistant robots has long been a goal for vision and robotics researchers. To achieve this task, a simulated environment with physically realistic simulation, sufficient articulated objects, and transferability to the real robot is indispensable. Existing environments achieve these req…

Cited by 560PDFcodeScholar
2020

Synchronizing Probability Measures on Rotations via Optimal Transport

CVPR 2020poster

We introduce a new paradigm, `measure synchronization', for synchronizing graphs with measure-valued edges. We formulate this problem as maximization of the cycle-consistency in the space of probability measures over relative rotations. In particular, we aim at estimating marginal distributions of a…

Cited by 37PDFScholar
2019

Composite Shape Modeling via Latent Space Factorization

ICCV 2019poster

We present a novel neural network architecture, termed Decomposer-Composer, for semantic structure-aware 3D shape modeling. Our method utilizes an auto-encoder-based pipeline, and produces a novel factorized shape embedding space, where the semantic structure of the shape collection translates into…

Cited by 67PDFScholar
2019

Deep Hough Voting for 3D Object Detection in Point Clouds

ICCV 2019oral

Current 3D object detection methods are heavily influenced by 2D detectors. In order to leverage architectures in 2D detectors, they often convert 3D point clouds to regular grids (i.e., to voxel grids or to bird's eye view images), or rely on detection in 2D images to propose 3D boxes. Few works ha…

Cited by 1587PDFcodeScholar
2019

FrameNet: Learning Local Canonical Frames of 3D Surfaces From a Single RGB Image

ICCV 2019poster

In this work, we introduce the novel problem of identifying dense canonical 3D coordinate frames from a single RGB image. We observe that each pixel in an image corresponds to a surface in the underlying 3D geometry, where a canonical frame can be identified as represented by three orthogonal axes,…

Cited by 53PDFScholar
2019

GSPN: Generative Shape Proposal Network for 3D Instance Segmentation in Point Cloud

CVPR 2019poster

We introduce a novel 3D object proposal approach named Generative Shape Proposal Network (GSPN) for instance segmentation in point cloud data. Instead of treating object proposal as a direct bounding box regression problem, we take an analysis-by-synthesis strategy and generate proposals by reconstr…

Cited by 381PDFcodeScholar
2019

KPConv: Flexible and Deformable Convolution for Point Clouds

ICCV 2019poster

We present Kernel Point Convolution (KPConv), a new design of point convolution, i.e. that operates on point clouds without any intermediate representation. The convolution weights of KPConv are located in Euclidean space by kernel points, and applied to the input points close to them. Its capacity…

Cited by 3401PDFcodeScholar
2019

Learning Transformation Synchronization

CVPR 2019poster

Reconstructing the 3D model of a physical object typically requires us to align the depth scans obtained from different camera poses into the same coordinate system. Solutions to this global alignment problem usually proceed in two steps. The first step estimates relative transformations between pai…

Cited by 67PDFcodeScholar
2019

Normalized Object Coordinate Space for Category-Level 6D Object Pose and Size Estimation

CVPR 2019oral

The goal of this paper is to estimate the 6D pose and dimensions of unseen object instances in an RGB-D image. Contrary to "instance-level" 6D pose estimation tasks, our problem assumes that no exact object CAD models are available during either training or testing time. To handle different and unse…

Cited by 870PDFcodeScholar
2019

OperatorNet: Recovering 3D Shapes From Difference Operators

ICCV 2019poster

This paper proposes a learning-based framework for reconstructing 3D shapes from functional operators, compactly encoded as small-sized matrices. To this end we introduce a novel neural architecture, called OperatorNet, which takes as input a set of linear operators representing a shape and produces…

Cited by 18PDFcodeScholar
2019

PartNet: A Large-Scale Benchmark for Fine-Grained and Hierarchical Part-Level 3D Object Understanding

CVPR 2019poster

We present PartNet: a consistent, large-scale dataset of 3D objects annotated with fine-grained, instance-level, and hierarchical 3D part information. Our dataset consists of 573,585 part instances over 26,671 3D models covering 24 object categories. This dataset enables and serves as a catalyst for…

Cited by 849PDFScholar
2019

Shapeglot: Learning Language for Shape Differentiation

ICCV 2019poster

In this work we explore how fine-grained differences between the shapes of common objects are expressed in language, grounded on 2D and/or 3D object representations. We first build a large scale, carefully controlled dataset of human utterances each of which refers to a 2D rendering of a 3D CAD mode…

Cited by 100PDFScholar
2019

Situational Fusion of Visual Representation for Visual Navigation

ICCV 2019poster

A complex visual navigation task puts an agent in different situations which call for a diverse range of visual perception abilities. For example, to "go to the nearest chair", the agent might need to identify a chair in a living room using semantics, follow along a hallway using vanishing point cue…

Cited by 77PDFScholar
2019

Supervised Fitting of Geometric Primitives to 3D Point Clouds

CVPR 2019oral

Fitting geometric primitives to 3D point cloud data bridges a gap between low-level digitized 3D data and high-level structural information on the underlying 3D shapes. As such, it enables many downstream applications in 3D data processing. For a long time, RANSAC-based methods have been the gold st…

Cited by 246PDFScholar
2019

TextureNet: Consistent Local Parametrizations for Learning From High-Resolution Signals on Meshes

CVPR 2019oral

We introduce, TextureNet, a neural network architecture designed to extract features from high-resolution signals associated with 3D surface meshes (e.g., color texture maps). The key idea is to utilize a 4-rotational symmetric(4-RoSy) field to define a domain for convolution on a surface. Thou…

Cited by 141PDFScholar
2018

Beyond Holistic Object Recognition: Enriching Image Understanding With Part States

CVPR 2018poster

Important high-level vision tasks require rich semantic descriptions of objects at part level. Based upon previous work on part localization, in this paper, we address the problem of inferring rich semantics imparted by an object part in still images. Specifically, we propose to tokenize the semanti…

Cited by 35SourcePDFScholar
2018

Frustum PointNets for 3D Object Detection From RGB-D Data

CVPR 2018poster

In this work, we study 3D object detection from RGB-D data in both indoor and outdoor scenes. While previous methods focus on images or 3D voxels, often obscuring natural 3D patterns and invariances of 3D data, we directly operate on raw point clouds by popping up RGB-D scans. However, a key challen…

2018

Geometry Guided Convolutional Neural Networks for Self-Supervised Video Representation Learning

CVPR 2018poster

It is often laborious and costly to manually annotate videos for training high-quality video recognition models, so there has been some work and interest in exploring alternative, cheap, and yet often noisy and indirect, training signals for learning the video representations. However, these signals…

Cited by 146SourcePDFScholar
2018

Taskonomy: Disentangling Task Transfer Learning

CVPR 2018poster

Do visual tasks have a relationship, or are they unrelated? For instance, could having surface normals simplify estimating the depth of an image? Intuition answers these questions positively, implying existence of a structure among visual tasks. Knowing this structure has notable uses; it is the con…

2017

A Point Set Generation Network for 3D Object Reconstruction From a Single Image

CVPR 2017oral

Generation of 3D data by deep neural network has been attracting increasing attention in the research community. The majority of extant works resort to regular representations such as volumetric grids or collection of images; however, these representations obscure the natural invariance of 3D shapes…

Cited by 2836PDFcodeScholar
2017

Learning Shape Abstractions by Assembling Volumetric Primitives

CVPR 2017poster

We present a learning framework for abstracting complex shapes by learning to assemble objects using 3D volumetric primitives. In addition to generating simple and geometrically interpretable explanations of 3D objects, our framework also allows us to automatically discover and exploit consistent st…

Cited by 402PDFcodeScholar
2017

PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation

CVPR 2017oral

Point cloud is an important type of geometric data structure. Due to its irregular format, most researchers transform such data to regular 3D voxel grids or collections of images. This, however, renders data unnecessarily voluminous and causes issues. In this paper, we design a novel type of neural…

Cited by 19941PDFScholar
2016

Volumetric and Multi-View CNNs for Object Classification on 3D Data

CVPR 2016spotlight

3D shape models are becoming widely available and easier to capture, making available 3D information crucial for progress in object classification. Current state-of-the-art methods rely on CNNs to address this problem. Recently, we witness two types of CNNs being developed: CNNs based upon volumetri…

Cited by 2061PDFScholar
2015

Render for CNN: Viewpoint Estimation in Images Using CNNs Trained With Rendered 3D Model Views

ICCV 2015oral

Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing availability of 3D models, we propose a framework to address bot…

Cited by 966PDFScholar